Presentation is loading. Please wait.

Presentation is loading. Please wait.

Ceng 334 - Operating Systems 1-1 Chapter 1: Introduction What is the aim of the subject? Why are OSes important? What is an OS? A bit of history Some basic.

Similar presentations


Presentation on theme: "Ceng 334 - Operating Systems 1-1 Chapter 1: Introduction What is the aim of the subject? Why are OSes important? What is an OS? A bit of history Some basic."— Presentation transcript:

1 Ceng 334 - Operating Systems 1-1 Chapter 1: Introduction What is the aim of the subject? Why are OSes important? What is an OS? A bit of history Some basic OS concepts How does an OS work? OS Structures

2 Ceng 334 - Operating Systems 1-2 The Aim of the Subject WILL NOT TEACH YOU HOW TO USE AN OPERATING SYSTEM. It will examine the way in which an OS works the algorithms and data structures inside an OS the problems, solutions and trade offs in designing an OS TO ACHIEVE AN UNDERSTANDING OF HOW AN OPERATING SYSTEM WORKS.

3 Ceng 334 - Operating Systems 1-3 Computer System Components Application Software : Bank automation system, airline reservations, payroll etc. System Software : OS, data base, compilers, editors etc.

4 Ceng 334 - Operating Systems 1-4 What is SYSTEM SOFTWARE? System software provides the environment and the tools to create the application software (sort of virtual machine) It is also the interface between the hardware and the applications

5 Ceng 334 - Operating Systems 1-5 Why is the OS Important? The operating system is the foundation upon which all computing work is performed. Knowledge of the internals of an OS is essential to achieve efficiency in –building software applications –deciding upon a computing platform

6 Ceng 334 - Operating Systems 1-6 What is an Operating System? A big, complex program (sometimes many) It has two main purposes in life –An interface between the user and the hardware (provides a virtual machine) –Provide efficient, safe management of computing resources

7 Ceng 334 - Operating Systems 1-7 Life without an OS Every programmer would –have to know the hardware –be able to access the hardware Every program –would contain code to do the same thing –probably do something wrong

8 Ceng 334 - Operating Systems 1-8 Where does the OS Fit? Hardware CPU & Memory I/O Devices Operating System System Calls Users and User Programs

9 Ceng 334 - Operating Systems 1-9 History : First Generation (1945-1955) Vacuum tubes No operating system Programming is done by wiring a plug board Applications are mostly numerical calculations (trajectory computations, computation of tables such as sine, cosine etc.)

10 Ceng 334 - Operating Systems 1-10 History: Second Generation (1955-1965) Transistors Commercially produced computers Very expensive and very slow computers compared with your old PC at home Batch operation (collect jobs, run in one go, print all outputs)

11 Ceng 334 - Operating Systems 1-11 Spooling (Simultaneous Peripheral Operation On-line) off-line spooling on-line spooling Off-line spooling : replace slow I/O devices with I/O dedicated computers so that the main system sees these machines as its I/O devices

12 Ceng 334 - Operating Systems 1-12 Early Batch Systems bring cards to 1401 read cards to tape put tape on 7094 which does computing put tape on 1401 which prints output

13 Ceng 334 - Operating Systems 1-13 A Deck of Cards (Program)

14 Ceng 334 - Operating Systems 1-14 Applications are mostly scientific and engineering calculations (eg., solution of partial differential equations) High level languages such as FORTRAN and COBOL

15 Ceng 334 - Operating Systems 1-15 History: Third Generation (1965-1980) Integrated circuits (small scale) packed as chips I/O processors (channels) which can work in parallel with CPU - Multiprogramming

16 Ceng 334 - Operating Systems 1-16 Multiprogramming system - three jobs in memory

17 Ceng 334 - Operating Systems 1-17 On-line spooling (using channels) Time-sharing (TTY terminals and VDU’s) Multics OS - original UNIX Minicomputers - Cheaper than mainframes but with limited hardware (eg. DEC PDPx)

18 Ceng 334 - Operating Systems 1-18 History: Fourth Generation (1980-1990) Large scale integration Personal computers CP/M, MS DOS, Unix operating systems Networks

19 Ceng 334 - Operating Systems 1-19 Now! Client/Server computation Clients : PCs, workstations running under Windows and UNIX operating systems Servers : systems that run under UNIX and Windows NT Internet and intranet networking (WWW)

20 Ceng 334 - Operating Systems 1-20 Important Points OS provides –a simpler, more powerful interface –higher level services OS services only accessed via system calls Users and programs can’t directly access the hardware Set of System Calls (APIs) is what programs think the operating system is.

