Presentation is loading. Please wait.

Presentation is loading. Please wait.

Beginning C++ Through Game Programming, Second Edition by Michael Dawson.

Similar presentations


Presentation on theme: "Beginning C++ Through Game Programming, Second Edition by Michael Dawson."— Presentation transcript:

1 Beginning C++ Through Game Programming, Second Edition by Michael Dawson

2 Chapter 4 The Standard Template Library: Hangman

3 Objectives Use vectors to work with sequences Use vector member functions to manipulate sequence elements Use iterators to move through sequences Use library algorithms to work with groups of elements Plan your programs with pseudocode

4 The Standard Template Library (STL) Powerful collection of code at your disposal Facilities for storing, manipulating and retrieving data Provides containers, algorithms, and iterators

5 Vectors One kind of container provided by the STL A dynamic array—can grow and shrink in size as needed Member functions to manipulate elements All of the functionality of an array plus more

6 Preparing to Use Vectors All STL components live in the std namespace Have to include the file that contains definition: #include

7 Declaring a Vector Declare vector to hold string objects vector inventory; Declare vector to hold string objects, starting size 10 vector inventory(10); Declared vector with size 10, all elements initialized to "nothing" vector inventory(10, "nothing"); Declare vector and initialize it with the contents of another vector, myStuff vector inventory(myStuff);

8 Useful Vector Member Functions push_back() —Adds a new element to the end of a vector size() —Returns the size of a vector pop_back() —Removes the last element of a vector and reduces the vector size by one clear() —Removes all of the items of a vector and sets its size to 0 empty() —Returns true if the vector is empty; otherwise, it returns false. insert() —Inserts a new element into a vector erase() —Removes an element from a vector

9 Indexing Vectors Just as with arrays, can index vectors by using the subscripting operator Display all elements: for (int i = 0; i < inven.size(); ++i) cout << inven[i] << endl; Replace the hero’s first item: inven[0] = "battle axe"; Can’t increase a vector’s size with subscripting operator; to add a new element at the end of a vector, use push_back().

10 Iterators Identify particular element in a sequence Can access or change the value of an element Key to using containers to their fullest Use them to move through a sequence container Some parts of the STL require iterators

11 Declaring Iterators Generic declaration: container-type ::iterator iterVar; Declare an iterator named myIterator for a vector that can contain string objects: vector ::iterator myIterator; Declare constant iterator ("read-only" access): vector ::const_iterator iter;

12 begin() Vector Member Function begin() —Returns an iterator that refers to a container’s first element

13 end() Vector Member Function end() —Returns an iterator one past the last element in a container

14 Iterating Through a Vector for (iter = inventory.begin(); iter != inventory.end(); ++iter) cout << *iter << endl; begin() —Returns an iterator that refers to first element of inventory end() —Returns an iterator one past the last element of inventory ++iter —Increments iter, which moves it to the next element in inventory *iter —Dereferences iter, returns the value it refers to

15 Accessing Values Through an Iterator *myIterator = "battle axe"; Alter values to which myIterator refers myIterator does not change Calls the size() method of the element myIterator refers to cout << (*myIterator).size(); Same functionality ("syntactic sugar") cout size();

16 Algorithms Manipulate elements in containers through iterators Searching, sorting, copying and more Generic—The same algorithm can work with elements of different container types To use, include the file with their definitions: #include Algorithms (like all STL components) live in the std namespace Can work with some containers defined outside of the STL (like string objects)

17 Useful Algorithms find() —Searches elements for a value random_shuffle() — Randomizes order of elements sort() —Sorts elements (in ascending order, by default)

18 Vector Performance Vectors (and other STL containers) are incredibly efficient But containers have their strengths and weaknesses Pick the right container for the job

19 Vector Growth When vectors grow beyond current size, vector might be copied to new area of memory However, reallocation might not occur at a performance-critical part of your program With small vectors, the reallocation cost might be insignificant

20 Vector Capacity Capacity not the same as size; it's how many elements a vector can hold until reallocation. capacity() —Returns the number of elements that a vector can hold before a reallocation reserve() —Increases the capacity of a vector Don’t obsess over performance

21 Vector Strengths and Weaknesses push_back() and pop_back() member functions are extremely efficient But insert() and erase() can require more work Another STL container, list, allows for efficient insertion and deletion, regardless of the sequence size Just because you want to insert or delete elements from the middle of a sequence doesn’t mean you should abandon the vector

22 Other STL Containers

23 Pseudocode Planning non-trivial programs can save much time and heartache Pseudocode is a language that falls somewhere between English and a formal programming language; useful for sketching out programs. Pseudocode example: If you can think of a new and useful product Then that’s your product Otherwise Repackage an existing product as your product Make an infomercial about your product Show the infomercial on TV Charge $100 per unit of your product Sell 10,000 units of your product

24 Stepwise Refinement Taking complex steps in pseudocode and breaking them down into a series of simpler steps Plan becomes closer to programming code Make an infomercial becomes: Write a script for an infomercial about your product Rent a TV studio for a day Hire a production crew Hire an enthusiastic audience Film the infomercial

25 Summary The Standard Template Library (STL) is a powerful collection of programming code that provides containers, algorithms, and iterators Containers are objects that let you store and access collections of values of the same type Algorithms can be used with containers and provide common functions for working with groups of objects Iterators are objects that identify elements in containers and can be manipulated to move among elements To get the value referenced by an iterator, you can dereference the iterator using the dereference operator ( * )

26 Summary (cont.) A vector is one kind of sequential container provided by the STL (like dynamic array) Very efficient to iterate through a vector Very efficient to insert or remove an element from the end of a vector It can be inefficient to insert or delete elements from the middle of a vector, especially if the vector is large Pseudocode, which falls somewhere between English and a programming language, is used to plan programs Stepwise refinement is a process used to rewrite pseudocode to make it ready for implementation


Download ppt "Beginning C++ Through Game Programming, Second Edition by Michael Dawson."

Similar presentations


Ads by Google