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5: DataLink Layer5a-1 MAC Sublayer. 5: DataLink Layer5a-2 Multiple Access Links and Protocols Two types of “links”: r point-to-point m PPP for dial-up.

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Presentation on theme: "5: DataLink Layer5a-1 MAC Sublayer. 5: DataLink Layer5a-2 Multiple Access Links and Protocols Two types of “links”: r point-to-point m PPP for dial-up."— Presentation transcript:

1 5: DataLink Layer5a-1 MAC Sublayer

2 5: DataLink Layer5a-2 Multiple Access Links and Protocols Two types of “links”: r point-to-point m PPP for dial-up access m point-to-point link between Ethernet switch and host r broadcast (shared wire or medium) m traditional Ethernet m upstream HFC m 802.11 wireless LAN

3 5: DataLink Layer5a-3 Multiple Access protocols r single shared broadcast channel r two or more simultaneous transmissions by nodes: interference m only one node can send successfully at a time multiple access protocol r distributed algorithm that determines how nodes share channel, i.e., determine when node can transmit r communication about channel sharing must use channel itself! r what to look for in multiple access protocols:

4 5: DataLink Layer5a-4 Ideal Mulitple Access Protocol Broadcast channel of rate R bps 1. When one node wants to transmit, it can send at rate R. 2. When M nodes want to transmit, each can send at average rate R/M 3. Fully decentralized: m no special node to coordinate transmissions m no synchronization of clocks, slots 4. Simple

5 5: DataLink Layer5a-5 MAC Protocols: a taxonomy Three broad classes: r Channel Partitioning m divide channel into smaller “pieces” (time slots, frequency, code) m allocate piece to node for exclusive use r Random Access m channel not divided, allow collisions m “recover” from collisions r “Taking turns” m tightly coordinate shared access to avoid collisions

6 5: DataLink Layer5a-6 Channel Partitioning MAC protocols: TDMA TDMA: time division multiple access r access to channel in "rounds" r each station gets fixed length slot (length = pkt trans time) in each round r unused slots go idle r example: 6-station LAN, 1,3,4 have pkt, slots 2,5,6 idle r TDM (Time Division Multiplexing): channel divided into N time slots, one per user; inefficient with low duty cycle users and at light load. r FDM (Frequency Division Multiplexing): frequency subdivided.

7 5: DataLink Layer5a-7 Channel Partitioning (CDMA) CDMA (Code Division Multiple Access) r unique “code” assigned to each user; i.e., code set partitioning r used mostly in wireless broadcast channels (cellular, satellite, etc) r all users share same frequency, but each user has own “chipping” sequence (i.e., code) to encode data r encoded signal = (original data) X (chipping sequence) r decoding: inner-product of encoded signal and chipping sequence r allows multiple users to “coexist” and transmit simultaneously with minimal interference (if codes are “orthogonal”)

8 5: DataLink Layer5a-8 CDMA: two-sender interference

9 5: DataLink Layer5a-9 Random Access Protocols r When node has packet to send m transmit at full channel data rate R. m no a priori coordination among nodes r two or more transmitting nodes -> “collision”, r random access MAC protocol specifies: m how to detect collisions m how to recover from collisions (e.g., via delayed retransmissions) r Examples of random access MAC protocols: m slotted ALOHA m ALOHA m CSMA, CSMA/CD, CSMA/CA

10 5: DataLink Layer5a-10 Slotted ALOHA Assumptions r all frames same size r time is divided into equal size slots, time to transmit 1 frame r nodes start to transmit frames only at beginning of slots r nodes are synchronized r if 2 or more nodes transmit in slot, all nodes detect collision Operation r when node obtains fresh frame, it transmits in next slot r no collision, node can send new frame in next slot r if collision, node retransmits frame in each subsequent slot with prob. p until success

