Presentation on theme: "NEW STOMPER TRAINING Tuesday January 20, 2015. INTRODUCTIONS! You get 15 seconds, no “um”, no “like”, and you can’t stop talking! If you break the."— Presentation transcript:
NEW STOMPER TRAINING Tuesday January 20, 2015
INTRODUCTIONS! You get 15 seconds, no “um”, no “like”, and you can’t stop talking! If you break the rules, start over!
AGENDA Intro to STOMP Logistics ACTIVITY: Evaluate “Paper Towers” A Crash Course-- What makes a STOMP Classroom? Break ACTIVITY: Your Engineering Design Process Unit Design Wrap-Up
STOMP MANAGEMENT Manager: Jess Scolnic Exec Board: Emily Taintor, Devyn Curley, Matt Mueller, Alex Pugnali, Daniela Torres, Ali Boreiko CEEO Administrators: Magee and Lynne
A BRIEF HISTORY OF STOMP CEEO started in the early 90’s, Chris Rogers and Ioannis Miaoulis STOMP started in 2001 with 2 classrooms and 5 STOMPers “3 phase model” – no longer in use RCX 2011: W-STOMP Now: ~32 classrooms and ~60 STOMPers New mission statement: STOMP ‘s mission is to improve K-8 engineering education with a strong partnership between educators and university students. Through this collaboration in the classroom, K-8 students engage in meaningful engineering work with positive STEM role models while educators learn technical content. University students gain first hand education experience, as well as engineering enrichment as they must truly master technical concepts in order to teach them effectively.
LOGISTICS: CEEO Tufts Center for Engineering Education and Outreach Now located at 200 Boston Ave! Engineering Research, Education Research, Outreach, Classes Kids CAN!
LOGISTICS: THE CEEO … is a really cool place! I would argue the coolest place at Tufts. Be respectful of the space, and everyone’s time. If you want to get more involved, awesome! STOMP exec board, committees Research Summer Jobs Workshops
LOGISTICS: GETTING HIRED + LOGGING HOURS You will fill out paperwork next week to be hired, hang in there– you can backlog all this time. You can log anything that is related to STOMP – 10 hr max Typically 3-6 hrs. More I will ask you to account for your time. Planning time, Wednesday meetings, travel time, teaching, meetings w/ teachers, travel reimbursement. This meeting! Link: Hours.tuftsceeo.org Create a user name and pw
LOGISTICS: MATERIALS We have tons of materials in the supply closet Check there before you order or go buy anything Please keep the closet neat!! Magee 1-2 weeks in advance if we are out of something you need She’ll order it, much cheaper LEGO Kits and Computers: Once you meet with your teacher and figure out what you want to do, if you need LEGO kits (NXT or EV3 or WeDo) me ASAP
LOGISTICS: TRANSPORTATION Driving the STOMP car me to take a driving test! Not scary! Taking the T Buy a charlie card with all your trips on it, get reimbursed. Personal car Print out a map of your route, get reimbursed # trips x mileage
LOGISTICS: TAKING PHOTOS IN CLASS To take photos with kids’ faces in them, you need to receive signed Photo Release Forms On website: Keep track of who has signed and who hasn’t– it can get confusing! Print out class photo, circle those that can be photographed We have permission to take photos of student work, backs of heads with no release forms
EVALUATE AN ACTIVITY: Paper towers Get with a partner you don’t know. Challenge: Build the tallest freestanding structure. Materials: 5 sheets of paper, 1 foot of tape, 10 minutes
GENERAL CLASSROOM STANDARDS Failure is to be celebrated! No problem in STOMP should have one solution---discuss how to improve designs, not how to “get it right.” Actively listen to students’ ideas: try and figure out what they are really trying to say, not just what you want to hear. Speak to students in an age-appropriate way; don’t be condescending. Avoid sarcasm and singling out students (even if you think it is positive.) Express specific, constructive praise: “Wow! The way you attached your wheels to your motors looks really sturdy!” NOT: “Great job on your car!”
A TYPICAL CLASSROOM Introduction: How to “hook” students Activity: how to help out during chaos Wrap Up: How to make sure everyone is excited for next time!
INTRODUCTION Make real world connections Videos, photos, books give a more shared experience everyone can draw on Review previous activities (Who can tell us what we did last week?) Set up a plan for the day (eg: write a schedule on the board)
DURING THE CHAOS Group solutions (brainstorm a bit as a class, works well for more open-ended projects) Engineering Proposals Post the Schedule “Engineering Breakout” Split the class in half Balance frustration with progress Lead students away from the “one right answer” attitude
WRAP - UP Ways to Wrap-Up a Lesson: Status Updates Challenge Breakdown Review of Context and Purpose Questions and Ideas for Next Time
Remember to take a break Tour of the CEEO!
RESOURCES The website Documents Handbook What your classroom did last semester Logging hours
THE ENGINEERING DESIGN PROCESS: BREAK IT DOWN Can’t emphasize every step in every lesson– 1 hour is short! Long term projects: Eg: weeks 1 and 2 are about planning and research, weeks 3-5 are building and testing, weeks 6-8 are final evaluation and redesign Encourage students and build in support based on what is important to the project Planning Doing research Testing, Evaluation, and Redesign Constructing products representative of their ideas
THE ENGINEERING DESIGN PROCESS
UNIT DESIGN: THINKING ABOUT THE BIG PICTURE Activity cohesion: build on what students already understand (But don’t be afraid to throw them into the deep end sometimes!) Strive to: Help students use what they know to inform their designs Help students pursue ideas to the best of their ability: give them tools, not answers Don’t withhold necessary information, but make sure you’re helping them with their idea, not yours Have fun! And make sure your students do the same.
UNIT DESIGN: WHERE IT ALL STARTS Next week, you will go to your school one or two times, and accomplish three things: 1. Observe your classroom for 30 minutes. 2. Meet with your teacher for min. 3. Teach a minute intro lesson: eg: spaghetti towers. Can extend to whole STOMP time if your teacher okays.
UNIT DESIGN: TEACHER MEETINGS Introduce yourselves, your experience with STOMP Discuss their goals for their class, their expectations Logistics: Schedule: vacations, field trips, etc. You must have 8-10 classes! Technology available and preferences (computers, NXT, WeDo) Talk about classroom norms and rules Teacher impressions of their students Curriculum: come prepared with a few options, background knowledge of the classroom + its standards Bring curriculum catalog If you know your teacher wants to do IEL, ask about book titles that they will be reading!
ADVICE FROM VETERAN STOMPERS Learn students’ names Let kids struggle through problems– guide them, ask lots of questions (what are you thinking?), but don’t just give them the answer (even if it’s tempting!) Balance frustration and success If you’re excited, students will be excited Don’t be rushed or worried about being off schedule It’s more important to do one thing in depth that the students are excited about and understand You have the privilege that you don’t have mandatory curriculum! So be flexible Pay attention to students--- you will get the sense if students don’t get it Ask questions!! Don’t be afraid! Me and your exec board are here to guide you– bring things to STOMP meetings, me, stop by. I LOVE being informed (cc me on s, etc)