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Disk Storage, Basic File Structures, and Hashing

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Presentation on theme: "Disk Storage, Basic File Structures, and Hashing"— Presentation transcript:

1 Disk Storage, Basic File Structures, and Hashing

2 Introduction In a computerized database, the data is stored on computer storage medium, which includes: Primary Storage can be processed directly by the CPU e.g., the main memory, cache fast, expensive, but of limited capacity Secondary Storage cannot be processed directly by the CPU magnetic disks, optical disks, tapes slow, cost less, but have a large capacity.

3 Storage Hierarchy $$ Volatile Cache Primary storage unit price Memory
Flash Memory Secondary storage Magnetic Disk speed Non-volatile Tertiary storage Optical Disk Magnetic Tape

4 Storage of Databases For the following reasons, most databases are stored permanently on secondary storage: They are too large to fit entirely in main memory They must persist over long period of times, but the main memory is a volatile storage Secondary storage costs less

5 Secondary Storage Magnetic-disk: cannot be directly processed by the CPU; it must be brought to the main memory first. Data is stored on spinning disk, and read/written magnetically Primary medium for the long-term storage of data; typically stores entire database. Non-volatile slow access to data large storage capacity (on the order of gigabytes)

6 Disk Storage Devices Preferred secondary storage device for high storage capacity and low cost. Data stored as magnetized areas on magnetic disk surfaces. A disk pack contains several magnetic disks connected to a rotating spindle. Disks are divided into concentric circular tracks on each disk surface. Track capacities vary typically from 4 to 50 Kbytes or more

7 Disk Storage Devices (contd.)
A track is divided into smaller blocks or sectors because it usually contains a large amount of information The division of a track into sectors is hard-coded on the disk surface and cannot be changed. One type of sector organization calls a portion of a track that subtends (faces) a fixed angle at the center as a sector. A track is divided into blocks. The block size B is fixed for each system. Typical block sizes range from B=512 bytes to B=4096 bytes. Whole blocks are transferred between disk and main memory for processing.

8 Disk Storage Devices (contd.)
A read-write head moves to the track that contains the block to be transferred. Disk rotation moves the block under the read-write head for reading or writing. A physical disk block (hardware) address consists of: a cylinder number (imaginary collection of tracks of same radius from all recorded surfaces) the track number or surface number (within the cylinder) and block number (within track). Reading or writing a disk block is time consuming because of the seek time s and rotational delay (latency) rd. Double buffering can be used to speed up the transfer of contiguous disk blocks.

9 Physical Characteristics of Disks

10 Components of a Disk The platters spin (say, 90rps).
The arm assembly is moved in or out to position a head on a desired track. Read-write head Positioned very close to the platter surface (almost touching it) Reads or writes magnetically encoded information. Only one head reads/writes at any one time. Surface of platter divided into circular tracks 21

11 Physical Characteristics of Disks
Track an information storage circle on the surface of a disk. Over 16,000 tracks per platter each track can store between 4KB and 50KB of data. Each track is divided into sectors. Tracks under heads make a cylinder (imaginary!) Cylinder the tracks with the same diameter on all surfaces of a disk pack. Cylinder i consists of i-th track of all the platters

12 Physical Characteristics of Disks
Sector a part of a track with fixed size separated by fixed-size interblock gaps Typical sectors per track 200 (on inner tracks) to 400 (on outer tracks)

13 Sectors

14

15 Disk I/O Model of Computation
Disk I/O is equivalent to one read or write operation of a single block It is very expensive compared with what is likely to be done once the block gets in main memory one random disk I/O ~ about 1,000,000 machine instructions in terms of time Cost for computation that requires secondary storage is computed only by disk I/Os.

