2The Basics Based on Double Wing Principles Uses a non-symmetrical backfield.Does not use the classic quick motion.Uses an off set BB.Uses a deep “I” set TB for a more vertical attack.Uses SAB blocking but GOD blocking can be used.Uses the same power running principles of the DW. Down/Double and Kick Out.Doesn’t use the traditional balanced double tight formation but a more “traditional look”.The preflow look of the quick motion is replaced by the offset BB, WB, and vertical set up of the TB. This gives the preflow indication of strength and play flow.offset BB gives the BB a much easier blocking track. The ability to adjust depth gives us the ability to allow our best blocker to adapt to his blocking path and running game. The backside trap game is easier to execute (ala Markham) but we lose the playside BB trap game.The deep set TB gives us a much more vertical and quicker attack to the LOS. It isolates the runner’s path. It reduces the chance of a chase down and forces the BSDE to chase deep if he crashes opening the inside trap and counter game.I prefer SAB but GOD can be used very easily.
3Play Calling Use a word association system. FORMATION – BALL CARRIER – BLOCKING – SIDEBear – BB Trap - LeftBLOCKING TAGS are added either in front of the blocking call or at the end.QB Tags are added at the end.Pass Tags are added at the end.
7Formation Adjustments Over – tells the WSOT to move in between the SSTE and SST.OVER BULLUnder – tells the SSOT to move in between the WSTE and WST.Split – Puts two Split Ends 8 to 10 yards wide in place of the Tight Ends.Wide – Tells the WB to split out 8 to 10 yards.
9Super Seal The base play in the power series. Must be able to run this play anywhere on the field at any time.Must be able to adapt this play to what the defense shows you.This is the base for our play action pass.
11Super Seal Blocking Adjustments LongShortDoubleBounceSweep
12Super Long SealUsed against a tough 6 or 9 tech DE that is inside of the WB.DE is slow playing or giving the BB a problem on the kick out.Need to extend the play by one gap.WB makes a “COMBO” call automatically.
14Super Short Seal Used against a tough PSLB that needs to be doubled. PSLB that is crashing on the outside hip of the PSTE.Need to compress the play by one gap.PSTE cannot have a inside threat to gap or man on.
16Super Seal – DoubleUsed against a tough DE (EMLOS) that the BB can kick out but is not moving.Superior talent or ability.Is a double kick out.Lose fast block on the FORCE (CB).BSG can take the FORCE (CB)Good to use against teams that sit the CB on the LOS outside of the DE.
18Super Seal - Bounce Log block by BB. Used against a DE (EMLOS) that is pinching or sliding down the LOS or slow playing and squatting on the LOS (reading).BB aligns behind the BST and one yard deep to get additional depth and put him closer to the outside shoulder.QB and BSG/BST pull under the LOG.
20Super Seal - SweepUsed against a defense that have compressed in on the offense giving us the edge.Has the WB reach block on the EMLOS.Has the BB log next man outside.All pullers go under the reach and log.
25BB Trap Backside trap play to BB. Called counter trap by some. Used when the play side and inside linebackers are flowing to the super seal.Used when an interior defensive lineman is charging hard up field to penetrate.Uses two pulling linemen for additional power.
35Lead WB KickUsed when the PSLB is flowing to the back side to play the super seal.Kick out EMLOS (DE).BSG kicks out, BST seals inside.BB jab steps to backside and then gets hip to hip with BST and leads into hole blocking outside in (FORCE).WB hits the first daylight he sees.
37Lead WB Trap Backside trap play to WB. Moves play one gap inside. Used when the PSLB is not flowing hard enough to the super seal.Used when an interior defensive lineman is charging hard up field to penetrate.Uses two pulling linemen and a lead blocker for additional power.Can use the PSTE and BST to double seal a tough LB.
41Lead WB Kick Ball Carrier Adjustments Keep – QB keeps ball off of counter actionFumble – QB keeps ball off of counter action and TB fumble action.Reverse – QB makes outside handoff and BSG lets a pinching DE go and kicks out the FORCE (corner).
45SideTB Cutback play.Works well against teams that are keying the TB and/or overloading to strong side.BB leads into hole.PSTE hinges and seals off inside.PST hinges but if a threat is present on his inside he SAB blocks.No pulling linemen to key off of.
54Passing GameUse a modified slide protection. If mimicking a run scheme pullers still pull but seal off the LOS/kick out.Play side line rule: slide to QB bootleg, half kick any threat outside/over, half slide with no threat outside/over.QB boots for depth until he crosses the WB’s starting point.
55Three Basic Slide Pro Schemes Seal SlideTrap SlideSlide (for passing series)
56Play Action Pass Forces the defense to play run first. Added misdirection forces defenders to read assignments and then play pass.Gives the passer more time to find the receiver as the defense must slow to play run. No ALL OUT BLITZ ON PASSER.
57Power Series Passing WB PASS is the primary pass. Corner route – adjust depth for age. 6 yards for younger, 10 yards for intermediate, 15 yards for high school.Single route with max protection and run action.Additional tags add a receiver.BB FLAT PASSTHROWBACK PASSTE DELAY PASSTE DRAG PASSTB FLAT PASS
58Important Factors for Successful Passing QB bootlegQB must gain depth until he crosses the WB’s starting point. (5 to 7 yards of depth).Once he crosses the WB’s start point he must attack the LOS so that the hips point up field.As soon as the TB crosses his face he has a GREENLIGHT to throw the ball. Ball is up and he is looking up field.If he feels pressure he tucks the ball and runs.If he has a LOW read and feels pressure that route is HOT