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Application Layer 2-1 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic.

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Presentation on theme: "Application Layer 2-1 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic."— Presentation transcript:

1 Application Layer 2-1 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS 2.6 P2P applications 2.7 socket programming with UDP and TCP

2 Application Layer 2-2 FTP: the file transfer protocol file transfer FTP server FTP user interface FTP client local file system remote file system user at host  transfer file to/from remote host  client/server model  client: side that initiates transfer (either to/from remote)  server: remote host  ftp: RFC 959  ftp server: port 21

3 Application Layer 2-3 FTP: separate control, data connections  FTP client contacts FTP server at port 21, using TCP  client authorized over control connection  client browses remote directory, sends commands over control connection  when server receives file transfer command, server opens 2 nd TCP data connection (for file) to client  after transferring one file, server closes data connection FTP client FTP server TCP control connection, server port 21 TCP data connection, server port 20  server opens another TCP data connection to transfer another file  control connection: “out of band”  FTP server maintains “state”: current directory, earlier authentication

4 Application Layer 2-4 FTP commands, responses sample commands:  sent as ASCII text over control channel  USER username  PASS password  LIST return list of file in current directory  RETR filename retrieves (gets) file  STOR filename stores (puts) file onto remote host sample return codes  status code and phrase (as in HTTP)  331 Username OK, password required  125 data connection already open; transfer starting  425 Can’t open data connection  452 Error writing file

5 Application Layer 2-5 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS 2.6 P2P applications 2.7 socket programming with UDP and TCP

6 Application Layer 2-6 Electronic mail Three major components:  user agents  mail servers  simple mail transfer protocol: SMTP User Agent  a.k.a. “mail reader”  composing, editing, reading mail messages  e.g., Outlook, Thunderbird, iPhone mail client  outgoing, incoming messages stored on server user mailbox outgoing message queue mail server mail server mail server SMTP user agent user agent user agent user agent user agent user agent

7 Application Layer 2-7 Electronic mail: mail servers mail servers:  mailbox contains incoming messages for user  message queue of outgoing (to be sent) mail messages  SMTP protocol between mail servers to send email messages  client: sending mail server  “server”: receiving mail server mail server mail server mail server SMTP user agent user agent user agent user agent user agent user agent

8 Application Layer 2-8 Electronic Mail: SMTP [RFC 2821]  uses TCP to reliably transfer email message from client to server, port 25  three phases of transfer  handshaking (greeting)  transfer of messages  closure  command/response interaction (like HTTP, FTP )  commands: ASCII text  response: status code and phrase  messages must be in 7-bit ASCI

9 Application Layer 2-9 user agent Scenario: Alice sends message to Bob 1) Alice uses UA to compose message “to” bob@someschool.edu 2) Alice’s UA sends message to her mail server; message placed in message queue 3) client side of SMTP opens TCP connection with Bob’s mail server 4) SMTP client sends Alice’s message over the TCP connection 5) Bob’s mail server places the message in Bob’s mailbox 6) Bob invokes his user agent to read message mail server mail server 1 2 3 4 5 6 Alice’s mail server Bob’s mail server user agent

10 Application Layer 2-10 SMTP: final words  SMTP uses persistent connections  SMTP requires message (header & body) to be in 7-bit ASCII => MIME (multi-purpose internet mail extension) is developed to send non- ASCII code comparison with HTTP:  HTTP: pull  SMTP: push

11 Application Layer 2-11 Mail message format SMTP: protocol for exchanging email msgs RFC 822: standard for text message format:  header lines, e.g.,  To:  From:  Subject:  Body: the “message”  ASCII characters only header body blank line

12 Application Layer 2-12 Mail access protocols  SMTP: delivery/storage to receiver’s server  mail access protocol: retrieval from server  POP: Post Office Protocol [RFC 1939]: authorization, download  IMAP: Internet Mail Access Protocol [RFC 1730]: more features, including manipulation of stored msgs on server  HTTP: gmail, Hotmail, Yahoo! Mail, etc. sender’s mail server SMTP mail access protocol receiver’s mail server (e.g., POP, IMAP ) user agent user agent

