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Wei Qi, Baduk, Go a game of strategy

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Presentation on theme: "Wei Qi, Baduk, Go a game of strategy"— Presentation transcript:

1 Wei Qi, Baduk, Go a game of strategy
China Korea Japan & others Wei Qi, Baduk, Go a game of strategy Fred Hansen The Official Fred Spring 05

2 Why play go? Fun Challenge Think differently A window to the orient
not procedural A window to the orient Only one rule Warning: It takes time to “get” go

3 What does go look like? Board with 19 x 19 lines
White and black stones in bowls On your turn, put a stone on an intersection

4 What is the goal? Get the most stones on the board The game ends when
surround bigger empty space keep groups alive The game ends when neither player wants to play there’s no more space to grab In practice not all intersections are filled when it is clear what color goes there

5 How a game might begin Players take turns putting stones
black’s potential territory – 29 points white’s potential territory – 38 points White is ahead

6 How a game might end Neither player can gain points White wins
Cannot be part of an immortal group; effectively dead black’s territory – 35 points white’s territory – 46 points White wins

7 Could black do better? Second move too “low”
Better to be higher; push white lower

8 How does a stone die? A “liberty” is an empty intersection adjacent along a line A stone without liberties is dead It is removed from the board No liberties  dead

9 So, what is a liberty? A stone’s total liberties are
its own, plus Liberties for the black stones 3 2 those of adjacent same-color stones 4 3 2 3 2 1 6 Empty intersections count only once When it is played, a stone’s own liberties are checked after making any captures.

10 One Rule: No repeat The board pattern must not repeat
A move is illegal if it leaves a board identical to what it was ever before Hence: cannot recapture simple “ko” If white captures, sometimes black makes a threat, white responds, & black recaptures black cannot recapture on the next turn a “ko threat”

11 Immortality A group with two holes is immortal
Black could capture only by playing in both holes. The possibility of two holes is enough If black plays b, white plays a, and vice versa a b

12 “First capture” Goal – understand capture rules
Method – play first capture First player to capture a stone wins 7 x 7 board makes it faster

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