Download presentation
Presentation is loading. Please wait.
1
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen Introduction to Wireless Application Protocol (WAP) and WAP 2.O Standard Presented by Dragomanov Andon Paunovski Ognen 1st International Student Spring Symposium on Internet & Web Technologies
2
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen Agenda What is WAP? Development and Objectives WAP Concept WAP 1.0 Architecture WAP 2.0 Architecture WAP 2.0 Features WML Real Life Examples
3
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen “Wireless application protocol (WAP) is an application environment and set of communication protocols for wireless devices designed to enable access to the Internet and advanced telephony services to the wireless community. “ Definition of WAP W@P Forum
4
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen Development of WAP WAP Forum, Summer 1997 WAP 1.0 Standard, 1998 –Open Standard –Industry-Wide Specification WAP 2.0 Standard, 2002
5
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen Objectives of WAP Initial focus on wireless phones –Low bandwidth, high latency, low connection stability To provide Internet access for wireless devices Device & Network Independent To create Wireless Application Environment –Micro-browser, e-mail, www, mobile to fax access etc. –WML and WML script.
6
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen WAP Concept Overview
7
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen WAP 1.0 Protocol Architecture WSP - Wireless Session protocol WTP - Wireless Transaction Protocol WTLS - Wireless transport layer security WDP - Wireless datagram protocol
8
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen WAP 2.0 Protocol Architecture Optional Proxy Internet Protocols Proxy required for WAP 2.0 technologies
9
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen WAP 2.0 Features WAP Push User Agent Profile Wireless Telephony Application Multimedia Messaging Service Supports High-Speed Technology (3G)
10
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen WML – Wireless Markup Language Based on HTML WML Script based on Java Script Technical collaboration with W3C Micro Browser Technology First story Second story First story … ___________ Next Main Second story... ___________ OK Main
11
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen Real Life Examples You will be able: to check your bank account balance while drinking coffee with your friends to reserve place in the restaurant without making any calls Watch 100m sprint race live while you are stuck in traffic jam
12
S3IWT02 24 May 2002 Dragomanov Andon :: Paunovski Ognen THANK YOU
Similar presentations
© 2024 SlidePlayer.com Inc.
All rights reserved.