16 Pages and Blocks Data files decomposed into pages (blocks)
fixed size piece of contiguous information in the file sizes range from 512 bytes to several kilobytes block is the smallest unit for transferring data between the main memory and the disk. Address of a page (block): (cylinder#, track# (within cylinder), sector# (within track)

17 Pages and Blocks ... Track Sector Gap 1 2 3 4 One track
1 page/block = 4 Sectors What is a block? A logical unit used to swap data between disk and memory, such as 1KB. It may occupy 2 sectors or more on a disk. It can start from the middle of a sector across several sections

18 Page I/O Page I/O --- one page I/O is the cost (or time needed) to transfer one page of data between the memory and the disk. The cost of a (random) page I/O = seek time + rotational delay + block transfer time Seek time time needed to position read/write head on correct track. Rotational delay (latency) time needed to rotate the beginning of page under read/write head. Block transfer time time needed to transfer data in the page/block.

19 Page I/O Average rotational delay (rd)
rd = ½ * (1/p) min = (60*1000)/(2*p) msec OR rd = ½ * cost of 1 revolution = ½ * (60*1000/p) msec where p is speed of disk rotation (how many revolutions per minute - rpm) Example Speed of disk rotatioon is p = 3600 rpm 60 revolutions/sec 1 rev. = msec. (1 second = 1000 msec) rd = 8.33 ms

20 Page I/O Transfer rate (tr) tr = track size / cost of one revolution
= track size / (60*1000/p) in msec Bulk transfer rate (btr) btr = (B/(B+G)) * tr bytes/msec Where B is the block size in bytes G is interblock gap size in bytes Block transfer time (btt) btt = B / tr not taking into acount G btt = B / btr taking into acount G

21 Page I/O Example: Track size = 50 KB and p = 3600 rpm
Block size B = 3KB = 3000 bytes tr = (50*1000)/(60*1000/3600) = 3000 bytes/msec btt = B / tr = 3000/3000 = 1 msec

22 Page I/O Average time for reading/writing n consecutive pages that are in the same track or cylinder = s + rd + n * btt Average time for reading/writing consecutively n noncontigues pages/blocks that are in the same cylinder = s + n * (rd + btt) 23

23 An Example A hard disk specifications:
4 platters, 8 Surfaces, 3.5 Inch diameter 213 = 8192 tracks/surface 28 = 256 sectors/track 29 = 512 bytes/sector Average seek time s = 25 ms Rotation rate rd = 3600 rpm = 60 rps 1 rev. = msec Transfer rate tr = 1 KB in ms tr = 1 KB in ms with gap Compared to 1 surface, same diameter Compared to 128 tracks per surface Compared to 128 sections / track Compared to 1KB per sector(bigger sector in old megatron 747 disk)

24 An Example What is the total capacity of this disk
8 GB (8*213*28*29=233) How many bytes does one track hold? 256 sectors/track*512 bytes/sector = 128KB How many blocks per track? one block = 4096 bytes = 8 sectors (4096/512) 256/8 = 32 blocks/track

25 An Example How long does it take to access one block?
One block = 4096 bytes 8 sectors = 4096/512 Rotation rate r 1 rev. = msec. Time to access 1 sector (s + r/2 + tr/(secters/KB) 25 + (16.66/2) /2 = ms. time to access 1 block time to access the first sector of the block + time to access the subsequent 7 sectors.

26 An Example ... T = 25 + (16.66/2) + (0.117/2) * 1 + (0.13/2) *7 =
ms = ms Compare to one sector access time: ms ... 1 2 3 8 1 block = 8 Sectors Page swap is 4KB between disk and memory 0.13 ms transfer one block+ gap Seektime 25ms Average Rotation delay: half 16.66/2=8.33 Transfer rate: 0.117ms

27 Buffering A buffer is a contiguous reserved area in main memory available for storage of copies of disk blocks. to speed up the processes. For a read command the block from disk is copied into the buffer. For a write command the contents of the buffer are copied into the disk.

