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Potential Unreached Chris Hecker
The Rant Against Myself I was the CEO and I failed. - Justin Hall I saw it coming and I did nothing to stop it. - Paul Bettner
Potential Unreached Chris Hecker
I thought I was going to rant about gamification...
1. Ignore the Research 2. Completely Misunderstand & Misuse the Term Game Mechanic 3. Consult, Start Conferences, Tweet and ReTweet, Sell Sell Sell, Hype Hype Hype!
But then I realized... I just dont care very much.
I care about games.
Some see Games as a Means to an End...
I see Art & Entertainment as an End in and of itself.
Art & Entertainment is Important
We invest 3 billion hours weekly playing online games. – Janes TED talk
Most games are not very interesting. This bothers me. This does not bother me.
Before you quote that on your blog... I love games, and enjoy playing them. For me, this is about potential unreached.
We have a lot of headroom.
Gamification of Life?
Lifification of Games (barf)
What does that mean?
What is the difference between Seinfeld and Friends?
Games cannot (currently) express this difference. Seinfeld Friends
Seinfeld Friends The difference lies outside our current manifold.
So, how do we get off our little sphere?
We need more human-scale interactions in games.
We dont need any more aliens or orcs.
A brief word on sci-fi and fantasy...
But, Chris, how do I know if Im the new Phil/Gene/Rod? s/Taliban/opposing force/g; 2. 1. Are you saying something personal as a designer? Be honest.
Adding human-scale interactions doesnt have to be difficult to implement, nor does it have to result in casual games...
We just have to try.
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