Flash Player 11.5 released Download the Beta: The primary goal of this release is bug fixing. Below are some of the key features and benefits of Flash Player 11.5: Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers. Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds.
Adobe AIR 3.5 released The primary goals of this release are bug fixing, adding Jellybean support, and iOS app enhancements. Below are some of the key features and benefits of AIR 3.5: Debug stack trace in release builds of Flash Player — This feature enables developers to display stack trace info in release and debug builds. Packaging Multiple Binaries — This feature enables developers to include third party static libraries and frameworks and package these with ANE. Shared ByteArray support for ActionScript Workers — This feature enables developers to share memory between multiple workers. iOS 6 SDK support — Allows developers to create and publish apps targeting iOS 6. Download the Beta:
Adobe Flash Builder 4.7 beta2 Key features for Flash Builder 4.7 include: Support for Apache Flex SDK. New compiler support for ActionScript Projects Support for creating ActionScript Workers Support for iOS USB deployment, testing & debugging Support for iOS simulator Download the Beta:
Project “Monocle” Project “Monocle” is a new memory profiling tool from Adobe to profile ActionScript applications (Flash Player on the desktop) and mobile applications (that run on Adobe AIR). Monocle uses the Telemetry feature to help you profile your Flash content. Telemetry works inside the internals of the Flash runtime, beyond the ActionScript level, and sends data to Monocle. Monocle then parses the data and displays it clearly and concisely. https://prerelease.adobe.com/callout/?callid=59A4F95D908A4D2FB9F302729FD0D87F Prerelease:
Source Code Pro Font
The Citrus Engine is a professional-grade, scalable Flash game engine built for industry-quality games. It is built upon modern Flash programming practices, allowing you to focus on making your game awesome! It comes built-in with a "platformer" starter-kit, which you can use to easily make awesome 2D sidescrolling games.
Epic Game Ads is happy to announce WhipFlash, their new game funding and distribution partner! To celebrate this, Epic Game Ads and WhipFlash, in cooperation with PlayerScale and Adobe, are are pleased to present the first Epic Flash Game Contest. To participate, simply build a great multiplayer game with micro-transactions using Player.IO tools and submit it before the February 18th 2013 deadline. More information at:
Brackets Sprint 15 Build HTML Live Reload Tabs v. Spaces You’ve Got Status (bar)
Combobox Combines input and dropdown for easy and flexible data selection. Datagrid Renders data in a table with paging, sorting, and searching. Pillbox Easily manage selected items with color-coded text labels. Search Combines input and button for integrated search interaction. Spinner Provides convenient numeric input with increment and decrement buttons.
Maque 1.1 was recently released adding powerful new features such as Rule proxies, Incoming Request Capture Wizard, and Project Proxy. The update focuses on helping speed up the process of integrating Maque into existing projects. Get Maque for only $20 using the discount code: sdadug
ConfiGAP is an application designed to help you create the config.xml files used by PhoneGap Build. If you have ever used PhoneGap Build, you know that creating the config.xml file can be a chore. ConfiGAP is built to make it a bit easier. Version 1.1 will add support for iPhone5, Plugins, and Window Phone 8.