Presentation on theme: "Unit 4 Computer, People, and Social Participation Jim Goble, Nathan Laveck, John McMillen, Sara Rice, Kevin Bailey."— Presentation transcript:
Unit 4 Computer, People, and Social Participation Jim Goble, Nathan Laveck, John McMillen, Sara Rice, Kevin Bailey
Is for Old People By: Dan Carnevale Jim Goble
Is for Old People Some students rarely check school accounts Students prefer text messaging for talking to friends and for communicating with professors At the University of Illinois at Chicago, 86% still use campus , but tend to treat messages from school as spam
Is for Old People Schools are finding new ways to communicate with students. –Myspace, Facebook, Text Messages –“It’s not that they don’t read . It’s that they have their own world, and you need to know how to reach them in that world.” –Brian Niles, C.E.O. of TargetX
Is for Old People Harcum College uses MySpace for: Event Calendars Blogs Photos Notifications Pennsylvania State uses: Podcasts RSS feeds Text messages
Is for Old People “Just because students use new means of communication does not mean that colleges should.” –Dan Carnevale Some students feel that school and personal life should be separate. –“It would be weird if all your professors had Facebook.”
Questions: – According to a survey conducted at the University of Illinois, what percentage of students still use campus e- mail? A. 12 B. 48 C. 86 D. 92 –Which social networking site did Harcum College choose to use? A. Facebook B. LinkedIn C. Buddybook D. MySpace
The Nike Experiment: How the Shoe Giant Unleashed the Power of Personal Metrics By: Mark McClusky Nathan Laveck
Nike+ Nike+ is a system that involves an iPod or wristband and a Nike+ accelerometer that Nike now includes with certain models of their running shoes. The accelerometer measures the amount of time a person’s foot is in contact with the ground and uses this information in a formula to measure the current speed and distance traveled that is 95% accurate.
Distance Logging The information that is collected can be uploaded online to the Nike+ website to keep track of runs and compare with other friends. More than 1.2 million runners have ran a total of 130 million miles. The use of online logging allowed Nike to learn running statistics that they didn’t know before. –The average duration of a run worldwide is 35 minutes. –More people in the US run in the winter than those in Europe and Africa, but for shorter distances.
Motivation The use of distance logging and goal setting through Nike+ has caused an increase in success people have with running since people can easily keep track of their numbers. Compared to the Hawthorne effect where the runner is both the subject and the observer. Nike has a magic number that after 5 runs people are hooked on Nike+.
Future Development Nike plans to release an open source software kit for Nike+. Nike has developed the Nike+ GPS App which is available from the iTunes store for $1.99.
Questions: More than 1.2 million runners have ran a total of ______ million miles using Nike+ – A. 65 –B–B. 110 –C–C. 130 –D–D. 330 Nike has a magic number that after 3 runs people are hooked on Nike+. –T–True –F–False
It’s Not Easy to Stand up to Cyberbullies, but We Must By: Robert M. O’Neil John McMillen
Cyber Bullying Cyber Bullying: DEFINITION: “Cyber bullying is the use of modern communication technologies to embarrass, humiliate, threaten, or intimidate an individual in the attempt to gain power and control over them.” (Glenn R. Stutzky) Bullying is all about power, the imbalance and abuse of power.
Cyber Bullying Signs of Cyberbullying: –None of these by themselves are a sure indication of being bullied, but several taken together are cause to open a discussion. 1. Unusually long hours on the computer 2. Closes windows when you enter the room 3. Secretive about internet activity 4. Getting behind in schoolwork 5. Lack of appetite 6. Stomachache 7. Fear
Cyber Bullying Ways to prevent: –The only real prevention of cyber bullying is to stop it early. A parent, teacher, or authority figure cannot stop the bully from initiating the bullying, but they can help the child who is being bullied. How does this affect people of the age of 20(+)? –We are not he poster children of cyber, or any other type of bullying, although it does occur. However, in the near future many of us will be in a position of responsibility for young people who may be the targets and victims of cyber bullying.
Cyber Bullying Ways to help prevent and become aware of cyber bullying: –1. Make this topic a talk-able subject. –2. Place and keep the computer in an open, common space. –3. Inform Internet Service Provider (ISP) or cell phone service provide of abuse. –4. Do not erase messages; keep them for evidence. –5. Software help – McAfee Parental Controls filter both IM and Chat Rooms. Tracker Programs.
Questions: Questions: Cyber bullying is not a big deal, and should be brushed off as kids having fun with a computer –True –False –Answer: False Victims of cyber bullying can feel embarassed and alienated from everyone, including parents. –True –False –Answer: True
Girl Power By: Chuck Salter Sara Rice
Girl Power Ashley Qualls, 17, built a million dollar website. –She created the website Whateverlife.com by accident late in 2004 when she was only 14. She was creating a site as a way to show off her design work. –She dropped out of high school at 16. Whateverlife.com –The website contains a steady supply of designs for MySpace pages. –Attracts more than 7 million individuals and 60 million page views a month. Whateverlife.com has a larger audience than Seventeen, Teen Vogue, and CosmoGirl! Magazines combined.
Girl Power In July, Whateverlife.com was ranked at #349 out of more than 20 million sites. Ashley runs Whateverlife.com out of her office, which is located in her basement of a house she purchased on her own. She started out using Google Adsease, which is a service that supplies ads to a site and shares the revenue. –It brings in $70,000(+) a month.
Girl Power The website is now compatible with other social networking sites. –Also available are wallpapers/backgrounds and ringtones for cell phones Whateverlife.com has become one of the primary vehicles for Nabbr’s viral campaigns for artists and movies. –Nabbr is a company that developed a viral widget, which is a small desktop application that plays videos and is easily shared with other sites.
Questions: How old was Ashley when she created Whateverlife.com? –A. 15 –B. 16 –C. 14 –D. 17 –Answer: C – 14 In July, Whateverlife.com was ranked what number out of more than 20 million sites? –A. 476 –B. 349 –C. 250 –D. 120 –Answer: B – 349
Are we relying on the internet too much to read and gain information. Some scholars like Scott Karp, Bruce Friedman, and Nicholas Carr seem to think so. Some scholars say they can’t read hardback book as well as they could in years past. (War and peace)
Psychologist Maryanne Wolfe the style of reading promoted by the internet may be weakening our capacity to read and understand and comprehend articles and books in the same way society did before the internet. we tend to become decoders of information and lose our ability to mentally connect to the information we read.
Everything is being changed by the way society receives information through the internet, our mental capacity to read and comprehend long articles and books is diminishing. Our lives could become disassociated and computer dependable the more we gather and comprehend information from the internet. The internet is becoming our radio, calculator, telephone and out t.v.
Sergey Brin and Larry Page Founded Google Their new project is to turn Google into the perfect search engine. They want to make Google a separate Artificial Intelligent entity that can ultimately connect to peoples brains and make them smarter by having information readily available at a blink of an eye. They want minds to operate at high speeds like data processors.
Questions Who is the founder of Google a. Sergey Brin and Larry Page b. Nicholas Carr c. Bruce Friedman Google wants to make a intellectual search engine that connects to the human brain. True or False