28 Accessing Data Through RAM Buffer
Application Page frames Block transfer block Record transfer

29 Buffer Manager Programs call on the buffer manager when they need a block from disk. If the block is already in the buffer, the requesting program is given the address of the block in main memory If the block is not in the buffer, the buffer manager allocates space in the buffer for the block, replacing (throwing out) some other block, if required, to make space for the new block. The block that is thrown out is written back to disk only if it was modified since the most recent time that it was written to/fetched from the disk.

30 Buffer Manager Buffer Replacement Policy:
Once space is allocated in the buffer, the buffer manager reads the block from the disk to the buffer, and passes the address of the block in main memory to requester. Buffer Replacement Policy: Frame is chosen for replacement by a replacement policy: Least-recently-used (LRU), MRU, FIFO, etc. Policy can have big impact on # of I/O’s; depends on the access pattern.

31 File Organization The database is stored as a collection of files.
Each file is a sequence of records. A record is a sequence of fields. Records are stored on disk blocks. A file can have fixed-length records or variable-length records.

32 File Organization Fixed length records
Each record is of fixed length. Pad with spaces. Variable length records different records in the file have different sizes. Arise in database systems in several ways: different record types in a file. same record type with (variable-length fields, repeating field, or optional fields)

33 File Organization

34 Fixed-Length Records Insertion:
Store record i starting from byte n  (i – 1), where n is the size of each record. Deletion of record i: Packed format: move records i + 1, . . ., n to i, , n – 1 OR move record n to i Unpacked format (do not move records, but) link all free records on a free list Use bitmap vector

35 Free Lists Store the address of the first deleted record in the file header. Use this first record to store the address of the second deleted record, and so on.

36 Page Formats: Fixed Length Records
Record id = <page id, slot #>. Slot 1 Slot 2 Slot N . . . N M 1 M PACKED UNPACKED, BITMAP Free Space Slot M number of records of slots 11

37 Variable-Length Records Represenation
Byte-String representation Attach an end-of-record () control character to the end of each record Difficulty with deletion and growth Slotted-page header contains: number of record entries location and size of each record end of free space in the block

38 Slotted Page Structure
Records can be moved around within a page to keep them contiguous with no empty space between them entry in the header must be updated. Pointers should not point directly to record - instead they should point to the entry for the record in header.

39 Fixed-Length Representation
Reserved Space can use fixed-length records of a known maximum length unused space in shorter records filled with a null or end-of-record symbol.

40 Fixed-Length Representation
List Representation by Pointers A variable-length record is represented by a list of fixed-length records, chained together via pointers. Can be used even if the maximum record length is not known

41 Fixed-Length Representation
Disadvantage: space is wasted in all records except the first in a a chain. Solution is to allow two kinds of block in file: Anchor block: contains the first records of chain Overflow block: contains records other than those that are the first records of chairs.

42 Blocking Factor Blocking Factor (bfr) - the number of records that can fit into a single block. bfr = ⌊B/R⌋ B : Block size in bytes R: Record size in bytes Example: Record size R = 100 bytes Block Size B = 2,000 bytes Thus the blocking factor bfr = 2000/100 = 20 The number of blocks b needed to store a file of r records: b = r/bfr blocks

43 Spanned & Unspanned Records
A block is the unit of data transfer between disk and memory. Unspanned records: A record is found in one and only one block. records do not span across block boundaries. Used with fixed-length records having B  R Spanned records: Records are allowed to span across block boundaries. Used with variable-length records having R  B In variable-length records, either organization can be used.

44 Placing File Records on Disk
A file header or file descriptor contains information about a file (e.g., the disk address, record format descriptions, etc.)

45 Allocating File Blocks on Disk
The physical disk blocks that are allocated to hold the records of a file can be contiguous, linked, or indexed. In contiguous allocation, the file blocks are allocated to consecutive disk blocks. In linked allocation, each file block contains a pointer to the next file block. In indexed allocation, one or more index blocks contain pointers to the actual file blocks.

