Collision Detection Self Collision Interference detection Frame to frame Coherence Collision detection with Planes
Collision Considerations A surface self- colliding A surface and a sphere colliding
Conclusion Non-general Approaches Methods Constrained by Specifics of Cloth Satisfying Textile/Apparel and Computer Graphics Community Degrees of Accuracy Macroscopic v. Microscopic Cloth Behavior
Future Work Speed Aesthetics Unified Model to simulate cloth in all situations
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