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The Computational Complexity of Linear Optics Scott Aaronson and Alex Arkhipov MIT vs

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Shors Theorem: Q UANTUM S IMULATION has no efficient classical algorithm, unless F ACTORING does also The Extended Church- Turing Thesis (ECT) Everything feasibly computable in the physical world is feasibly computable by a (probabilistic) Turing machine

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So the ECT is false … what more evidence could anyone want? Building a QC able to factor large numbers is damn hard! After 16 years, no fundamental obstacle has been found (or even seriously proposed), but who knows? Cant we meet the physicists halfway, and show computational hardness for quantum systems closer to what they actually work with now? F ACTORING might be in BPP! At any rate, its an extremely special problem Wouldnt it be great to show that if BPP=BQP, then (say) the polynomial hierarchy collapses?

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We define a model of computation based on linear optics: n identical photons traveling through a network of poly(n) beamsplitters, phase-shifters, etc., then a measurement of where the photons ended up Crucial point: No entangling interactions between pairs of photons needed! Today: A New Attack on the ECT Our model is contained in BQP, but seems unlikely to be BQP-complete. We dont know if it solves any decision problems that are hard classically. But for sampling and search problems, the situation is completely different…

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Theorem 1. Suppose that for every linear-optics network, the probability distribution over measurement outcomes can be sampled in classical polynomial time. Then P #P =BPP NP (so PH collapses) More generally, let O be any oracle that simulates a linear-optics network A, given a description of A and a random string r. Then So even if linear optics can be simulated in BPP PH, that still collapses PH! (New evidence that QCs have capabilities beyond PH, complementing [A10],[FU10]) OK, but isnt the real question the hardness of approximate sampling? After all, experiments are noisy, and not even the linear-optics network itself can sample exactly!

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Theorem 2. Suppose two plausible conjectures are true: the permanent of a Gaussian random matrix is (1) #P-hard to approximate, and (2) not too concentrated around 0. Let O be any oracle takes as input a description of a linear-optics network A, a random string r, and 0 1/, and that samples from a distribution -close to As in variation distance. Then In other words: if our conjectures hold, then even simulating noisy linear-optics experiments is classically intractable, unless PH collapses

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BOSONSFERMIONS There are two basic types of particle in the universe… Their transition amplitudes are given respectively by… All I can say is, the bosons got the harder job Particle Physics In One Slide Indeed, [Valiant 2002, Terhal-DiVincenzo 2002] showed that noninteracting fermion systems can be simulated in BPP. But, confirming Avis joke, well argue that the analogous problem for bosons (such as photons) is much harder…

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Linear Optics for Dummies Well be considering a special kind of quantum computer, which is not based on qubits The basis states have the form |S =|s 1,…,s m, where s i is the number of photons in the i th mode Well never create or destroy photons. So if there are n photons, then s 1,…,s m are nonnegative integers summing to n Initial state: |I =|1,…,1,0,……,0 For us, m=poly(n)

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You get to apply any m m unitary matrix U If n=1 (i.e., theres only one photon, in a superposition over the m modes), U acts on that photon in the obvious way In general, there are ways to distribute n identical photons into m modes U induces an M M unitary (U) on the n-photon states as follows: Here U S,T is an n n submatrix of U (possibly with repeated rows and columns), obtained by taking s i copies of the i th row of U and t j copies of the j th column for all i,j

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U Example: The Hong-Ou-Mandel Dip Suppose Then Pr[the two photons land in different modes] is Pr[they both land in the first mode] is

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Beautiful Alternate Perspective The state of our computer, at any time, is a degree-n polynomial over the variables x=(x 1,…,x m ) (n<

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OK, so why is it hard to sample the distribution over photon numbers classically? Given any matrix A C n n, we can construct an m m unitary U (where m 2n) as follows: Suppose we start with |I =|1,…,1,0,…,0 (one photon in each of the first n modes), apply U, and measure. Then the probability of observing |I again is

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Claim 1: p is #P-complete to estimate (up to a constant factor) Idea: Valiant proved that the P ERMANENT is #P-complete. Can use a classical reduction to go from a multiplicative approximation of |Per(A)| 2 to Per(A) itself. Claim 2: Suppose we had a fast classical algorithm for linear-optics sampling. Then we could estimate p in BPP NP Idea: Let M be our classical sampling algorithm, and let r be its randomness. Use approximate counting to estimate Conclusion: Suppose we had a fast classical algorithm for linear-optics sampling. Then P #P =BPP NP.

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As I said before, I find this result unsatisfying, since it only talks about the classical hardness of exactly sampling the distribution over photon numbers Difficulty: The sampler might adversarially refuse to output the one submatrix whose permanent we care about! That changes the output distribution by only exp(-n), so we still have an excellent sampler … but we can no longer use it to estimate |Per(A)| 2 in BPP NP What about sampling a distribution thats 1/poly(n)- close in variation distance? To get around this difficulty, it seems we need to smuggle in the matrix A that we about as a random submatrix of U

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U Consider applying a Haar-random m m unitary matrix U, to n photons in m=poly(n) modes: Main Result Suppose theres a classical algorithm to sample a distribution -close to D U in poly(n,1/ ) time. Then for all, 1/poly(n), theres also a BPP NP algorithm to estimate |Per(X)| 2 to within additive error n!, with probability 1- over a Gaussian random matrix Distribution D U over photon numbers Main technical lemma used in proof: Let m n 6. Then an n n submatrix of an m m Haar unitary matrix is Õ(1/n)-close in variation distance to a matrix of independent Gaussians.

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So the question boils down to this: how hard is it to additively estimate |Per(X)| 2, with high probability over a Gaussian random matrix We conjecture that its #P-hardin which case, even approximate classical simulation of our linear-optics experiment would imply P #P =BPP NP We can decompose this conjecture into two plausible sub-conjectures: that multiplicatively estimating Per(X) is #P-hard for Gaussian X, and that Per(X) is not too concentrated around 0

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The following problem is #P-hard. Given a matrix X C n n of i.i.d. Gaussian entries, together with 0 1/ and 0 1/, output an approximation z such that The Permanent-of-Gaussians Conjecture (PGC) We can prove #P-hardness if =0 or =0. So what makes the PGC nontrivial is really the combination of average-case with approximation

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There exist constants C,D and >0 such that for all n and >0, The Permanent Anti-Concentration Conjecture (PACC) Empirically true! Also, we can prove it with determinant in place of permanent

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Experimental Prospects It seems well within current technology to do our experiment with (say) n=4 photons and m=20 modes (Current record: n=2 photons) If you can scale to n photons and error in variation distance, using poly(n,1/ ) experimental effort, then modulo our complexity conjectures, the ECT is false What would it take to scale to (say) n=20 photons and m=500 modes? - Reliable single-photon sources (standard laser isnt good enough!) - Reliable photodetector arrays - Stable apparatus to ensure that w.h.p., all n photons arrive at photodetector arrays at exactly the same time Physicists we consulted: Sounds hard! But not as hard as building a universal QC Remark: No point in scaling this experiment much beyond 20 or 30 photons, since then a classical computer cant even verify the answers!

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Open Problems Similar hardness results for other natural quantum systems (besides linear optics)? Bremner, Jozsa, Shepherd 2010: Another system for which exact classical simulation would collapse PH Can our linear-optics model solve classically-intractable decision problems? What about problems for which a classical computer can verify the answers? Do BPP=BQP or PromiseBPP=PromiseBQP have interesting structural complexity consequences? Prove the PGC ($200) and PACC ($100)!

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