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Interactive Media and Game Development Code Samples.

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Presentation on theme: "Interactive Media and Game Development Code Samples."— Presentation transcript:

1 Interactive Media and Game Development Code Samples

2 Game Maker Code Samples Follow the Ball –The ball follows the cursor and the ghosts follow the ball if it gets too close Shoot from Both Sides –Demonstration of shooting Persistent Rooms –Example of persistent rooms Questions –Examples of getting input from players More at: http://www.mindtools.tased.edu.au/gamemaker/progra mming.htm

3 Other Possibly Useful Samples Move at Click –Select and object and move to mouse click. Useful for RTS type action. Inventory Tutorial –Basic inventory management, as might be needed for RPG More at: http://gamemaker.simondonkers.com/


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