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Software Maintenance Maurice ter Beek

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1 Software Maintenance Maurice ter Beek
These slides are based on slides for Software Engineering courses by Natallia Kokash, Werner Heijstek, Michel Chaudron & Hans van Vliet Note that the book is misleadingly simple. Just reading the book is like learning to swim without getting wet. Software Engineering, lecture 6

2 Outline Definition Software maintenance issues
Maintenance and evolution Reverse engineering and refactoring Program comprehension Maintenance tools Organization and control of maintenance M.H. ter Beek, Software Engineering, lecture 6

3 Need for software maintenance
100 billion lines of code 80% of it is unstructured, patched, and badly documented A multinational bank: 100+ offices 10+ mainframes at a central site 1000+ workstations 24 * 7 availability 100+ application systems 500K+ LOC Obsolete languages (Fortran, COBOL) Huge databases M.H. ter Beek, Software Engineering, lecture 6

4 Definition The process of modifying a software system or component after delivery to: correct faults, improve performance or other attributes, or adapt to a changed environment M.H. ter Beek, Software Engineering, lecture 6

5 Distribution of maintenance activities
corrective 21% perfective 50% adaptive 25% preventive 4% Corrective maintenance: correcting discovered errors Preventive maintenance: correcting latent errors, by improving maintainability (e.g. improve modularity) Adaptive maintenance: adapting to changes in the environment (does not lead to changes in functionality) Perfective maintenance: adapting to new or changed user requirements (e.g. enhanced user interface) M.H. ter Beek, Software Engineering, lecture 6

6 Growth of maintenance problem
1975: ±75,000 people in maintenance (17%) 1990: 800,000 (47%) 2005: 2,500,000 (76%) 2015: ??? (Numbers from Jones (2006)) M.H. ter Beek, Software Engineering, lecture 6

7 Maintenance or Evolution
Some observations: Systems are not built from scratch There’s time pressure on maintenance (more functionality, asap!) Software is embedded in the real world and becomes part of it, thereby changing it This leads to a feedback system where the program and its environment evolve in concert So there is a gradual difference between development and evolution, where the emphasis is on different things. A green field situation is seldom found in software development. So: design for change; continuing change: if a system is used, it changes, until it becomes cost-effective to replace the whole system increasing complexity: entropy increases program evolution: growth rate is self-regulating (see next slide) invariant work rate: a few extra people don’t make a big difference (Brooks Law, see also chapter 7) incremental growth limit: system “determines” its own growth rate, if you go too fast, you get into trouble Explanation in terms of progressive and anti-regressive activities M.H. ter Beek, Software Engineering, lecture 6 © SE, Lifecycle, Hans van Vliet

8 Laws of software evolution (Lehman et al., 1974)
Continuing change Programs must be continually adapted or they become progressively less satisfactory Increasing complexity As a program evolves its complexity increases, unless work is done to maintain or reduce it Self-regulation Software evolution processes are self-regulating and promote smooth growth of the software (attributes) M.H. ter Beek, Software Engineering, lecture 6

9 Illustration of the 3rd law (of 8 in total)
System attributes Self-regulation Evolution process is self-regulating with distribution of product and process measures close to normal Time M.H. ter Beek, Software Engineering, lecture 6

10 Laws of software evolution (Lehman et al., 1974)
Conservation of organizational stability (invariant work rate) The average effective global activity rate in an evolving system is invariant over the product’s lifetime Conservation of familiarity (incremental growth) As a system evolves all associated with it (e.g., developers) must maintain mastery of its content and behavior to achieve satisfactory evolution; excessive growth diminishes that mastery M.H. ter Beek, Software Engineering, lecture 6

11 Laws of software evolution (… and later)
Continuing growth The functional content of systems must be continually increased to maintain user satisfaction over their lifetime Declining quality The quality of systems declines over time, unless they are rigorously maintained and adapted to its changing environment Feedback system Software evolution processes constitute multi-level, multi-loop, multi-agent feedback systems and must be treated as such M.H. ter Beek, Software Engineering, lecture 6

12 Fighter plane control system
IF not-read1 (V1) GOTO DEF1; display (V1); GOTO C; DEF1: IF not-read2 (V2) GOTO DEF2; display (V2); DEF2: display(3000) C: M.H. ter Beek, Software Engineering, lecture 6

13 Major causes of maintenance problems
Unstructured code Insufficient domain knowledge Insufficient documentation M.H. ter Beek, Software Engineering, lecture 6

