Presentation on theme: "Task 1 Research digital artform within contemporary art practice."— Presentation transcript:
Task 1 Research digital artform within contemporary art practice
Current practitioners Digital arts organisations International arts organisations Contexts of digital arts practice Definitions of digital arts
General term for a range of artistic works and practices that use digital technology as an essential part of the creative and/or presentation process. Since the 1970s, various names have been used to describe the process including computer art and multimedia art, and digital art is itself placed under the larger umbrella term new media art.
The impact of digital technology has transformed activities such as painting, drawing, sculpture and music/sound art, while new forms, such as net art, digital installation art, and virtual reality, have become recognized artistic practices. More generally the term digital artist is used to describe an artist who makes use of digital technologies in the production of art. "digital art" is a term applied to contemporary art that uses the methods of mass production or digital media.
concepts of original digital art - http://en.wikipedia.org/wiki/Conceptual_art http://en.wikipedia.org/wiki/Conceptual_art new media - http://en.wikipedia.org/wiki/New_media_art http://en.wikipedia.org/wiki/New_media_art net art - http://en.wikipedia.org/wiki/Net_arthttp://en.wikipedia.org/wiki/Net_art sound or audio art - http://en.wikipedia.org/wiki/Sound_art http://en.wikipedia.org/wiki/Sound_art interactive art - http://en.wikipedia.org/wiki/Interactive_art http://en.wikipedia.org/wiki/Interactive_art
http://www.billviola.com/ His art deals with the themes of human consciousness and experience - birth, death, love, emotion and a kind of humanist spirituality. Dualism - life and death, light and dark, stressed and calm, loud and quiet
Carlos Amorales “Liquid Archive", a series of digital vector drawings and compositions in a variety of media Uses black, red and grey throughout his work. Images are usually inspired from nature
Creates drawing, music, video, performance video game mods. Re-uses existing materials such as dancing stands, Photoshop gradients and YouTube videos to create new works of art. Explores the relationship between technology and culture.
The Seer - http://www.theseer.info/directory/artsorganisations.h tml http://www.theseer.info/directory/artsorganisations.h tml Arts Council - http://www.artscouncil.org.uk/http://www.artscouncil.org.uk/ Axis - http://www.axisweb.org/http://www.axisweb.org/ FACT - http://www.fact.co.uk/projects/http://www.fact.co.uk/projects/
Vision Forum - http://en.wikipedia.org/wiki/Vision_Forum_(art_orga nisation) http://en.wikipedia.org/wiki/Vision_Forum_(art_orga nisation) IFACCA - http://www.ifacca.org/http://www.ifacca.org/ Digital Art Source - http://www.digitalartsource.com/pages/about.htm http://www.digitalartsource.com/pages/about.htm LUX - http://www.lux.org.uk/http://www.lux.org.uk/ Rhizome - http://rhizome.org/http://rhizome.org/ DAM - http://dam.org/homehttp://dam.org/home
Basic history of the computer and computing in the arts Theories and trends in media art and digital culture The computer as a medium, tool, or subject matter, screening work from the web, video and film Variety of forms (net art, digital video and audio, interactive works, animation, hypertext documents, etc.)
http://encyclopedia2.thefreedictionary.com/digital+ar t http://encyclopedia2.thefreedictionary.com/digital+ar t http://en.wikipedia.org/wiki/Digital_art http://lucian.uchicago.edu/blogs/mediatheory/keywo rds/digital-art/ http://lucian.uchicago.edu/blogs/mediatheory/keywo rds/digital-art/