2 Learning ObjectivesParticipants will become aware of the values and expectations of different generations.Participants will understand the learning styles of different generations.Participants will learn how to incorporate the different learning styles into the development and delivery of educational courses.Participants will conduct a case study where session material will be applied and assessed.
3 The Generation Gap Game Who is the ideal figure of motherhoodas portrayed on television?a - Donna Reedb - Mrs. Bradyc - Roseanned - Sharon Osbourne
4 The Generation Gap Game 2. The scariest moment in all of film historywas ________________a - when the Blob chased Steve McQueenb - when the alien erupted out of Kane’sc - when Freddy refused to died - when Samara comes crawling out of thetelevision set
5 The Generation Gap Game Who was/is the captain on Star Trek?a - What’s Star Trekb - Captain Kirkc - Captain Picardd - Captain Archer
6 The Generation Gap Game When you were 20 years old, what wasthe quickest way to get a written message across the country?a - Pony Expressb - Federal Expressc -d - Instant Messaging
7 The Generation Gap Game A facilitator tells her class that the day will run thirty minutes beyond the scheduled completion time to allow her to impart some important information. Your response is:a - I’ll call my wife to hold dinnerb - I guess I can be late for my son’ssoccer gamec - Just me the hot pointsd - Y.H.G.T.B.K. (You got to be kidding)
8 The Generation Gap Game How would you complete this sentence?Computers are ______________a - the size of a refrigerator.b - a necessary evil.c - the best way to shop.d - my main link to the outside world.
9 The Generation Gap Game What does the term “network” mean?a - Networking is something that afisherman does.b - A network is a television stationc - The act of establishing a circle ofbusiness contacts.
10 The Generation Gap Game d - A work or home-based interface system which allows multiple users at different computers to link in order to share data, to compete in multi-player games, and share printers, scanners, digital devices, MP3 files and digital images. Did we mention play games?
11 The GenerationsIf you identified mostly with the “A” answers you are a TraditionalistMostly B – you are a Baby BoomerMostly C – you are in Generation XMostly D – you are in Generation Y
13 Traditionalists Like consistency and uniformity Are conformers Believe in logic, not magicAre disciplinedAre past oriented and history absorbedBelieve in law and orderHave conservative spending style
14 Baby Boomers Idealistic Competitive Questioners of Authority Tend to be optimisticLike teamworkTend to be self-centeredEager to put their own stamp on things
15 Generation X Self-reliant Resourceful Distrustful of institutions Highly adaptiveSkepticalDesire balanceEnjoy informalityAre technically savvy
16 Generation X Respect is expected Career not most important thing Career hop to build skillsWant immediate feedback
17 Generation Y Globally concerned Realistic Technological savvy Sociable DiverseDesire to achieveEnvironmentally conscious
18 Generation Z Will continue to be engaged in educational pursuits Vertically challengedSubject to bizarre food cravings and sugar rushesBorn with an extra digital chromosome
19 Learning Pedagogy – The art and science of helping children learn Andragogy – The art and science of helping adults learn
20 Andragogy The adult learner is someone who: has an independent self-concept and who can direct his or her own learning.has accumulated a reservoir of life experiences that is a rich source of learning.has learning needs closely related to changing social roles.
21 Andragogy is problem-centered and interested in immediate application of knowledge5. is motivated to learn by internal rather than external factors
22 Types of Adult Learning Self-Directed or Self-Paced – one learns through a series of structured experiences at one’s own paceInformational – traditional classroom learning utilizing predominantly lecturesTransformational – traditional classroom learning through participation, collaboration, exploration, critical reflection and feedbackInformal and Incidental- life experiences
23 Case Studies – Part I In groups, based on the different values and expectations of the first four generations,identify attributes in the teaching/learningprocess that need to exist in the classroom inorder for education to be successful. Alsoindicate which of the various adult learning typeswould be most effective for each generation.
24 Case Studies – Part II In groups, identify some ideas which you would incorporate in the classroom toinsure an effective educational experiencefor a class comprised of a mixture of BabyBoomers, X’ers’ and Y’ers.
25 The Future of Training “Rather than building a structure around the provider, the new (training) paradigm buildsa support system around the learner. It’s ashift in focus …. That’s sufficient to turn theentire learning and training fields upsidedown and to reset everything we’ve done inthe past to zero.” Jonathon Levy
26 Future Training Profile Personalized learning – customized environmentsTask specificFlowing feedbackIntegrated technology and media
27 Questions? Roger W. Liska, FAIC, CPC, FCIOB, PE Chair and Professor Department of Construction Science and Management124 Lee HallClemson, SCPhone –