Presentation on theme: "Speak For Yourself! Developing Narrative within a Multimedia, multimodal ICT Environment Dr. Fern Faux."— Presentation transcript:
Speak For Yourself! Developing Narrative within a Multimedia, multimodal ICT Environment Dr. Fern Faux. Email: email@example.com
Background to the Research By literacy I mean … By narrativity I mean … 1.To investigate the ways in which SEN students use an ICT multimedia environment to produce stories 2.To analyse the role of the ZPD with respect to the literacy learning of SEN students, exploring whether ICT is able to bring about a multiplicity of new literacies (New London Group, 1997). Dr. Fern Faux. Email: firstname.lastname@example.org
About Kurt Kurt was in Year 7 (11 years old) and working at literacy levels 1-2 of the English National Curriculum He was deemed to have attention deficit and hyperactive disorder, dyslexia and dyspraxia. He disliked writing and would avoid it when at all possible Dr. Fern Faux. Email: email@example.com
Research Framed by: Socio-cultural theory SEN Multiple literacies ‘Person-plus’ (Kress, 1997; Salomon, Perkins & Globerson, 1991; Vygotsky,1978; Wertsch 1991) Dr. Fern Faux. Email: firstname.lastname@example.org
The Intervention Kurt was withdrawn from classroom lessons, to undertake this work. The research was divided into two phases, with the format of each phase remaining the same. Phase 1: Reproducing the Anglo-Saxon story of Beowulf Phase 2: Story creation based on the theme of ‘finding things’.
The Format Lesson 1overview of software; developing resource banks Lesson 2making collages to be used in the story Lesson 3learning to use a scanner Lesson 4video recording acting & importing video clips Lesson 5adding components to the resource bank & starting the story Lesson 6completing the story
Multimedia Authoring Software word processing desktop publishing multimedia authoring
All multimedia can be loaded into the resource bank and dragged and dropped onto the main screen The program can ‘speak’ that which is put on screen and there are several different voice options
Kurt’s Beowulf Story Dr. Fern Faux. Email: email@example.com
Talking about Beowulf Hey! I think I’ve got the hang of this! That’s quite fun! There he is! That is excellent! Miss, I like that! Hello Grendel!
Kurt’s ‘Finding Things’ Story Dr. Fern Faux. Email: firstname.lastname@example.org
Talking about ‘Finding Things’ You can talk with your voice! Oh, we got to put some noises in I’m gonna add bits to it though Is that proper spellings? Cause you just do right click and it sorts it out I’m adding something else to this one
Talking About Stories – Drawing Conclusions Clear design decisions – interactive story Personal resources Characters speaking for themselves Use of multimedia contributed to developing a narrative approach ‘Cultural price tag’ to literacy (Tyner, 1998) Increase in writing – refining techniques Dr. Fern Faux. Email: email@example.com
Discussion Why is it that using multimedia seemed to encourage the use of narrativity? Is there a relationship between visual design and the development of narrative? How might this narrativity promote different ways of thinking and understanding? Why is this important? Dr. Fern Faux. Email: firstname.lastname@example.org