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SCALARS AND VECTORS

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Scalar is a simple physical quantity that is not changed by coordinate system rotations or translations. Expressing a scalar quantity we give it simply with a number and a unit (for example, 12 kg). If a quantity has both a magnitude and direction, it is called a vector.

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SCALARS AND VECTORS Scalars (magnitude)Vectors (magnitude+direction) SpeedVelocity TemperatureAcceleration DistanceDisplacement AreaForce EntropyMomentum VolumeThe electric field intensity Etc

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Vectors Vectors are equal when they have the same magnitude and direction, irrespective of their point of origin. A A A

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SUM OF TWO VECTORS A B C= A + B B If two vectors have the same direction, their resultant has a magnitude equal to the sum of their magnitudes and will also have the same direction.

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SUM OF TWO VECTORS A B C= A + B B If two vectors have the opposite direction, their resultant has a magnitude equal to the subtraction of their magnitudes; direction of the sum is equivalent to the direction of longer vector (to the bigger magnitude).

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SUM OF TWO VECTORS BY A GRAPHICAL METHOD A B B C=A+B Two vectors A and B are added by drawing the arrows which represent the vectors in such a way that the initial point of B is on the terminal point of A. The resultant C = A + B, is the vector from the initial point of A to the terminal point of B.

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Polygon method

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Parallelogram method In the parallelogram method for vector addition, the vectors are translated, (i.e., moved) to a common origin. The resultant R is the diagonal of the parallelogram drawn from the common origin.

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Method of components The components of a vector are those vectors which, when added together, give the original vector. The sum of the components of two vectors is equal to the sum of these two vectors.

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Rectangular components In all vector problems a natural system of axes presents itself. In many cases the axes are at right angles to one another. Components parallel to the axes of a rectangular system of axes are called rectangular components. In general it is convenient to call the horizontal axis X and the vertical axis Y. The direction of a vector is given as an angle counter-clockwise from the X-axis.

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Rectangular components

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Multiplication of vectors by positive scalar Scalar multiplication of vector by a positive real number multiplies the magnitude of the vector without changing its direction. a 2a 3a

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Multiplication of vectors by negative scalar Scalar multiplication of vector by a negative real number multiplies the magnitude of the vector and changes its direction into opposite directions. a -2a -3a

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Division of vectors by scalars Scalar dividing of vector by a real number is equal to multiplication with reciprocal (or multiplicative inverse) of that number. a a÷2 = ½ x a b b÷(-3) = -1/3 x b

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Adding Vectors Graphically CCHS Physics. Vectors and Scalars Scalar has only magnitude Vector has both magnitude and direction –Arrows are used to represent.

Adding Vectors Graphically CCHS Physics. Vectors and Scalars Scalar has only magnitude Vector has both magnitude and direction –Arrows are used to represent.

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