14 Key to maintenance is in development
Higher quality  less (corrective) maintenance Anticipating changes  less (adaptive and perfective) maintenance Better tuning to user needs  less (perfective) maintenance Less code  less maintenance M.H. ter Beek, Software Engineering, lecture 6

15 Shift in type of maintenance over time
Introductory stage: emphasis on user support Growth stage: emphasis on correcting faults Maturity: emphasis on enhancements Decline: emphasis on technology replacement M.H. ter Beek, Software Engineering, lecture 6

16 Reverse engineering Does not involve any adaptation of system (only inspection) Akin to reconstruction of a lost blueprint Design recovery: result is at higher level of abstraction Redocumentation: result is at same level of abstraction M.H. ter Beek, Software Engineering, lecture 6

17 Restructuring Functionality does not change
From one representation to another, at the same level of abstraction, such as: From spaghetti code to structured code Refactoring after a design step in agile approaches (white box) Black box restructuring: add a wrapper, switch database With platform change: migration M.H. ter Beek, Software Engineering, lecture 6

18 Reengineering (renovation)
Functionality does change Reverse-engineering step is followed by a forward- engineering step in which the changes are made M.H. ter Beek, Software Engineering, lecture 6

19 Refactoring in case of bad smells (1)
Long method Large class Primitive obsession Long parameter list Data clumps Switch statements Temporary field Refused bequest Alternative classes with different interfaces Parallel inheritance hierarchies (Fowler, 1999) M.H. ter Beek, Software Engineering, lecture 6

20 Refactoring in case of bad smells (2)
Lazy class Data class Duplicate code Speculative generality Message chains Middle man Feature envy Inappropriate intimacy Divergent change Shotgun surgery Incomplete library class M.H. ter Beek, Software Engineering, lecture 6

21 Categories of bad smells
Bloaters: something has grown too large to handle Object-oriented abusers: OO possibilities not fully exploited Change preventers: hinder further evolution of software Dispensables: things that can be removed Encapsulators: deal with data communication Couplers: coupling is too high (Mäntylä et al., 2003) M.H. ter Beek, Software Engineering, lecture 6

22 Categories of bad smells
Category Bad smell Bloaters Long method, Large class, Primitive obsession, Long parameter list, Data clumps OO abusers Switch statements, Temporary field, Refused bequest, Alternative classes with different interfaces, Parallel inheritance hierarchies Change preventers Divergent change, Shortgun surgery Dispensables Lazy class, Data class, Duplicate code, Speculative generality Encapsulators Message chains, Middle man Couplers Feature envy, Inappropriate intimacy Others Incomplete library class, Comments M.H. ter Beek, Software Engineering, lecture 6

23 What does this code do? for (i=1; i<n; i++){ for (j=1; j<n; j++){ if (A[i,j]){ for (k=1; k<n; k++) { if (A[i,k]) A[j,k]=true; } Warshall’s algorithm to compute the transitive closure of a relation (graph) Incomprehensible without domain knowledge: “transitive closure”, “relation”, “graph” M.H. ter Beek, Software Engineering, lecture 6

24 Program comprehension
50% of time Programming plans program fragments that correspond to stereotypical actions Beacons key features that indicate the presence of a particular structure or operation (e.g., swap operation indicates sorting program) As-needed strategy vs. systematic strategy for studying program code Use of outside knowledge (domain knowledge, naming conventions, etc.) M.H. ter Beek, Software Engineering, lecture 6

25 Software maintenance tools (for program understanding)
Reformatters: tools to ease perceptual processes (neat lay-out) Tools to gain insight in static structure (dead code, control graph, calling hierarchy, etc.) Tools to gain insight in dynamic behavior (execution flow, etc.) Tools that inspect the version history Cf. lecture 2 (Configuration Management) M.H. ter Beek, Software Engineering, lecture 6

26 Bug/defect tracking systems
Bugzilla by Mozilla foundation Test Director by Mercury Interactive Silk Radar by Segue Software SQA Manager by Rational software QA director by Compuware HP Quality Center IBM Rational Quality Manager Information presented through custom-designed dashboards Micro Focus SilkPerformer Performs load tests M.H. ter Beek, Software Engineering, lecture 6

