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Stanford hci group / cs376 u Jeffrey Heer · 2 June 2009 Research Topics In Human-Computer Interaction Course Summary.

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Presentation on theme: "Stanford hci group / cs376 u Jeffrey Heer · 2 June 2009 Research Topics In Human-Computer Interaction Course Summary."— Presentation transcript:

1 stanford hci group / cs376 http://cs376.stanford.ed u Jeffrey Heer · 2 June 2009 Research Topics In Human-Computer Interaction Course Summary

2 What is HCI? HumansTechnology Task Design Organizational & Social Issues

3 Iterative Design Cycle Getting it right the first time is hard Need better support for quick turns around loop Design PrototypeEvaluate

4 [Buxton, Sketching User Experiences]

5 [O’Sullivan]

6 Seated, able-bodied users, working individually on document processing tasks. 6

7 Revisiting Course Goals

8 The goal of this course is for you, upon completion, to be able to undertake a research project of your own design 8

9 What is Research? “Systematic data collection with the intent to contribute to generalizable knowledge” “Breaking down phenomena”

10 reading doing

11 Primary Source Material

12 ThemeTitleReadings with Critiques Required FoundationsCourse Introduction Seminal IdeasAs We May Think Direct Manipulation Interfaces Ubiquitous Computing The Computer for the 21st Century Charting Past, Present, and Future Research in Ubiquitous Computing Tangible & Haptic InteractionGetting in Touch Haptic Techniques for Media Control Social InteractionCSCWBeyond Being There Groupware and Social Dynamics: Eight Challenges for Developers Web-Scale Social ComputingCoase's Penguin, or Linux and the Nature of the Firm Research The Science of Design Methods and Theory The Structure of Scientific Revolutions FieldworkThick Description An Ethnographic Approach to Design EvaluationMethodology Matters Practical Guide to Controlled Experiments on the Web Distributed CognitionThe Power of Representation On Distinguishing Pragmatic from Epistemic Action DesignDesign Methods Reinventing the Familiar: Exploring an Augmented Reality… Getting the Right Design and the Design Right: Design Process & ToolsSitemaps, Storyboards, and Specifications Human Modalities Models of Performance & BehaviorInformation Foraging Theory (Ch. 1) Input TechniquesInput Technologies and Techniques Information Visualization Speech & Multimodal UIsMultimodal Interfaces User Interface SoftwareUser Interface Toolkits Past, Present, and Future of User Interface Software Tools Adaptive InterfacesEphemeral Adaptation 12

13

14 Correlation Coefficient = -0.67 14 Mean Score Standard Deviation

15 Evaluating the Readings Dimensions of Consideration  Impactful, solves problem / drives adoption  Innovative, suggests new directions  Orienting, clarifies the research landscape  Clear, exemplar of good communication How do the papers we have read map onto the dimensions? Is there a useful typology? 15

16 Literature Index

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18 Research Methods

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20 Writing Technical Presentation Critical Thinking

21 Final Project Presentations Tuesday June 9, 3:30-6:30pm, 104 Gates 8 minute presentations  6 min for research, 2 min for questions  Start with an overview:  1 sentence statement of your research result  1 slide / 4 sentences of what you did and why  Rest of time on details. Assume audience is familiar with HCI issues: focus on your work  Post slides to course website 21

22 Final Project Paper Thursday June 11, 7am - 2 pages, ACM format  Note that it is hard to write a good 2 page paper!  Try writing a longer paper first, then trim down  The abstract is the most important part  Communicate the contributions exactly: don’t be vague!  Related work is important, but be judicious  Frame prior work in terms of how it relates to your work  Be clear how you build on and extend prior research  Use favorite paper(s) as inspirational templates  Early submissions are appreciated! 22

23 What one thing did you most get out of the course?

24 What do you think are the most promising directions for HCI research?


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