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Computing Gaming History, Present (and future?). History of gaming.

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Presentation on theme: "Computing Gaming History, Present (and future?). History of gaming."— Presentation transcript:

1 Computing Gaming History, Present (and future?)

2 History of gaming

3 Present 22 November 2005 Microsoft releases the Xbox 17 November 2006 Sony releases the PlayStation 3 19 November 2006 Nintendo releases the Wii Summer 2012 Nintendo will release the Wii U

4 Market share £7 Billion

5 Spending on games

6 1. Your Shape Fitness Evolved 2012 (Xbox 360 Kinect) 2. Call of Duty: Modern Warfare 3 (Xbox 360) 3. Call of Duty: Modern Warfare 3 (PS3) 4. Just Dance 3 (Wii) 5. Zumba Fitness (Wii) 6. Uncharted: Golden Abyss (PS Vita) 7. Kinect Sports (Xbox 360 Kinect) 8. Twisted Metal (PS3) 9. Skylanders Spyro’s Adventure: Boomer (3DS, Wii, PS3, Xbox 360) 10. Zumba Fitness 2 (Wii) Amazon Sales – 19/02/12

7 Addiction Play http://www.playpacmanonline.net/http://www.playpacmanonline.net/ Record your score in the box below My score – attempt 1 3. In the box below type your definition of what “being good at Pacman” means Being good at PacMan means: 4. Now play again and record your score in the box below My score – attempt 2

8 Addiction Type in the box below, the strategy that you will use in your next attempt (e.g. start in left bottom corner and never chase a ghost) Strategy & Score attempt 3: Even a little game like Pacman can become very addictive; in the box below, type a short paragraph as to why you think that Pacman is addictive. The reasons that I think Pacman is addictive are:

9 Extension Create a quiz about game consoles and gaming addiction using the class tools website.class tools Choose to create a game that appeals to either the techy players (i.e. harder questions) or a wider audience (i.e. easier questions You will have to do further research to find your answers Addiction


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