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Matting and Transparency 15-463: Computational Photography Alexei Efros, CMU, Fall 2006.

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Presentation on theme: "Matting and Transparency 15-463: Computational Photography Alexei Efros, CMU, Fall 2006."— Presentation transcript:

1 Matting and Transparency 15-463: Computational Photography Alexei Efros, CMU, Fall 2006

2 Midterm Statistics

3 Semi-transparent mattes What we really want is to obtain a true alpha matte, which involves semi-transparency Alpha between 0 and 1

4 Matting Problem: Mathematical Definition

5 Why is general matting hard?

6 Solution #1: No Blue!

7 Solution #2: Gray or Flesh

8 Triangulation Matting (Smith & Blinn) How many equations? How many unknowns? Does the background need to be constant color?

9 The Algorithm

10 Triangulation Matting Examples

11 More Examples

12 More examples

13 Problems with Matting Images do not look realistic Lack of Refracted Light Lack of Reflected Light Solution: Modify the Matting Equation

14 Environment Matting and Compositing slides by Jay Hetler Douglas E. Zongker ~ Dawn M. Werner ~ Brian Curless ~ David H. Salsin

15 Environment Matting Equation C = F + (1-  )B +  C ~ Color F ~ Foreground color B ~ Background color  ~ Amount of light that passes through the foreground  ~ Contribution of light from Environment that travels through the object

16 Explanation of  R – reflectance image T – Texture image

17 Environment Mattes

18 Performance Calibration Matting: 10-20 minutes extraction time for each texture map (Pentium II 400Mhz) Compositing: 4-40 frames per second Real-Time?

19 How much better is Environment Matting? Alpha Matte Environment Matte Photograph

20 How much better is Environment Matting? Alpha Matte Environment Matte Photograph

21 Movies!


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