27 Clone (duplicate code) finding tools
Black Duck Suite - software analyzing suite CCFinder (C/C++, Java, COBOL, Fortran, etc.) Checkstyle (Java) CloneAnalyzer (C/C++ and Java / Eclipse plug-in) Clone Digger (Python and Java) CloneDR (Ada, C, C++, C#, Java, COBOL, Fortran, Python, VB.net, VB6, PHP4/5, PLSQL, SQL2011, XML, many others) Copy/Paste Detector (CPD) from PMD (Java, JSP, C, C++, Fortran, PHP) ConQAT (ABAP, ADA, Cobol, C/C++, C#, Java, PL/I, PL/SQL, Python, Text, Transact SQL, Visual Basic, XML) JPlag (Java, C#, C, C++, Scheme, natural language text) Pattern Miner (CP Miner) Simian (Similarity Analyzer) software Google CodePro Analytix (Java / Eclipse plug-in) M.H. ter Beek, Software Engineering, lecture 6

28 Maintenance management tools
ProTeus III Expert CMMS mid-size maintenance management program for one to four users schedule preventative maintenance generate automatic work orders document equipment maintenance history track assets and inventory track personnel create purchase orders generate reports M.H. ter Beek, Software Engineering, lecture 6

29 Resharper NDepend Code inspection, refactoring, navigation, analysis
Tool to manage .NET code Software quality can be measured using code metrics, visualized using graphs and treemaps, and enforced using standard and custom rules Also JDepend for Java Cf. lecture 5 (Software Quality) M.H. ter Beek, Software Engineering, lecture 6

30 Analyzing software evolution data
Version-centered analysis: study differences between successive versions History-centered analysis: study evolution from a certain viewpoint (e.g. how often components are changed together) M.H. ter Beek, Software Engineering, lecture 6

31 Organization of maintenance
W-type: by work type (e.g. design vs. analysis vs. programming vs. testing) A-type: by application area (e.g. office automation vs. financial systems) L-type: by life-cycle phase (e.g. development vs. maintenance) L-type found most often, combinations possible (e.g. L-A vs. A-L) M.H. ter Beek, Software Engineering, lecture 6

32 Advantages of L-type departmentalization
Clear accountability Development progress not hindered by unexpected maintenance requests Better acceptance test by maintenance department Higher QoS by maintenance department Higher productivity M.H. ter Beek, Software Engineering, lecture 6

33 Disadvantages of L-type departmentalization
Demotivation of maintenance personnel because of status differences Loss of system knowledge during system transfer Coordination costs Increased acceptance costs Possible duplication of communication channels with users M.H. ter Beek, Software Engineering, lecture 6

34 Product-service continuum and maintenance
Software maintenance can be seen as providing a service (≠ product) M.H. ter Beek, Software Engineering, lecture 6

35 Service gaps Expected service as perceived by service provider differs from service expected by customer Service specification differs from expected service as perceived by service provider Actual service delivery differs from specified services Communication about service does not match actual service delivery M.H. ter Beek, Software Engineering, lecture 6

36 Gap model of service quality
M.H. ter Beek, Software Engineering, lecture 6

37 Maintenance control Configuration control:
Identify, classify change requests Analyze change requests Implement changes Fits in with the iterative-enhancement model of maintenance (first change design, then code) Opposite of quick-fix model common in reality (first patch code, only then update design and documentation - usually only if time permits) M.H. ter Beek, Software Engineering, lecture 6

38 Indicators of system decay, i.e. when to reengineer:
Frequent system failures Overly complex program structure Running in emulation mode Very large components/subroutines Excessive resource requirements Seriously deficient documentation High personnel turnover Different technologies in one system etc. M.H. ter Beek, Software Engineering, lecture 6

39 Summary Most of maintenance (inevitably) actually is evolution
Maintenance problems: Unstructured code Insufficient knowledge about system and domain Insufficient documentation Bad image of maintenance department Lehman’s 3rd law: a system that is used, will change M.H. ter Beek, Software Engineering, lecture 6 © SE, Maintenance, Hans van Vliet

40 Software Engineering (3rd Ed.)
1. Introduction 2. Introduction to Software Engineering Management 3. The Software Life Cycle Revisited 4. Configuration Management 5. People Management and Team Organization 6. On Managing Software Quality 7. Cost Estimation 8. Project Planning and Control 9. Requirements Engineering 10. Modeling 11. Software Architecture 12. Software Design 13. Software Testing 14. Software Maintenance 17. Software Reusability 18. Component-Based Software Engineering 19. Service Orientation 20. Global Software Development M.H. ter Beek, Software Engineering, lecture 6


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