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Animation Warping for Responsiveness in FIFA Soccer Paul McComas & Jason Sanmiya.

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Presentation on theme: "Animation Warping for Responsiveness in FIFA Soccer Paul McComas & Jason Sanmiya."— Presentation transcript:

1 Animation Warping for Responsiveness in FIFA Soccer Paul McComas & Jason Sanmiya

2

3 Insert screenshots of the previous video detailing what we’re going to talk about Overview

4 Procedural Turns

5

6 Animated Turns

7 A Proposal: Fixed Delta Rotation

8 Foot Planting

9 Jog Clip Right Arm.SQT … Left Foot.SQT Left Foot Height.Float Left Foot Velocity.Float Sprint Clip Right Arm.SQT … Left Foot.SQT Left Foot Height.Float Left Foot Velocity.Float Blend Node Turn Clip Right Arm.SQT … Left Foot.SQT Left Foot Height.Float Left Foot Velocity.Float Blend Node Blended Foot Height & Velocity! Foot Planting

10 Warp Segments Z X Z X Z X Speed Time

11 Trajectories

12 Dynamic Adjustment

13 Interruptions

14 Turn Summary

15 IK to make ball touches

16 Volley

17 Height Warping touch end time height bonus 0 knee bend

18 Height Warping

19 Face Angle Warping touch end time face angle bonus 0

20 Face Angle Warping

21 Time Warping

22 touch end t Playback rate set to match start speed set near one to prevent overrun set area to match touch time Time Warping

23 Preserving Momentum Speed Drop

24 Touch Summary

25 Observation Some things just don’t blend The Brangelina Problem Hillooney

26 Questionable Blending Contact Planes

27 Blending Face Angle Preserve Face Angle Preserve Move Angle Move angle discontinuity Face angle discontinuity

28 90? Turn Selection Z X Target 135? Z X Target

29 Tips

30 Summary

31 One More Thing… Insert World Cup Trailer


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