21 Ceng 334 - Operating Systems 1-21 Some OS Concepts Kernel –The main OS program. Contains code for most services. Always in primary memory Device Drivers –Programs that provide a simple, consistent interface to I/O devices –Typically part of the kernel

22 Ceng 334 - Operating Systems 1-22 Some OS Concepts Program –A static file of machine code on a disk Process –A program in execution. –The collection of OS data structures and resources owned by a program while it is running.

23 Ceng 334 - Operating Systems 1-23 Producing an Executable Source CodeObject File Compile Libraries and other Object files Link Executable

24 Ceng 334 - Operating Systems 1-24 #include #include "ourhdr.h" int main(int argc, char *argv[]) { DIR *dp; struct dirent *dirp; if (argc != 2) err_quit("a single argument (the directory name) is required"); if ( (dp = opendir(argv[1])) == NULL) err_sys("can't open %s", argv[1]); while ( (dirp = readdir(dp)) != NULL) printf("%s\n", dirp->d_name); closedir(dp); exit(0); } Functions supplied by system libraries. These functions will contain a trap instruction. A Simple Program to print a directory

25 Ceng 334 - Operating Systems 1-25 RAM User Program #1 User Program #2 trap 002 Kernel 1 2 3 System/Kernel Mode User Mode 1. Program performs trap 2. OS determines service number 3. Service is located and executed. 4. Control returns to user program. 4 Based on a diagram from “Modern Operating Systems” by Andrew Tanenbaum.

26 Ceng 334 - Operating Systems 1-26 Steps in Making a System Call There are 11 steps in making the system call : read (fd, buffer, nbytes)

27 Ceng 334 - Operating Systems 1-27 Some System Calls For Process Management

28 Ceng 334 - Operating Systems 1-28 Some System Calls For File Management

29 Ceng 334 - Operating Systems 1-29 Some System Calls For Directory Management

30 Ceng 334 - Operating Systems 1-30 Some System Calls For Miscellaneous Tasks

31 Ceng 334 - Operating Systems 1-31 A System Call Example A stripped down shell: while (TRUE) {/* repeat forever */ type_prompt( );/* display prompt */ read_command (command, parameters)/* input from terminal */ if (fork() != 0) {/* fork off child process */ /* Parent code */ waitpid( -1, &status, 0);/* wait for child to exit */ } else { /* Child code */ execve (command, parameters, 0);/* execute command */ }

32 Ceng 334 - Operating Systems 1-32 OS Structures Monolithic systems Hierarchy of layers Virtual machines Micro-kernel (client/server) model

33 Ceng 334 - Operating Systems 1-33 Monolithic System OS has no structure but is a collection of procedures with well defined calling interfaces Program - OS interface is via supervisor calls (SVC) Interrupt Handler Service routine SVC Program

34 Ceng 334 - Operating Systems 1-34 Simple structuring model for a monolithic system

35 Ceng 334 - Operating Systems 1-35 Monolithic System (Cont.) OS code is a binded object program and its source code may be logically divided into OS main program System call service routines Utility procedures which help service routines

36 Ceng 334 - Operating Systems 1-36 Layered System Structure of “THE” OS (a batch OS)

37 Ceng 334 - Operating Systems 1-37 Layered System (Cont.) 0. Process switching, multi programming, CPU scheduling 1. Memory and swap space (disk) management (“segment controller”) 2. Message interpretation, job control (JCL) functions 3. I/O management (virtual peripherals) 4. User programs 5. Operator

38 Ceng 334 - Operating Systems 1-38 Layered System (Cont.) Synchronisation between layers : Hardware and software (semaphores) interrupts Each layer provides some sort of a “virtual machine”

39 Ceng 334 - Operating Systems 1-39 Virtual Machines Physical Hardware Virtual Machine OS1 OS2 OS3 OS4 User Programs VM provides “n” duplicates of physical hardware using software. So different Oses can work in the same machine at the same time

40 Ceng 334 - Operating Systems 1-40 What is wrong so far? OS is one large program that provides all the required services. Anytime you add a new device you must – get a device driver for the device – recompile the kernel with the new device driver – reboot the machine so the new kernel will be used

41 Ceng 334 - Operating Systems 1-41 Micro-Kernel (Client/Server) Model OS is a minimal core known as Kernel.

42 Ceng 334 - Operating Systems 1-42 The kernel contains the minimum of function –memory management –basic CPU management –inter-process communication (messages) –I/O support Other functionality provided by user level processes

43 Ceng 334 - Operating Systems 1-43 Characteristics of Kernel Makes use of message passing Easy to replace server processes Easier to write and port OS Design is perfect for distributed systems Less performance


Download ppt "Ceng 334 - Operating Systems 1-1 Chapter 1: Introduction What is the aim of the subject? Why are OSes important? What is an OS? A bit of history Some basic."

Similar presentations


Ads by Google