Presentation is loading. Please wait.

Presentation is loading. Please wait.

Pixel Shader Vertex Shader The Real-time Graphics Pipeline Input Assembler Rasterizer Output Merger.

Similar presentations


Presentation on theme: "Pixel Shader Vertex Shader The Real-time Graphics Pipeline Input Assembler Rasterizer Output Merger."— Presentation transcript:

1 Pixel Shader Vertex Shader The Real-time Graphics Pipeline Input Assembler Rasterizer Output Merger

2 Input Assembler Vertex Shader The Real-time Graphics Pipeline Rasterizer Output Merger Pixel Shader

3 The Real-time Graphics Pipeline Input Assembler Vertex Shader Rasterizer Output Merger Pixel Shader Geometry Shader Stream Output Hull Shader Domain Shader Tessellator D3D 10 D3D 11

4 GRAMPS: Custom Programmable Pipelines   Image and Rendering Pipeline TOG Session   Wednesday, 3:45PM – 5:30PM, in Hall E-3 Input Assembler Vertex Shader Rasterizer Output Merger Pixel Shader Pixel Shader 2 Trace Blend Sampler Camera Shade Intersect Combine Produce Reduce Sort Map Ray TracerHybridMap-Reduce


Download ppt "Pixel Shader Vertex Shader The Real-time Graphics Pipeline Input Assembler Rasterizer Output Merger."

Similar presentations


Ads by Google