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CMPT 128: Introduction to Computing Science for Engineering Students

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0 CMPT 128 Introduction to Computing Science for Engineering Students
Course Organization

1 CMPT 128: Introduction to Computing Science for Engineering Students
Monday, Wednesday, Friday D100: 12:30-13: D200: 15:30-16:20 Textbook: Problem Solving with C++, Walter Savitch, Addison-Wesley, 2012, 9th Edition Additional References: The C++ Programming Language, third edition, Bjarne Stroustrop, Addision Wesley, 1997: Not easy to read, but this is the definitive C++ reference. © Janice Regan, CMPT 128, Sept

2 Class web-site All the information discussed today and more can always be found on the class web-site You have received an containing this address Course Central is also a useful link to abundant information useful to students taking a computing science course © Janice Regan, CMPT 128, Sept

3 Class web-site You can also find links to the class web-site by going to More useful information for students can be found at © Janice Regan, CMPT 128, Sept

4 © Janice Regan, CMPT 128, Sept. 2007 -2012

5 CMPT 128 Home Page © Janice Regan, CMPT 128, Sept

6 Your Teaching Assistants
© Janice Regan, CMPT 128, Sept

7 CMPT 128 Website © Janice Regan, CMPT 128, Sept

8 My availability © Janice Regan, CMPT 128, Sept

9 CMPT 128 Home Page © Janice Regan, CMPT 128, Sept

10 Evaluation © Janice Regan, CMPT 128, Sept

11 Exceptions to Grading rules
In order to obtain a clear pass (C- or better) you MUST Have a combined score on the Lab Quizzes and Midterm Quizzes (weighted as indicated on the previous slide) that exceeds 50% (36/72) Have a combined score on lab reports and assignments (weighted as on the previous slide) that exceeds 50% (12/24) © Janice Regan, CMPT 128, Sept

12 Dates of Quizzes © Janice Regan, CMPT 128, Sept

13 In lecture Midterm Quizzes
Practice midterm quiz Sept. 29 Midterm quiz Oct. 17 TO RECEIVE A GRADE YOU MUST WRITE QUIZZES IN THE SECTION (LECTURE TIME) YOU OFFICIALLY REGISTERED IN NO EXCEPTIONS © Janice Regan, CMPT 128, Sept

14 In lab quizzes During two of your scheduled lab periods a lab quiz will be given. You will be asked to answer one or two programming questions based on material covered in previous labs You will be asked to write code that demonstrates your understanding of the concepts practiced in the preceding labs. You will be given 100 minutes to write your code. Your answer will be graded out of 50 © Janice Regan, CMPT 128, Sept

15 Assignments Two assignments
Each assignment is worth 8% of your course grade Problems similar to parts of the assignments may appear on the midterms and the final. Assignments will combine many concepts learned in lectures and the labs © Janice Regan, CMPT 128, Sept

16 Final Exam One 3 hour final examination 50% short answer problems
50% longer problems that utilize several important concepts and require integration of those concepts. Will Include coding (written on paper) A sample exam, including solutions, will be posted two weeks before the final exam © Janice Regan, CMPT 128, Sept

17 Labs Each lab includes two lab problems There will be no labs
In the first week of classes (Sept. 2-5) In the week of November 11 Each lab includes two lab problems For the first lab you will receive full points for successfully submitting the lab solutions For 2 labs you will submit a lab report that will be graded Complete solutions of all labs will be posted. Lab report solutions will be posted © Janice Regan, CMPT 128, Sept

18 Lab participation / attendance
Lab participation points (you may earn >1.5%) Participation in some labs, awarded by TA’s and instructor ( 0.38% good, 0.75% outstanding) AEP 1% Lab attendance points (you may earn > 1.5% ) Attendance in same labs Sign in at start of lab, Sign out at end of lab (0.38% per lab) Weeks when there are quizzes or midterms in the lab you will not be able to earn participation or attendance points © Janice Regan, CMPT 128, Sept

19 Assignments, Labs, Solutions
© Janice Regan, CMPT 128, Sept

20 Important Dates © Janice Regan, CMPT 128, Sept

21 Return, Grading questions
Marked work will be returned as soon as possible (1-2 weeks from the due date of the work) You must review your work and the grading when you received the marked work. You have 1 week from the return date to review and submit any questions about grading. © Janice Regan, CMPT 128, Sept