11 5: DataLink Layer5a-11 Slotted ALOHA Pros r single active node can continuously transmit at full rate of channel r highly decentralized: only slots in nodes need to be in sync r simple Cons r collisions, wasting slots r idle slots r nodes may be able to detect collision in less than time to transmit packet

12 5: DataLink Layer5a-12 Slotted Aloha efficiency r Suppose N nodes with many frames to send, each transmits in slot with probability p r prob that 1st node has success in a slot = p(1-p) N-1 r prob that any node has a success = Np(1-p) N-1 r For max efficiency with N nodes, find p* that maximizes Np(1-p) N-1 r For many nodes, take limit of Np*(1-p*) N-1 as N goes to infinity, gives 1/e =.37 Efficiency is the long-run fraction of successful slots when there’s many nodes, each with many frames to send At best: channel used for useful transmissions 37% of time!

13 5: DataLink Layer5a-13 Pure (unslotted) ALOHA r unslotted Aloha: simpler, no synchronization r when frame first arrives m transmit immediately r collision probability increases: m frame sent at t 0 collides with other frames sent in [t 0 -1,t 0 +1]

14 5: DataLink Layer5a-14 Pure Aloha efficiency P(success by given node) = P(node transmits). P(no other node transmits in [p 0 -1,p 0 ]. P(no other node transmits in [p 0 -1,p 0 ] = p. (1-p) N-1. (1-p) N-1 = p. (1-p) 2(N-1) … choosing optimum p and then letting n -> infty... = 1/(2e) =.18 Even worse !

15 5: DataLink Layer5a-15 CSMA (Carrier Sense Multiple Access) CSMA: listen before transmit: r If channel sensed idle: transmit entire frame r If channel sensed busy, defer transmission r Human analogy: don’t interrupt others!

16 5: DataLink Layer5a-16 CSMA collisions collisions can still occur: propagation delay means two nodes may not hear each other’s transmission collision: entire packet transmission time wasted spatial layout of nodes note: role of distance & propagation delay in determining collision probability

17 5: DataLink Layer5a-17 CSMA/CD (Collision Detection) CSMA/CD: carrier sensing, deferral as in CSMA m collisions detected within short time m colliding transmissions aborted, reducing channel wastage r collision detection: m easy in wired LANs: measure signal strengths, compare transmitted, received signals m difficult in wireless LANs: receiver shut off while transmitting r human analogy: the polite conversationalist

18 5: DataLink Layer5a-18 CSMA/CD collision detection

19 5: DataLink Layer5a-19 “Taking Turns” MAC protocols channel partitioning MAC protocols: m share channel efficiently and fairly at high load m inefficient at low load: delay in channel access, 1/N bandwidth allocated even if only 1 active node! Random access MAC protocols m efficient at low load: single node can fully utilize channel m high load: collision overhead “taking turns” protocols look for best of both worlds!

20 5: DataLink Layer5a-20 “Taking Turns” MAC protocols Polling: r master node “invites” slave nodes to transmit in turn r concerns: m polling overhead m latency m single point of failure (master) Token passing: r control token passed from one node to next sequentially. r token message r concerns: m token overhead m latency m single point of failure (token)

21 5: DataLink Layer5a-21 Summary of MAC protocols r What do you do with a shared media? m Channel Partitioning, by time, frequency or code Time Division,Code Division, Frequency Division m Random partitioning (dynamic), ALOHA, S-ALOHA, CSMA, CSMA/CD carrier sensing: easy in some technologies (wire), hard in others (wireless) CSMA/CD used in Ethernet m Taking Turns polling from a central site, token passing

22 5: DataLink Layer5a-22 Ethernet “dominant” LAN technology: r cheap $20 for 100Mbs! r first widely used LAN technology r Simpler, cheaper than token LANs and ATM r Kept up with speed race: 10, 100, 1000 Mbps Metcalfe’s Ethernet sketch

