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LCC4730 Experimental Digital Art Celia Pearce Games as Art Part 1
“Alien Garden” Bernie DeKoven/Programmed by Jaron Lainer for the Atari 2600 (c. 1983) http://www.youtube.com/watch?v=ANIEY4l9Glc
“Mike Builds a Shelter” Mike Smith and Dov Jacobson (1985) ?
“Cracking the Maze” (1999)
“sod,” Jodi.org (Castle Wolfenstein)
DMPacMan (Unreal Deathmatch), Martin Zapata
Bio-Tek Kitchen (Marathon Infinity), Josephine Starrs/Leon Cmielewski
Epilepsy Patch Anne-Marie Schleiner
mutation.fem Schleiner et al
Benjamin Eakins’ “Ada Lovelace vs. Donkey Kong”
LCC4730 Experimental Digital Art Celia Pearce Games as Art Part 2
Modding & Skinning
Isometic Screenshots by Jon Haddock
Velvet-Strike: Counter Intelligence
Domestic by Mary FlanaganMary Flanagan [domestic]
“Medieval Unreality” Lindart Women Artists’ Collective, Albania Workshop lead by Nina Czegledy and Maia Engeli
cuteXdoom Anita Johnston
Sheik Attack Eddo Stern
Chinatown Brody Condon with Sky Frostenson & Eric Cho
Cybercafé Killers, Eric Cho
9-11 Survivor by Jeff Cole Mike Caloud John Brennon
Endgames: Waco Resurrection c-level Waco Resurrection, c-level
Ricardo Miranda Zuñiga
I Shot Andy Warhol (NES Cartridge Hack/Installation) Cory Archangen/Beige (2002) http://kotaku.com/gaming/art/i-shot-andy-warhol-the-game-262459.php
Escape from Woomera
Real & Virtual Intersections
SimGallery Katherine Isbister & Rainey Strauss
Acmipark Julian Oliver, Chad Chatterton & Andrea Blundell
Brave New Worlds
Pencil Whipped by Chiselbrain Software
Quilted Thought Organ by Deliré (Julian Oliver)
q3apd by Deliré (Julian Oliver)
C0a0 by Brody Condon
White Picnic Glitch by Brody Condon
Brody Condon’s Adam Killer
DeResFX.Kill (KarmaPhysics<5.0Amp) Brody Condon and Shih Chieh Huang
Super Mario Clouds (NES Cartridge Hack/Installation) Cory Archangel (2002)
Games as Performance Augmentation
Tekken Torture Tournament c-level
Cockfight Arena c-level
Gameboyzz Orchestra Project
Heaven @ 711 Parangari Cutiri et al
by Daniel Roddin by Jerami Campbell Hardware Modding
Machinima: Using games as a filmmaking environment “Vietnam Romance” by Eddo Stern “”Shiek Attack” by Eddo Stern
Coda (Stuff I’ve been doing)
Board Game modding workshop, DiGRA (2005) SIGGRAPH 2005 DIY Wearables w/ Katherine Moriwaki Chalk Games Junkyard golf (w/ Bernie De Koven)
ALT+CTRL Beall Center w/ Nideffer/LaFarge UCI (2003) VR Garden IntermediaWorld (1996) Curating The New West w/ Ludica ISEA San Jose (2006)
A non survey of the artist`s entire catalog by Tamires Para EDDO STERN THE TEKKEN TORTURE TOURNAMENT.
By: Andrew Smith Augmented Reality. What is it? Super imposing of information over real time to provide information Yellow first down line.
Playing with Reality: Agency in Documentary and News Games Celia Pearce Northeastern University.
速食業對台灣飲食文化的影響 第四組 報告順序：九.
Besser--Seeing Double, Guggenheim 1 Seeing Double: Emulation in Theory & Practice Guggenheim, March 18-May 16, 2004 Co-sponsored by Daniel Langlois.
@ Ecology & 3D Design (Martin Racine) Department of Design & Computation Arts, Concordia University Montréal, Canada - 12 th Feb LALYA GAYE.
Conceptual Interventions: New Media in Commercial Infrastructures Will Justice, Digital Arts and New Media MFA Candidate, University of California at Santa.
A Game of Ones Own: Towards a New Regendered Poetics of Digital Space Tracy Fullerton USC School of Cinematic Arts Jacquelyn Ford Morie USC Institute for.
Big West Fast Break Program. Big West Conference A member of the NCAA (National Collegiate Athletic Association) Established in 1969 Consists of 9 member.
Virtual Worlds, where did they come from, how are they used, and how can they be used in design? A presentation for: Art Center College of Design (1/23/2003)
APUSH Art. Benjamin West ( ) John Singleton Copley ( )
AHDS Visual Arts The hunt for submarines in classical art; mappings between scientific invention and artistic inspiration. Dr Mike Pringle Director, AHDS.
Opportunities for Game Culture and Technology in Public Libraries Walt Scacchi Institute for Software Research and University of California.
The Art and Science of Designing Games for Learning Ken Perlin, Director Jan L. Plass, Co-Director Susan Stratton, Strategic Initiatives and Partnerships.
U S A U S A District of Columbia (Washington DC)
SM3120 Game Level Design Machinima (Reference:
You just jump on little owl people and turtles and they “boop” away. You have to get to the finish without falling in a hole or letting an owl person.
Wriggle! Creating a Platform for Dynamic and Expressive Social-Emotional Play Katherine Isbister*, Rainey Straus, Jennifer Ash* *Rensselaer (RPI)
为了能减轻 学习的压力我 们为一些大学 生们计划了一 个上海二日游 的活动 游客对象： 秦 1. 复旦大学 5. 欢乐谷 3. 南京路步行街 4. 杜莎夫人蜡像馆 2. 巧克道巧克力手工吧武夷路店.
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