46 Organization of Records in Files
Heap File Organization a record can be placed anywhere in the file where there is space, or at the end for full file scans or frequent updates Data unordered (unsorted) Sorted/Ordered File Organization store records sorted in order, based on the value of the search key of each record Need external sort or an index to keep sorted Hashing File Organization a hash function computed on some attribute of each record the result specifies in which block of the file the record should be placed

47 Heap File Organization
Records are placed in the file in the order in which they are inserted. Such an organization is called a heap file. Insertion is at the end takes constant time O(1) (very efficient) Searching requires a linear search (expensive) Deleting requires a search, then delete Select, Update and Delete take b/2 time (linear time) in average b is the number of blocks

48 Heap File Organization
For a file of unordered fixed-length records using unspanned blocks and contiguous allocation, it is straightforward to access any record by its position in the file. If the records are numbered 0,1,2, …, r-1 and The records in each block are numbered 0,1,2, …, f-1, where f is the blocking factor The the i-th record of the file is located in Block i/f and in the (i mod f)-th record in that block

49 Heap File Organization
A Heap file allows us to retrieve records: by specifying the rid, or by scanning all records sequentially Accessing a record by its position does not help locate a record based on a search condition.

50 File Stored as a Heap File
MGT F CS S page 0 CS F CS S EE S page 1 MAT S EE F CS S page 2 MGT S

51 Sequential File Organization
Suitable for applications that require sequential processing of the entire file The records in the file are ordered by a search-key

52 Files of Ordered Records
Some blocks of an ordered (sequential) file of EMPLOYEE records with NAME as the ordering key field.

53 File Stored as a Sorted File
MGT F CS S page 0 CS F CS S EE S page 1 MAT S EE F CS S page 2 MGT S

54 Sequential File Organization
Insertion is expensive records must be inserted in the correct order locate the position where the record is to be inserted if there is free space insert there if no free space insert the record in an overflow block In either case, pointer chain must be updated Insert takes lg(b) plus the time to re-organize records. b is the number of blocks Deletion use pointer chains Searching very efficient (Binary search) This requires lg(b) on the average

55 Sequential File Organization

56 Hashing Techniques A hash function maps the hash field of a record into the address of the storage media in which the record is stored. Hashing provides very fast access to records, where the search condition is an equality condition on the hash field. For internal files, hashing is implemented as a hash table. The mapping that assigns each element of the data a cell of the hash table is called a hash function.

57 Hashing Techniques Two records that yield the same hash value are said to collide. A good hash function must be easy to compute and generate a low number of collisions. The process of finding another position (for colliding data) is called collision resolution. There are several methods for collision resolution, including open addressing, chaining, and multiple hashing.

58 Hashing Techniques Open addressing:
Proceeding from the occupied position specified by the hash function, check the subsequent positions in order until an unused position is found. Chaining: Associate an overflow area (or a linked list) to any cell (hashing address) and then simply store the data in this medium. Multiple hashing: Apply a second hash function if the first results in a collision. If another collision results, use open addressing, or apply a third hash function, and then use open addressing.

59 Hashing Techniques

60 Hashing Techniques Hashing for disk files is called external hashing.
The target address space in external hashing is made of buckets (which holds a disk block or a cluster of contiguous blocks). The collision problem is less severe, because as many records as will fit in a bucket can hash to the same bucket without causing collision problem. A table maintained in the file header converts the bucket number into the corresponding disk block address.

61 Hashing Techniques Matching bucket numbers to disk block addresses.

62 Hashing Techniques To reduce overflow records, a hash file is typically kept 70-80% full. The hash function h should distribute the records uniformly among the buckets Otherwise, search time will be increased because many overflow records will exist.

63 Hashed Files - Overflow handling

64 Hashing Techniques The hashing scheme is called static hashing if a fixed number of buckets is allocated. Main disadvantage of static external hashing: The number of buckets must be chosen large enough that can handle large files. That is, it is difficult to expand or shrink the file dynamically. Three solutions to the above problem are: Dynamic hashing, Extendible hashing Linear hashing


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