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Published byRosanna Sanders Modified over 8 years ago
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By Ashley Smith
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The two games that I will be analysing and comparing are: Fallout 3 Splinter Cell: Blacklist
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Fallout 3 The Set Up – The Vault The Confrontation - Project Purity The Resolution - The Choice Splinter Cell: Blacklist The Set Up – First Attack The Confrontation – The Blacklist The Resolution – Site F
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Fallout 3 Quest based chapters Splinter Cell: Blacklist Mission based chapters
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Fallout 3 The rich regarding the poor as inferior. Gender stereotyping Racial Stereotyping Splinter Cell: Blacklist Main Villain Stereotyping Location Stereotyping American Government
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Fallout 3 Hope Heroism Valour Splinter Cell: Blacklist Vengeance Fear Perseverance
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Fallout 3 Change all aspects of the character (facial features and clothing/equipment). Splinter Cell: Blacklist Change some aspects of the character (clothes and equipment only).
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Fallout 3 Fully non linear, interactive storyline. Splinter Cell: Blacklist Primarily a linear approach to the storyline with some non linear aspects.
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Fallout 3 Characters and plot are developed through the players decisions and progress. 1950’s Style. Monuments and buildings of Washington D.C. Splinter Cell: Blacklist The plot and character develops regardless of what the player does. Night Vision Goggles. Iconic Buildings.
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