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Overview C programming Environment C Global Variables C Local Variables Memory Map for a C Function C Activation Records Example Compilation.

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Presentation on theme: "Overview C programming Environment C Global Variables C Local Variables Memory Map for a C Function C Activation Records Example Compilation."— Presentation transcript:

1 Overview C programming Environment C Global Variables C Local Variables Memory Map for a C Function C Activation Records Example Compilation

2 Example program #include int main() { /* Declare local variables */ int amount; /* The number of bytes to be transferred */ int rate; /* The average network transfer rate */ int time; /* The time, in seconds, for the transfer */ int hours; /* The number of hours for the transfer */ int minutes; /* The number of mins for the transfer */ int seconds; /* The number of secs for the transfer */ /* Get input: number of bytes and network transfer rate */ printf("How many bytes of data to be transferred? "); scanf("%d", &amount); printf("What is the transfer rate (in bytes/sec)? "); scanf("%d", &rate); /* Calculate total time in seconds */ time = amount / rate; /* Convert time into hours, minutes, seconds */ hours = time / 3600; /* 3600 seconds in an hour */ minutes = (time % 3600) / 60; /* 60 seconds in a minute */ seconds = ((time % 3600) % 60); /* remainder is seconds */ /* Output results */ printf("Transfer Time : %dh %dm %ds\n", hours, minutes, seconds); return 0 }

3 Symbol Table Like assembler, compiler needs to know information associated with identifiers – in assembler, all identifiers were labels and information is address Compiler keeps more information Name (identifier) Type Location in memory Scope Name Type Offset Scope amount hours minutes rate seconds time int 0 -3 -4 -5 -2 main

4 Local Variable Storage Local variables are stored in an activation record, also known as a stack frame. Symbol table “offset” gives the distance from the base of the frame. –R5 is the frame pointer – holds address of the base of the current frame. –A new frame is pushed on the run-time stack each time a block is entered. –Because stack grows downward, base is the highest address of the frame, and variable offsets are <= 0. seconds minutes hours time rate amount R5

5 Allocating Space for Variables Global data section –All global variables stored here (actually all static variables) –R4 points to beginning Run-time stack –Used for local variables –R6 points to top of stack –R5 points to top frame on stack –New frame for each block (goes away when block exited) Offset = distance from beginning of storage area –Global: LDR R1, R4, #x –Local: LDR R2, R5, #-y instructions global data run-time stack Device Registers x0200 xFFFF PC R4 R6 R5 x0000 xFE00 Vectors Op Sys x3000

6 Activation Record Bookkeeping Return value –space for value returned by function –allocated even if function does not return a value Return address –save pointer to next instruction in calling function –convenient location to store R7 in case another function (JSR) is called Dynamic link –caller’s frame pointer –used to pop this activation record from stack

7 Activation Record Format Function stacked stuff …….. Local Variables Caller’s Frame Pointer (R5) Caller’s Return PC (R7) Function Return Value Function Pass Value n …….. Function Pass Value 1 R6 R5

8 Example Program with Function Calls int main () { int a = 23; int b = 14;... b = Watt(a); /* main calls both */ b = Volta(a,b);... } int Watt(int c); { int w = 5;... w = Volta(w,10); /* Watt calls Volta */... return w; } int Volta(int q, int r) { int k = 3; int m = 6;... /* Volta calls no one */ return k+m; }

9 Memory Snapshots

10 Storage

11 Activation Records

12 Summary of LC-3 Function Call Implementation 1.Caller pushes arguments (last to first). 2.Caller invokes subroutine (JSR). 3.Callee allocates return value, pushes R7 and R5. 4.Callee allocates space for local variables. 5.Callee executes function code. 6.Callee stores result into return value slot. 7.Callee pops local vars, pops R5, pops R7. 8.Callee returns (RET or JMP R7). 9.Caller loads return value and pops arguments. 10.Caller resumes computation…

13 Calling the Function w = Volta(w, 10); ; push second arg AND R0, R0, #0 ADD R0, R0, #10 ADD R6, R6, #-1 STR R0, R6, #0 ; push first argument LDR R0, R5, #0 ADD R6, R6, #-1 STR R0, R6, #0 ; call subroutine JSR Volta q r w dyn link ret addr ret val a 25 10 25 xFD00 new R6 Note: Caller needs to know number and type of arguments, doesn't know about local variables. R5 R6

14 Starting the Callee Function ; leave space for return value ADD R6, R6, #-1 ; push return address ADD R6, R6, #-1 STR R7, R6, #0 ; push dyn link (caller’s frame ptr) ADD R6, R6, #-1 STR R5, R6, #0 ; set new frame pointer ADD R5, R6, #-1 ; allocate space for locals ADD R6, R6, #-2 m k dyn link ret addr ret val q r w dyn link ret addr ret val a xFCFB x3100 25 10 25 xFD00 new R6 new R5 R6 R5

15 Ending the Callee Function return k; ; copy k into return value LDR R0, R5, #0 STR R0, R5, #3 ; pop local variables ADD R6, R5, #1 ; pop dynamic link (into R5) LDR R5, R6, #0 ADD R6, R6, #1 ; pop return addr (into R7) LDR R7, R6, #0 ADD R6, R6, #1 ; return control to caller RET m k dyn link ret addr ret val q r w dyn link ret addr ret val a -43 217 xFCFB x3100 217 25 10 25 xFD00 R6 R5 new R6 new R5

16 Resuming the Caller Function w = Volta(w,10); JSR Volta ; load return value (top of stack) LDR R0, R6, #0 ; perform assignment STR R0, R5, #0 ; pop return value ADD R6, R6, #1 ; pop arguments ADD R6, R6, #2 ret val q r w dyn link ret addr ret val a 217 25 10 217 xFD00 R6 R5 new R6

17 Allocating Space for Variables Global data section –All global variables stored here (actually all static variables) –R4 points to beginning Run-time stack –Used for local variables –R6 points to top of stack –R5 points to top frame on stack –New frame for each block (goes away when block exited) Offset = distance from beginning of storage area –Global: LDR R1, R4, #x –Local: LDR R2, R5, #-y instructions global data run-time stack Device Registers x0200 xFFFF PC R4 R6 R5 x0000 xFE00 Vectors Op Sys x3000

18 Activation Record Format Function stacked stuff …….. Local Variables Caller’s Frame Pointer (R5) Caller’s Return PC (R7) Function Return Value Function Pass Value n …….. Function Pass Value 1 R6 R5 X0000 XFFFF

19 Practice Creating Activation Records C program with function calls C program with recursive calls


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