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Chess!!. Pawn How many pieces? 8 Value: Lowest What can it do? Move forward only one space at a time. Attack: Only Diagonally.

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Presentation on theme: "Chess!!. Pawn How many pieces? 8 Value: Lowest What can it do? Move forward only one space at a time. Attack: Only Diagonally."— Presentation transcript:

1 Chess!!

2 Pawn How many pieces? 8 Value: Lowest What can it do? Move forward only one space at a time. Attack: Only Diagonally

3 Bishop How many pieces: 2 Value: Second to lowest, equal with a horse. What can it do? Move any direction diagonally? Attack: Diagonally

4 Horse or Knight How many pieces: 2 Value: Second to least, equal with a bishop: What can it do? Move in a 1-2 pattern. 1 forward 2 side. 2 side one forward. 1 backward two side. 2 backward 1 side. Attack: in 1-2 pattern

5 Rook How many pieces: 2 Value: high Second only 2 queen What can it do? Move as far as it wants in any direction in a straight line. No diagonal. Attack: Forward or back, side to side

6 Queen How many pieces: 1 Value: Highest in strategic value, you do not want to lost this piece!! Attack: Can do what can other piece can do except it cannot jump.

7 King How many pieces: 1 Value: Most valuable piece, the objective of the game is to capture the king. What can it do: move one square in any direction. Attack: one square in any direction

8 Values Pawn- 1 Bishop-3 Knight-3 Rook- 5 Queen- 9 King- ∞

9 Setup and Start How the game is arranged, view the image to the right. Any pawn may move two squares to start the game.

10 En Passant Perhaps the most obscure and least used moves in Chess is called En Passant. It can only occur when a player exercises his option to move his pawn two squares on its initial movement. When this happens, the opposing player has the option to take the moved pawn "en passant" as if it had only moved one square. This option, though, only stays open for one move.

11 Castling It can only occur if there are no pieces standing between the king and the rook. Neither king nor rook may have moved from its original position. There can be no opposing piece that could possibly capture the king in his original square, the square he moves through or the square that he ends the turn. The king moves two squares toward the rook he intends to castle with (this may be either rook). The rook then moves to the square through which the king passed.

12 Castling sEY sEY

13 Pawn Promotion If a pawn makes it across the board to the other side it may be promoted to any other piece except a king.

14 End Game Stalemate is considered a tie. A stalemate occurs when a player's only move is to place his own king in check, but its current square is not threatened. As long as he can move another piece or the king can move to an open square, stalemate may not occur. A draw also results when the only two pieces on the board are Kings, regardless of their position. If the pieces remaining on the board make check mate impossible, for example one cannot checkmate an opponent with only a king and a bishop a draw would also result.

15 How to play


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