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F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY Igniting young minds. Teaching life skills. Nurturing passions for science and technology.

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Presentation on theme: "F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY Igniting young minds. Teaching life skills. Nurturing passions for science and technology."— Presentation transcript:

1 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY Igniting young minds. Teaching life skills. Nurturing passions for science and technology. Practicing “Gracious Professionalism ®.” F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY 501(c)(3) not-for-profit organization ®

2 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY  It’s a competitive sport.  It’s more than robots.  It’s a life experience.  It’s opportunity.  It’s community.  It’s amazing.

3 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY FIRST ® learning … … never stops building upon itself, starting at age 6 and continuing through middle and high-school levels up to age 18. Young people can join the international, K-12, after-school, STEM* programs at any level. FIRST inspires innovation excellence, teaching 21st century skills and immersing participants in project-based learning and robotics competitions. FIRST ® Progression of Programs *STEM: science, technology, engineering, and math

4 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY ✔ Introduction to science and technology ✔ Design and build Challenge-related model using LEGO ® elements ✔ Create a Show Me poster and practice presentation skills ✔ Explore challenges facing today’s scientists ✔ Discover real-world math and science ✔ Engage in team activities guided by Jr.FLL Core Values

5 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY 2014/15 Season Projections 4,500 teams 27,000 children, Grades K-3 Up to 6 students per team 100+ local Expos, 1 World Festival Expo

6 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY ✔ Create innovative solutions to challenges facing today’s scientists ✔ Strategize, design, build, program and test an autonomous robot using LEGO MINDSTORMS ® technology ✔ Apply real-world math and science concepts ✔ Develop career and life skills ✔ Become involved in their local and global community

7 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY 26,762 teams 267,620 children, Grades 4-8 Up to 10 students per team 1,165 Qualifying Tournaments, 136 Championship Tournaments, 1 World Festival Approx. 80 countries Team Growth  U.S. & Canada  Outside U.S. & Canada 2014/15 Season Projections

8 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY ✔ Head-to-head competition using sports model ✔ Teams design, build, program robots based on sound engineering principles ✔ Platform is reusable from year to year ✔ Develop strategic problem-solving, organization, and team-building skills ✔ Awards for competition, community outreach, design ✔ Qualify for >$13.5 million in scholarships

9 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY 4,450 teams 44,500 students, Grades 7-12 Up to 10 students per team 300+ Meets, League Championships, Qualifying Tournaments, Championship Tournaments, and Super-Regional Championship Tournaments; 1 World Championship 16 countries 2014/15 Season Projections

10 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY ✔ Varsity Sport for the Mind ™ ✔ Strict rules, limited resources, time limits ✔ Students mentored by professional engineers ✔ Teams learn, use sophisticated hardware and software ✔ Build and compete with robots of their own design ✔ Qualify for >$20 million in scholarships

11 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY 2015 Season Projections 3,000 teams 75,000 high-school-age students 10 or more students per team (av. 25) 56 Regionals; 5 District Championships; 48 District Events; 1 FRC Championship 19 countries

12 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY Founded in 1989 by inventor Dean Kamen Devoted to helping young people discover and develop a passion for science, technology, engineering, and math (STEM). 400,000+ Students 180,000+ Mentor/Volunteer roles filled 3,500+ Sponsors/Suppliers ~80 Countries 2014/15 (projected)

13 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY Who is it for? For Students (grades K-12, ages 6-18): the hardest fun you’ll ever have. For Mentors, Coaches, Volunteers: the most rewarding adventure you’ll ever undertake. For Sponsors: the most enlightened investment you could ever make.

14 F OR I NSPIRATION AND R ECOGNITION OF S CIENCE AND T ECHNOLOGY On the web www.usfirst.org www.firstlegoleague.org www.juniorfirstlegoleague.org Call 1-800-871-8326 WWW. USFIRST.ORG 800-871-8326 More information


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