13 Application Layer 2-13 POP3 (more) and IMAP more about POP3  POP3 is “download and delete” mode  Bob cannot re-read e- mail if he changes client IMAP  keeps all messages in one place: at server  allows user to organize messages in folders

14 Application Layer 2-14 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS 2.6 P2P applications 2.7 socket programming with UDP and TCP

15 Application Layer 2-15 DNS: domain name system people: many identifiers:  SSN, name, passport # Internet hosts, routers:  IP address (32 bit) - used for addressing datagrams  “name”, e.g., www.yahoo.com - used by humans Q: how to map between IP address and name, and vice versa ? Domain Name System:  distributed database implemented in hierarchy of many name servers  application-layer protocol: hosts, name servers communicate to resolve names (address/name translation)  note: core Internet function, implemented as application- layer protocol  complexity at network’s “edge”

16 Application Layer 2-16 DNS: services, structure why not centralize DNS?  single point of failure  traffic volume  distant centralized database  maintenance DNS services  hostname to IP address translation A: doesn’t scale!

17 Application Layer 2-17 Root DNS Servers com DNS servers org DNS serversedu DNS servers poly.edu DNS servers umass.edu DNS servers yahoo.com DNS servers amazon.com DNS servers pbs.org DNS servers DNS: a distributed, hierarchical database client wants IP for www.amazon.com; 1 st approx:  client queries root server to find com DNS server  client queries.com DNS server to get amazon.com DNS server  client queries amazon.com DNS server to get IP address for www.amazon.com … …

18 Application Layer 2-18 DNS: root name servers  contacted by local name server that can not resolve name  root name server:  contacts authoritative name server if name mapping not known  gets mapping  returns mapping to local name server 13 root name “servers” worldwide a. Verisign, Los Angeles CA (5 other sites) b. USC-ISI Marina del Rey, CA l. ICANN Los Angeles, CA (41 other sites) e. NASA Mt View, CA f. Internet Software C. Palo Alto, CA (and 48 other sites) i. Netnod, Stockholm (37 other sites) k. RIPE London (17 other sites) m. WIDE Tokyo (5 other sites) c. Cogent, Herndon, VA (5 other sites) d. U Maryland College Park, MD h. ARL Aberdeen, MD j. Verisign, Dulles VA (69 other sites ) g. US DoD Columbus, OH (5 other sites)

19 Application Layer 2-19 TLD, authoritative servers top-level domain (TLD) servers:  responsible for com, org, net, edu, gov, and all top-level country domains, e.g.: uk, fr, ca, kr, mn authoritative DNS servers:  organization’s own DNS server(s), providing authoritative hostname to IP mappings for organization’s named hosts  can be maintained by organization or service provider

20 Application Layer 2-20 Local DNS name server  does not strictly belong to hierarchy  each ISP (residential ISP, company, university) has one  also called “default name server”  when host makes DNS query, query is sent to its local DNS server  has local cache of recent name-to-address translation pairs (but may be out of date!)  acts as proxy, forwards query into hierarchy

21 Application Layer 2-21 requesting host cis.poly.edu gaia.cs.umass.edu root DNS server local DNS server dns.poly.edu 1 2 3 4 5 6 authoritative DNS server dns.cs.umass.edu 7 8 TLD DNS server DNS name resolution example  host at cis.poly.edu wants IP address for gaia.cs.umass.edu  contacted server replies with name of server to contact  “I don’t know this name, but ask this server”

22 Application Layer 2-22 DNS: caching, updating records  once (any) name server learns mapping, it caches mapping  cache entries timeout (disappear) after some time (TTL)  TLD servers typically cached in local name servers thus root name servers not often visited  cached entries may be out-of-date  if name host changes IP address, may not be known Internet-wide until all TTLs expire  update/notify mechanisms proposed IETF standard  RFC 2136

