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Professor Michael J. Losacco CIS 1150 – Introduction to Computer Information Systems Input and Output Chapter 6.

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Presentation on theme: "Professor Michael J. Losacco CIS 1150 – Introduction to Computer Information Systems Input and Output Chapter 6."— Presentation transcript:

1 Professor Michael J. Losacco CIS 1150 – Introduction to Computer Information Systems Input and Output Chapter 6

2 Chapter6 2/26 Overview Define Input Describe Keyboard Entry Discuss Pointing Devices Describe Scanning Devices Discuss Image and Audio Capturing Devices Define Output 2

3 Chapter6 3/26 Overview Discuss Monitor Features and Types Define Printing Features and Types Discuss Audio Devices Discuss Video Devices Define Combination Input/Output Devices Discuss Ergonomics 3

4 Chapter6 4/26 What is Input? Translate Words, Sounds, Images, Actions Into a Form that the System Unit Can Process Input Devices Include: Keyboards Mice and Pointing Devices Scanning Devices Audio-input devices 4

5 Chapter6 5/26 Keyboard Entry Traditional Notebook Virtual Tablets, Smartphones Thumb Smartphones, Handhelds Predictive Text Predict Word Being Typed as It’s Typed 5

6 Chapter6 6/26 Pointing Devices Mouse Trackball, Trackpad Touchscreen Game Pad, Joystick Simulation

7 Chapter6 7/26 Pointing Devices Stylus Handwriting Recognition Translates Handwritten Characters Graffiti

8 Chapter6 8/26 Scanning Devices Optical Flatbed Document Portable Card Readers Magnetic

9 Chapter6 9/26 Scanning Devices Bar Code Readers Uses Laser Beam to Read Bar Codes Vertical Lines / Spaces of Different Widths RFID Readers Reads Tag Via Radio Waves Uses Manage Inventory Toll Payments

10 Chapter6 10/26 Scanning Devices Character and Mark Recognition Devices Magnetic-ink Character Recognition OCR (Optical-character Recognition) Characters’ Shapes Determined Converted Into Editable Text OMR (Optical-mark Recognition)

11 Chapter6 11/26 Image Capturing Devices Digital Cameras Records Images Digitally Digital Video Cameras Records Motion Digitally Webcam

12 Chapter6 12/26 Audio-Input Devices Convert Sound To Digital Human Voice, Music Voice Recognition Systems Use Microphone Sound Card Special Software Contextual Use Challenges ESL, Women, Accents, Children

13 Chapter6 13/26 Mobile Data Collection Collect Data Where Transaction Occurs Capture Data Directly From Source Data Transfer Wireless / Docking Station Advantages Saves Time Lowers Labor Cost Reduces Errors Available Sooner for Analysis

14 Chapter6 14/26 What is Output? Processed Data or Information Types Text Graphics Audio Video

15 Chapter6 15/26 Monitors AKA Screen or Display Features Resolution Pixel (Picture Element) Dot Pitch Contrast Ratio Size Aspect Ratio

16 Chapter6 16/26 Monitors Flat-panel Monitors Most Widely Used Today Thinner More Portable Require Less Power to Operate Liquid Crystal Display TFT-LC AMOLED

17 Chapter6 17/26 Monitors E-book Readers Kindle, Nook Digital/Interactive Whiteboards High-definition Television (HDTV) LCD – Brighter Screen, Longer Life Plasma – Rich Color, Low Lighting, Wide Angle LED – Thinner, Bright Lighting, Less Power

18 Chapter6 18/26 Monitors Bit Depth Number of Bits Used to Store Pixel Data Determines Number of Colors Displayed 32-bit Video Card 2 32 = 4.3 Billion Colors

19 Chapter6 19/26 Printers Hardcopy Features Resolution DPI (Dots per Inch) Color Speed PPM (Pages per Minute) Memory Duplex Printing

20 Chapter6 20/26 Printers Ink-jet Laser Personal or Shared Cloud Thermal Plotters

21 Chapter6 21/26 Audio and Video Devices Speakers and Headsets Portable Media Players AKA Digital Media Players Apple iPod, Creative Zen Mobile Digital Television (Mobile DTV) Watch TV on Computer, Smartphone

22 Chapter6 22/26 Combination Devices Multifunctional (MFD) Scan, Print, Fax, Copy Internet Telephones Voice-over IP (VoIP) AKA Internet Telephony Vonage MagicJack Skype

23 Chapter6 23/26 Combination Devices Robots Artificial Intelligence (AI) Simulate Human Senses, Thought Processes, Actions Robotics Perception System Industrial Mobile Household

24 Chapter6 24/26 Combination Devices Virtual Reality Headgear and Gloves Simulate Three-dimensional Environment Stereoscopic Screens Sensors Collect Data About Hand Movements Create Immersive Experience

25 Chapter6 25/26 Ergonomics Human Factors Related to Things People Use Fit the Task to the User to Avoid: Eyestrain and Headache Back and Neck Pain Repetitive Strain Injury Carpal Tunnel Syndrome

26 Chapter6 26/26 Careers in IT Technical Writer Prepare Instruction Manuals, Technical Reports Translate Technical Information Easily Understandable Instructions or Summaries Communications / Journalism / English Degree Specialization in, or Familiarity with, a Technical Field Annual Salary of $41,000 - $78,000


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