22 Assignments At least two weeks before the due date the assignment will be posted on the website Assignments will require you to combine and use many concepts and tools you have learned Assignments will be much more demanding than lab problems or practice problems Complete solutions to all assignments will be posted Information of proper preparation of assignments and lab problems is available on the class website. © Janice Regan, CMPT 128, Sept

23 Labs On or before Saturday of each week Lab problems will be posted for the next week. Lab Problems are to be completed individually or in a small group (up to five students in the same lab section) Collaboration within your groups is encouraged Complete solutions to all problems will be posted Lab reports should be written individually © Janice Regan, CMPT 128, Sept

24 Grading Information Assignments and Lab Reports (and code) should be:
submitted electronically using the course management system Bonus points (5%) are available for submitting assignments or lab reports more than 48 hours early No late assignments or lab problems will be accepted Unofficial grades will be available on the course management system © Janice Regan, CMPT 128, Sept

25 Required Readings, Notes
© Janice Regan, CMPT 128, Sept

26 Readings and Notes © Janice Regan, CMPT 128, Sept

27 Academic Honesty © Janice Regan, CMPT 128, Sept

28 Academic Honesty Read the policy
© Janice Regan, CMPT 128, Sept

29 Information about the class
Be sure to check your SFU account regularly regarding the class will be sent to your Campus mail Account, so check it regularly © Janice Regan, CMPT 128, Sept

30 Computing Science Instructional Labs (CSIL)
The CSIL is available for your use at all times beginning in the second week of classes. Either ASB 9838 or ASB 9840 or ASB9700 will be available If there is a lab for another course in one or more of these rooms the other will be available At particular times the instructor and/or TAs will be available in the lab (ASB 9838) to answer your questions. Instructor and TAs: Tuesday 8:30-12:30 Thursday 8:30 – 4:30 © Janice Regan, CMPT 128, Sept

31 Finding CSIL labs: 1 © Janice Regan, CMPT 128, Sept

32 Finding CSIL labs: 2 CSIL Labs
© Janice Regan, CMPT 128, Sept

33 http://www. sfu. ca/computing/about/school-facilities/access-card
© Janice Regan, CMPT 128, Sept

34 Access to CSIL CSIL is protected by a security card access system
As a student in a computing science course you are eligible to have a security access card for CSIL If you are pre-registered your access card may be picked up from the card office at traffic and security (there is a refundable deposit and a processing fee) © Janice Regan, CMPT 128, Sept

35 CSIL Rules Before you can use any of the computers in the CSIL you should Read the policies governing the use of CSIL These policies can be found on the CMPT web site (see following slides) When you log in you will be asked to confirm that you agree to abide by these policies © Janice Regan, CMPT 128, Sept

36 IMPORTANT Read the Policies © Janice Regan, CMPT 128, Sept

37 Getting Started in CSIL
Before you try programming in CSIL read the information provided for you Read the general information pages Browse the FAQs, Now you are ready to start Your CSIL computer ID and password and the ID an password you use for your SFU account. © Janice Regan, CMPT 128, Sept

38 Labs and using CSIL Computers in CSIL are available 24/7
Labs for many classes are scheduled in CSIL When a lab (not your own) is scheduled in one of the CSIL areas you are requested to work in another area of CSIL. The schedule showing which areas are in use can be found at © Janice Regan, CMPT 128, Sept

39 Required Lab Hours Attendance at Lab hours is required
Lab Hours are held in the Windows area of CSIL labs Lab Hours provide an opportunity to work with others sharing knowledge and experience. Lab Hours give you an opportunity to ask the instructor or TA one on one questions about problems and assignments. Lab Hours help you learn the required concepts one by one and allow you to ask questions to assure you understand each one. © Janice Regan, CMPT 128, Sept

40 Reading Assignment Visit and read the information on the class website
Be sure you can find Posted notes Reading assignments for each lecture Assignment due dates Instructions on using the CSIL labs Instructions on using your own computer for assignments Have any questions ready for next lecture © Janice Regan, CMPT 128, Sept