23 Application Layer 2-23 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS 2.6 P2P applications 2.7 socket programming with UDP and TCP

24 Application Layer 2-24 P2P file distribution: BitTorrent tracker: tracks peers participating in torrent torrent: group of peers exchanging chunks of a file Alice arrives …  file divided into 256Kb chunks  peers in torrent send/receive file chunks … obtains list of peers from tracker … and begins exchanging file chunks with peers in torrent

25 Application Layer 2-25  peer joining torrent:  has no chunks, but will accumulate them over time from other peers  registers with tracker to get list of peers, connects to subset of peers (“neighbors”) P2P file distribution: BitTorrent  while downloading, peer uploads chunks to other peers  peer may change peers with whom it exchanges chunks  peers may come and go  once peer has entire file, it may (selfishly) leave or remain in torrent

26 Application Layer 2-26 BitTorrent: requesting, sending file chunks requesting chunks:  at any given time, different peers have different subsets of file chunks  periodically, Alice asks each peer for list of chunks that they have  Alice requests missing chunks from peers, rarest first sending chunks: tit-for-tat  Alice sends chunks to those four peers currently sending her chunks at highest rate  other peers are choked by Alice (do not receive chunks from her)  re-evaluate top 4 every10 secs  every 30 secs: randomly select another peer, starts sending chunks  “optimistically unchoke” this peer  newly chosen peer may join top 4

27 Application Layer 2-27 BitTorrent: tit-for-tat (1) Alice “optimistically unchokes” Bob (2) Alice becomes one of Bob’s top-four providers; Bob reciprocates (3) Bob becomes one of Alice’s top-four providers higher upload rate: find better trading partners, get file faster !

28 Application Layer 2-28 Chapter 2: outline 2.1 principles of network applications  app architectures  app requirements 2.2 Web and HTTP 2.3 FTP 2.4 electronic mail  SMTP, POP3, IMAP 2.5 DNS 2.6 P2P applications 2.7 socket programming with UDP and TCP

29 Application Layer 2-29 Socket programming goal: learn how to build client/server applications that communicate using sockets socket: door between application process and end- end-transport protocol Internet controlled by OS controlled by app developer transport application physical link network process transport application physical link network process socket

30 Application Layer 2-30 Socket programming Two socket types for two transport services:  UDP: unreliable datagram  TCP: reliable, byte stream-oriented Application Example: 1. Client reads a line of characters (data) from its keyboard and sends the data to the server. 2. The server receives the data and converts characters to uppercase. 3. The server sends the modified data to the client. 4. The client receives the modified data and displays the line on its screen.

31 Application Layer 2-31 Socket programming with UDP UDP: no “connection” between client & server  no handshaking before sending data  sender explicitly attaches IP destination address and port # to each packet  rcvr extracts sender IP address and port# from received packet UDP: transmitted data may be lost or received out-of-order Application viewpoint:  UDP provides unreliable transfer of groups of bytes (“datagrams”) between client and server

32 Client/server socket interaction: UDP close clientSocket read datagram from clientSocket create socket: clientSocket = socket(AF_INET,SOCK_DGRAM) Create datagram with server IP and port=x; send datagram via clientSocket create socket, port= x: serverSocket = socket(AF_INET,SOCK_DGRAM) read datagram from serverSocket write reply to serverSocket specifying client address, port number Application 2-32 server (running on serverIP ) client

33 Application Layer 2-33 Example app: UDP client from socket import * serverName = ‘hostname’ serverPort = 12000 clientSocket = socket(socket.AF_INET, socket.SOCK_DGRAM) message = raw_input(’Input lowercase sentence:’) clientSocket.sendto (message,(serverName, serverPort)) modifiedMessage, serverAddress = clientSocket.recvfrom(2048) print modifiedMessage clientSocket.close() Python UDPClient include Python’s socket library create UDP socket for server get user keyboard input Attach server name, port to message; send into socket print out received string and close socket read reply characters from socket into string

