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’n app a day ‘n App a Day games for math and science education Utrecht, August 22, 2014 Vincent Jonker, Freudenthal Institute, Utrecht University.

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Presentation on theme: "’n app a day ‘n App a Day games for math and science education Utrecht, August 22, 2014 Vincent Jonker, Freudenthal Institute, Utrecht University."— Presentation transcript:

1 ’n app a day ‘n App a Day games for math and science education Utrecht, August 22, 2014 Vincent Jonker, Freudenthal Institute, Utrecht University

2 ’n app a day Games for Math & Science 1.n app a day 2.Flow 3.Apps, Mini-games, serious games 4.Game Portals 5.Research 6.Central concepts 7.Sensor 'games' 8.Final remarks

3 ’n app a day N APP A DAY? part 1

4 ’n app a day Games Application Applet App

5 ’n app a day Application Programming in Pascal

6 ’n app a day Applet www.rekenweb.nl / www.wisweb.nl www.rekenweb.nlwww.wisweb.nl Digital Math Environment written in java (also in flash)

7 ’n app a day App Today everything is an app 'Shall I app you?'

8 ’n app a day

9

10

11 Let's play

12 ’n app a day Shooting balls

13 ’n app a day This was a game? Why?/Why not?

14 ’n app a day FLOW part 2

15 ’n app a day Flow

16 ’n app a day http://www.fisme.science.uu.nl/en/wiki/index.php/Flow

17 ’n app a day

18 APPS, MINI-GAMES, SERIOUS GAMING part 3

19 ’n app a day hardware online on your pc online on your phone downloaded to your pc downloaded to your phone downloaded to your game console

20 ’n app a day

21 So much to choose

22 ’n app a day Mini-games casual games maybe only 10 minutes of play 'one screen'

23 ’n app a day Hit the balloon / Throw dart http://www.fisme.science.uu.nl/toepassingen/28230/

24 ’n app a day addition http://www.novelgames.com/en/spgames/mathlines/

25 ’n app a day multiplication

26 ’n app a day decimals/fractions http://mrnussbaum.com/deathdecimals/

27 ’n app a day problem solving

28 ’n app a day

29 In the Netherlands we see Dutch publishers putting money into games for education

30 ’n app a day Serious game Mini-games Massive multiplayer online games (MMO) Epistemic games

31 ’n app a day MMO Radix Endeavor http://education.mit.edu/projects/radix- endeavor

32 ’n app a day Radix Endeavor

33 ’n app a day

34 Radix Endeavor video http://www.youtube.com/watch?feature=play er_embedded&v=1pYr3R3BTVU

35 ’n app a day Epistemic games a game related to a real life situation Land Science

36 ’n app a day Land Science Land Science is a virtual internship in which high school students assume the role of interns at a fictitious urban planning firm, Regional Design Associates. The primary task of interns at Regional Design Associates is to propose a rezoning plan for the city of Lowell that takes into account the demands of various community groups.

37 ’n app a day These groups champion diverse causes, including housing, jobs, pollution control, wildlife protection, waste disposal, and others. video http://edgaps.org/gaps/projects/land-science/

38 ’n app a day Shaffer, D. W. (2006). How computer games help children learn. New York: Palgrave Macmillan. Hatfield, D., Sowatzke, E., Nulty, A., Nash, P., & Shaffer, D. W. (2008). Epistemic Games. Paper presented at the International Conference of the Learning Sciences (ICLS), Utrecht, the Netherlands. http://www.fisme.science.uu.nl/en/icls2008/314/paper314.pdf

39 ’n app a day GAME PORTALS (FOR MINI-GAMES) part 4

40 ’n app a day Game portals Addicting Games Arcademic Games Big Fish Games Conceptispuzzles Coolmath games Math Playground Mr Nussbaum PBS kids etc.

41 ’n app a day Categories of games Strategy Shooting Sports Action Puzzle Girl

42 ’n app a day Pick a portal and a game Work in groups of 3 to 4 Choose a game Play for about 10 minutes Do a proposal how to implement this in your classroom.

43 ’n app a day RESEARCH part 5

44 ’n app a day Research Recent PhD research Kolovou, A. (2011) Bakker, M. (2014)

45 ’n app a day Using mini-games for learning multiplication and division: a longitudinal effect study FIsme Scientific Library, nr. 83. Bakker, M. (2014)

46 ’n app a day Mathematical problem solving in primary school FIsme Scientific Library, nr. 66. Kolovou, A. (2011) 200 pp.

47 ’n app a day Tips Gee, J. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan. Salen, K., & Zimmerman, E. (2004). Rules of Play. Game design fundamentals. Cambridge, Massachusetts: MIT Press.

48 ’n app a day MIT Education Arcade http://education.mit.edu Klopfer, E., Osterweil, S., & Salen, K. (2009). Moving learning games forward. Obstacles, opportunities

49 ’n app a day U-Gate Utrecht Center for Game Research and Technology www.u-gate.nl

50 ’n app a day Freudenthal institute www.freudenthal.nl

51 ’n app a day other reading Wijers, M., & Jonker, V. (2010). MobileMath: a location-aware game for mathematics. In E. Brown (Ed.), Location-based and contextual mobile learning: a report from the STELLAR Alpine Rendez-Vous workshop series (pp. 20-22). Nottingham: University of Nottingham: Learning Sciences Research Institute (LSRI). Wijers, M., Jonker, V., & Kerstens, K. (2008). MobileMath: the Phone, the Game and the Math. Paper presented at the 2nd European Conference on Games Based Learning, Barcelona, Spain. Jonker, V., & Wijers, M. (2008). Th!nklets for mathematics education. Re-using computer games characteristics in educational software. Paper presented at the International Conference of the Learning Sciences (ICLS), Utrecht, the Netherlands. http://www.fisme.science.uu.nl/en/icls2008/550/paper550.pdf

52 ’n app a day CENTRAL CONCEPTS part 6

53 ’n app a day Central concepts Flow Narrative Levels Rules Microworld

54 ’n app a day SENSOR GAMES part 7

55 ’n app a day the tablet/phone as a sensor GPS Sound Light etc.

56 ’n app a day MobileMath http://www.fisme.science.uu.nl/en/wiki/index.php/MobileMath

57 ’n app a day Apple Healthbook

58 ’n app a day LuxMeter

59 ’n app a day Create an activity

60 ’n app a day FINAL REMARKS part 8

61 ’n app a day www.freudenthal.nl collection of materials part of it is games belangrijk: java flash HTML5 iOS Android Windows

62 ’n app a day

63 A thought If games get really 'serious', will they still be games? the games-in-education paradox

64 ’n app a day thanks v.jonker@uu.nl www.freudenthal.nl


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