41 CMPT 128 Introduction to Computing Science for Engineering Students
Computer Components

42 Hardware and Software A computer is a machine designed to perform operations specified with a set of instructions called a program. Hardware refers to the computer equipment. Peripheral Input devices: keyboard, mouse, Peripheral Output devices: screen, disk, DVD, printer Processing/storage devices: cpu, RAM, ROM, DVD Software refers to the programs that describe the steps we want the computer to perform. © Janice Regan, CMPT 128, Sept

43 Computer Hardware CPU – ALU – ROM – RAM – Central processing unit
Arithmetic and logic unit ROM – Read only memory RAM – Random access memory Internal Memory External Memory CPU Input Devices ? Processor Output Devices ? ALU Cache/ Memory © Janice Regan, CMPT 128, Sept

44 Central Processing Unit (CPU, ALU)
Performs arithmetic The processor adds, subtracts, multiplies and divides binary numbers using the Arithmetic Logic Unit, ALU Makes comparisons The processor can check if two “numbers” are equal, and determine if one is “larger” or “smaller” than the other Moves bits (binary digits) Knows how to access any RAM (or ROM) address Can copy data to or from any memory address and its own onboard memory © Janice Regan, CMPT 128, Sept

45 Information storage Primary Storage: RAM, ROM
requires power to store information Secondary Storage: Disk, DVD, thumb drives, SD cards … Less expensive (so more plentiful) Information persists even without power Stores information that is loaded into primary storage (like programs and data) to be used © Janice Regan, CMPT 128, Sept

46 Example: Command Line UI
Windows Command Prompt © Janice Regan, CMPT 128, Sept

47 Example: Graphical UI (GUI)
Windows explorer © Janice Regan, CMPT 128, Sept

48 Computer Software: Applications
Application Software (Software Tools) Word processors (Microsoft Word, WordPerfect, ...) Spreadsheet programs (Excel, Lotus1-2-3, ...) Computer games Communication software ( , chat, web browser…) Telecommunication software (VOIP, …) Programming environments (Visual Studio, Eclipse) OTHERS? © Janice Regan, CMPT 128, Sept

49 Computer Software: Languages
Some Computer Languages Machine language (machine instruction set) assembly language high level languages C, C++, Ada, Fortran, Basic, Java Do YOU know of any others? mathematical computation and symbolic manipulation tools (MATLAB, Mathematica, ...) Application software is written using computer languages. © Janice Regan, CMPT 128, Sept

50 Machine language Each type of processor (like i7, Pentium 4, Athalon, Z80, …) has its own instruction set Each instruction in an instruction set does a single thing like access a piece of data, add two pieces of data, compare two pieces of data … Each instruction is represented by a unique number This # may be different for different instruction sets, but no two instructions in the same instruction set will have the same # © Janice Regan, CMPT 128, Sept

51 Machine Language programs
In machine language a program is a list of instructions Each instruction is represented by a number Inside the memory of the computer each number is represented in binary (as a constant length string of 1’s and 0’s) The long string of 0’s and 1’s is easy for the computer to understand and very difficult for a Human to read or write © Janice Regan, CMPT 128, Sept

52 Assembler Assembler languages make it easier for the programmer.
Assembler is easier for humans to read/write The numbers that identify each of the instructions in the instruction set are replaced with mnemonics like ADD, CMP, … The code, written using these mnemonics is written into a text file. © Janice Regan, CMPT 128, Sept

53 Assembler Programs The code for an Assembler program is written into a text file. The computer read 1’s and 0’s not text How do we translate to machine readable form? A computer program called a compiler is used to translate the text file (called a source file) containing the assembler code into machine readable code The compiler writes a binary file containing the machine readable code (called an object file) © Janice Regan, CMPT 128, Sept

54 Programs in High Level Languages
Assembler is easier to read/write than machine language. It is still very cumbersome High level languages are easier to write than assembler The compiler is more complex, but that is a tool you use, not one you write In this course we will learn the language C++ Many ideas we will discuss in this course are equally applicable to C++ or to any other compiled high level language (C, Fortran, …) © Janice Regan, CMPT 128, Sept


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