34 Application Layer 2-34 Example app: UDP server from socket import * serverPort = 12000 serverSocket = socket(AF_INET, SOCK_DGRAM) serverSocket.bind(('', serverPort)) print “The server is ready to receive” while 1: message, clientAddress = serverSocket.recvfrom(2048) modifiedMessage = message.upper() serverSocket.sendto(modifiedMessage, clientAddress) Python UDPServer create UDP socket bind socket to local port number 12000 loop forever Read from UDP socket into message, getting client’s address (client IP and port) send upper case string back to this client

35 Application Layer 2-35 Socket programming with TCP client must contact server  server process must first be running  server must have created socket (door) that welcomes client’s contact client contacts server by:  Creating TCP socket, specifying IP address, port number of server process  when client creates socket: client TCP establishes connection to server TCP  when contacted by client, server TCP creates new socket for server process to communicate with that particular client  allows server to talk with multiple clients  source port numbers used to distinguish clients (more in Chap 3) TCP provides reliable, in-order byte-stream transfer (“pipe”) between client and server application viewpoint:

36 Application Layer 2-36 Client/server socket interaction: TCP wait for incoming connection request connectionSocket = serverSocket.accept() create socket, port= x, for incoming request: serverSocket = socket() create socket, connect to hostid, port= x clientSocket = socket() server (running on hostid ) client send request using clientSocket read request from connectionSocket write reply to connectionSocket TCP connection setup close connectionSocket read reply from clientSocket close clientSocket

37 Application Layer 2-37 Example app: TCP client from socket import * serverName = ’servername’ serverPort = 12000 clientSocket = socket(AF_INET, SOCK_STREAM) clientSocket.connect((serverName,serverPort)) sentence = raw_input(‘Input lowercase sentence:’) clientSocket.send(sentence) modifiedSentence = clientSocket.recv(1024) print ‘From Server:’, modifiedSentence clientSocket.close() Python TCPClient create TCP socket for server, remote port 12000 No need to attach server name, port

38 Application Layer 2-38 Example app: TCP server from socket import * serverPort = 12000 serverSocket = socket(AF_INET,SOCK_STREAM) serverSocket.bind((‘’,serverPort)) serverSocket.listen(1) print ‘The server is ready to receive’ while 1: connectionSocket, addr = serverSocket.accept() sentence = connectionSocket.recv(1024) capitalizedSentence = sentence.upper() connectionSocket.send(capitalizedSentence) connectionSocket.close() Python TCPServer create TCP welcoming socket server begins listening for incoming TCP requests loop forever server waits on accept() for incoming requests, new socket created on return read bytes from socket (but not address as in UDP) close connection to this client (but not welcoming socket)

39 Application Layer 2-39 Chapter 2: summary  application architectures  client-server  P2P  application service requirements:  reliability, bandwidth, delay  Internet transport service model  connection-oriented, reliable: TCP  unreliable, datagrams: UDP our study of network apps now complete!  specific protocols:  HTTP  FTP  SMTP, POP, IMAP  DNS  P2P: BitTorrent, DHT  socket programming: TCP, UDP sockets

40 Application Layer 2-40  typical request/reply message exchange:  client requests info or service  server responds with data, status code  message formats:  headers: fields giving info about data  data: info being communicated important themes:  control vs. data msgs  in-band, out-of-band  centralized vs. decentralized  stateless vs. stateful  reliable vs. unreliable msg transfer  “complexity at network edge” Chapter 2: summary most importantly: learned about protocols!

41 Homework Application Layer 2-41 1. Read RFC 959 for FTP. List all of the client commands that are supported by the RFC. 2. Print out the header of an e-mail message you have recently received. How many “Received:” header lines are there? Analyze each of the header lines in the message.


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