23 5: DataLink Layer5a-23 Ethernet Frame Structure Sending adapter encapsulates IP datagram (or other network layer protocol packet) in Ethernet frame Preamble: r 7 bytes with pattern 10101010 followed by one byte with pattern 10101011 r used to synchronize receiver, sender clock rates

24 5: DataLink Layer5a-24 Ethernet Frame Structure (more) r Addresses: 6 bytes m if adapter receives frame with matching destination address, or with broadcast address (eg ARP packet), it passes data in frame to net-layer protocol m otherwise, adapter discards frame r Type: indicates the higher layer protocol, mostly IP but others may be supported such as Novell IPX and AppleTalk) r CRC: checked at receiver, if error is detected, the frame is simply dropped

25 5: DataLink Layer5a-25 Unreliable, connectionless service r Connectionless: No handshaking between sending and receiving adapter. r Unreliable: receiving adapter doesn’t send acks or nacks to sending adapter m stream of datagrams passed to network layer can have gaps m gaps will be filled if app is using TCP m otherwise, app will see the gaps

26 5: DataLink Layer5a-26 Ethernet uses CSMA/CD r No slots r adapter doesn’t transmit if it senses that some other adapter is transmitting, that is, carrier sense r transmitting adapter aborts when it senses that another adapter is transmitting, that is, collision detection r Before attempting a retransmission, adapter waits a random time, that is, random access

27 5: DataLink Layer5a-27 Ethernet CSMA/CD algorithm 1. Adaptor gets datagram from and creates frame 2. If adapter senses channel idle, it starts to transmit frame. If it senses channel busy, waits until channel idle and then transmits 3. If adapter transmits entire frame without detecting another transmission, the adapter is done with frame ! 4. If adapter detects another transmission while transmitting, aborts and sends jam signal 5. After aborting, adapter enters exponential backoff: after the mth collision, adapter chooses a K at random from {0,1,2,…,2 m -1}. Adapter waits K*512 bit times and returns to Step 2

28 5: DataLink Layer5a-28 Ethernet’s CSMA/CD (more) Jam Signal: make sure all other transmitters are aware of collision; 48 bits; Bit time:.1 microsec for 10 Mbps Ethernet ; for K=1023, wait time is about 50 msec Exponential Backoff: r Goal: adapt retransmission attempts to estimated current load m heavy load: random wait will be longer r first collision: choose K from {0,1}; delay is K x 512 bit transmission times r after second collision: choose K from {0,1,2,3}… r after ten collisions, choose K from {0,1,2,3,4,…,1023} See/interact with Java applet on AWL Web site: highly recommended !

29 5: DataLink Layer5a-29 CSMA/CD efficiency r T prop = max prop between 2 nodes in LAN r t trans = time to transmit max-size frame r Efficiency goes to 1 as t prop goes to 0 r Goes to 1 as t trans goes to infinity r Much better than ALOHA, but still decentralized, simple, and cheap

30 5: DataLink Layer5a-30 Ethernet Technologies: 10Base2 r 10: 10Mbps; 2: under 200 meters max cable length r thin coaxial cable in a bus topology r repeaters used to connect up to multiple segments r repeater repeats bits it hears on one interface to its other interfaces: physical layer device only! r has become a legacy technology

31 5: DataLink Layer5a-31 10BaseT and 100BaseT r 10/100 Mbps rate; latter called “fast ethernet” r T stands for Twisted Pair r Nodes connect to a hub: “star topology”; 100 m max distance between nodes and hub r Hubs are essentially physical-layer repeaters: m bits coming in one link go out all other links m no frame buffering m no CSMA/CD at hub: adapters detect collisions m provides net management functionality hub nodes

32 5: DataLink Layer5a-32 Gbit Ethernet r use standard Ethernet frame format r allows for point-to-point links and shared broadcast channels r in shared mode, CSMA/CD is used; short distances between nodes to be efficient r uses hubs, called here “Buffered Distributors” r Full-Duplex at 1 Gbps for point-to-point links r 10 Gbps now !


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