Presentation on theme: "R=1."— Presentation transcript:
Visit historical sites that no longer exit as your avatar today or dressed and role played as a character from the past Explore medieval Italy Visit someplace dangerous or undesired by you in RL Stand in a simulation of an avalanche while skiing Visit someplace that you could not now visit (something that could or does not exist) Travel inside a cell
Enter a replica of something that exists today? Visit any place, any time, with anyone Learn from experts Converse with experts in whatever you are studying Create something with others Make music with musicians from around the world who join together to plan, practice, and perform Learn language naturally Partner with children and adults from varied cultures, naturally speaking someone’s first language
Immersive Multimedia (e.g., visual, auditory) Communicative Individuals and collaborative groups are identified and interact to build communities of practice Reality and learning is constructed in social and simulated authentic contexts
No need to approach SL to appeal to a gaming generation No need to approach SL because youth want to be entertained You might approach SL as engaging, offering opportunities that you would not otherwise have. AND it is motivating, too
Teen grid (ages 13-17) Rules Adults after security check Rules for adults Transitions for young adults who turn 18 Main grid (ages 18+) Rules More than education sites What might be the issues?
ISTE video at Information about ISTE in SL at ber_Networking/ISTE_Second_Life.htm ber_Networking/ISTE_Second_Life.htm When in Second Life:
Educators experiences at 800A0E9&playnext=1&playnext_from=PL&index=2 800A0E9&playnext=1&playnext_from=PL&index=2 *San Francisco’s Exploratorium at *Dresden gallery at List of educator resources for SL at https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators AECT video on CAVE at Explore the possibilities at Education in Second Life at Virtual Harlem project at Lighthouse learning island has professional development for teachers in SL
Tour Jewel Renard in the Sistine Chapel Contact for this
Locations to visit San Francesco Assisi Arles - Vincent Van Gogh's Home Botanical Landscaping, Garden and Environmental Design Center Discovery Educator Network - Welcome to the DEN Dresden Gallery Gotham City Mexico ~Chichen Itza~Archeological Site Russian Red Square - Moscow Island Sistine Chapel Rembrandthuis
*Working with Teens Suffern Middle School See the video, although it is a little harsh about teachers and learning today, it has a positive stance, too. Ramapo’s fly to music and observe video *Peggy Sheehy talks about the impact of SL on her middle school students in this jumpy and poor visual video, but with good content Ray Bradbury Village experience Teens tackle real issues, UN leadership Teen Educators meeting at Cybrary City An interesting 2006 article by Henry Jenkins of MIT: Confronting the Challenges of Participatory Culture: Media Education for the 21 st Century Confronting the Challenges E807E1B0AE4E%7D/JENKINS_WHITE_PAPER.PDF E807E1B0AE4E%7D/JENKINS_WHITE_PAPER.PDF Teens in Second Life at
*Skoolaborate See the Jidaimatsuri project recreating a Kyoto festival. Pacific Rim group joins with others. Resources #Teen_Second_Life_Educational_Projects #Teen_Second_Life_Educational_Projects Wascana Island highlights two projects Edutopia article highlighting SL teen projects Cyprus Village learn English Global Kids science in SL project videos Model UN Youth violence, pregnancy, and other issues Science lab This is an early try at such a lab. Imagine a next generation that is more dynamic.
Cost Set up Undesired behavior in the Main Grid Linden governance Learning curve Time commitment Open source VR products for the future (e.g., Forterra’s OLIVE)
As time permits in the session During lunch Afterwards at: In learning sessions with Christine and Jess (contact for details)