Presentation on theme: "Using Technology to Integrate Leadership and Learning with Humor Peter M. Jonas Chair, Doctoral Studies Cardinal Stritch University 6801 N. Yates Road."— Presentation transcript:
Using Technology to Integrate Leadership and Learning with Humor Peter M. Jonas Chair, Doctoral Studies Cardinal Stritch University 6801 N. Yates Road Milwaukee, WI 53217 email@example.com Copyright [Peter M. Jonas] . This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author.
Remembering Speeches After 10 min. 10% will be drifting off After 15 min. 10% more will be taking mental vacations After 20 min. another 25% will be dreaming of sexual fantasies So, I have no apologies for the pleasure I am about to give 25% of you. (I expect a standing ovation at the end.)
Leadership is one of the most examined and least understood phenomena in the world. James MacGregor Burns (1978)
Memory OUT SIGHT HEAR TOUCH SMELL TASTE SENSORY REGISTER OUT Immediate Memory Working Memory Long Term Storag e Cognitive Belief System OUT
Things We Can Learn From A Dog About Leadership (connect new ideas to what we know) 1.Never pass up the opportunity to go for a joy ride. 2.Allow the experience of fresh air and the wind in your face to be pure ecstasy. 3.When loved ones come home, always run to greet them. 4.When it’s in your best interest, always practice obedience. 5.Let others know when they’ve invaded your territory. 6.Take naps and always stretch before rising. 7.Run, romp, and play daily. 8.Eat with gusto and enthusiasm. 9.Be loyal. 10.If what you want lies buried, dig until you find it.
Humor is a verbal or nonverbal activity eliciting a positive cognitive or affective response from listeners and must be connected to context in order to be truly funny. The definition includes puns, jokes, stories, anecdotes, physical actions etc. (Meyer, 1990)
Four Purposes of Humor 1. Contrasting incongruent ideas 2. Providing a feeling of superiority over others 3. Releasing strain and tension 4. Coping with an ambiguous audience or environment
Oxymorons 10. Terribly pleased 9. Peace force 8. Clearly misunderstood 7. Petty ugly 6. Religious tolerance 5. Passive aggressive 4. Rap music 3. Working vacation 2. Military intelligence 1. Microsoft Works
Seven ways to use humor to Enhance Leadership Skills, Knowledge, and Action 1. Humor and Communication 2. Humor and Emotional Intelligence 3. Humor and the Organizational Environment 4. Humor and Team work, socialization, and/or relationships 5. Humor and Change 6. Humor and Stress or Anxiety 7. Humor and Psychology
Steps In The Story Structure Process STEP ONE - Set the scene in step one; create the context for the story STEP TWO - Introduce the characters, use visual descriptions, and relationships. STEP THREE - Begin the journey-- What is the task, the goal, the journey? STEP FOUR - Encounter the obstacle--Something must happen. STEP FIVE - Overcome the obstacle: What did you have to do to overcome? STEP SIX - Resolve the story: Tie up any loose ends. STEP SEVEN - Make the point with "Phrase That Pays." STEP EIGHT - Ask the question: "Has that ever happened to you?"
If you dig yourself into a hole, than the least you can do is stop digging for a minute.
You can always count on people to do the right thing after trying everything else.
Ten Principles for Humor in the Classroom 1.Encourage laughing to build feeling of unity. 2.Humorous examples help students comprehend and retain material. 3.Humor should be appropriate to the situation. 4.Use humor in anxiety producing situations. 5.The target of humor should be something or someone other than students.
6.Use self-disparaging humor carefully. 7.Caution should be used to not perpetuate sexist notions. 8.Use topic-related humor. 9.Use humor that adds to the content of education and contributes to the point. 10.Use humor connected to story telling. Ten Principles for Humor in the Classroom
Ten Laws of Humor by Jonas 1.Develop a database of jokes, stories, saying etc Store electronically. 2.You do not have to re-invent the wheel. Search the internet. 3.Always look for connections with your material. 4.As you complete a lesson plan, or leadership activity, be sure to plan out the jokes, stories, or humor. 5.Collect overheads, multimedia, clipart, etc. and be sure to label them or categorize them. Put them on flash drive.
Ten Laws of Humor by Jonas 6.Keep track of the reactions you get with various jokes, stories, and activities. Use your PDA. 7.Look at reality for some of the funniest things to discuss and use. Technology is great source. 8.Do not be afraid to encourage students and others to develop a sense of humor in class or at work. 9.Just do it. Don’t be afraid to make mistakes. 10.Be sure that you have tenure, or job security, before you try any of the suggestions.
Question: 1. How do you put a giraffe into a refrigerator?
Answer: Open the refrigerator and put in the giraffe, and close the door. This question tests whether you tend to do simple things in an overly complicated way.
Question: 2. How do you put an elephant into a refrigerator?
Answer: Did you say, “open the refrigerator, put in the elephant, and close the refrigerator?” Correct answer: Open the refrigerator, take out the giraffe, put in the elephant and close the door. --This tests your ability to think through the repercussions of your previous actions
Question: 3. The Lion King is hosting an animal conference. All the animals attend except one. Which animal does not attend?
Answer: The elephant is in the refrigerator. You just put him there. This tests your memory.
Question: 4. There is a river you must cross but it is inhabited by crocodiles. How do you manage it?
Answer: You swim across. All the crocodiles are attending the animal meeting. --This tests whether you learn quickly from you mistakes.