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OPOLES (Objective & Positional Oriented Laser Engagement System)

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Presentation on theme: "OPOLES (Objective & Positional Oriented Laser Engagement System)"— Presentation transcript:

1 OPOLES (Objective & Positional Oriented Laser Engagement System)

2 Objective  To create a highly modular base laser tag system. A feature rich system Expands on the functionality of the current systems

3 Systems Diagram CPU Memory RF Link GPS Optical Transmitter Optical Receiver Primary User I/O Expandable User I/O (Optional)‏

4 GPS  Global Positioning System  Standalone chip that streams the chips location.  To Be used for: Projectile Calculations ○ Ballistics ○ Blast Damage Player Tracking Interactive Game Play Features: ○ Positional Respawn ○ Capture/Reach Location ○ Hunt Player (Radar-ish)

5 GPS Block Main board DSP/Micro GPS Chip Antenna

6 RF Link  Radio Frequency Communication.  To Be Used For: Upload Game Rules Real Time Scoring Player Tracking ○ For display to observers ○ For Game Play Options (hunt player, captured flag location, ect.)

7 RF Block Main board DSP/Micro Transceiver Antenna

8 Optical Transmitter  Transmit point to point line of sight data.  Used For: Shooting target Transferring upgrades (health, ammo)‏ Other optical communications ○ Set game options in Compatibility modes.

9 Optical Receiver  Receive Optically transmitted signals.  Used For: Receiving shots from enemies. Receiving point to point upgrades (health, ammo, ect.)‏ Other optical communications ○ Set game options in Compatibility modes.

10 Optical Block Receivers (40KHz and 56KHz) Main Board Optical Transmitter (40KHz and 56KHz)

11 Memory  Provide storage for: Software ○ Compatibility modes Miles, Fragtag, WOW, LTTO ○ Game types Capture the Location Free For All Player Hunting ect. Game Data Player Data

12 Primary I/O  Display (LCD/OLED/ect)‏  Trigger  Force Feedback  Controls (Keypad/Buttons)‏ Used for navigating software features.  Team color selecting LEDs Tell a player which sensors are active Tell players which team a player is aligned. Other game specific options

13 Secondary I/O  Future Upgrades Ammo, Health, Engineering Boxes Secondary weapons (Pistols, grenade programing)‏ ect.

14 Budget ComponentEstimated Low Price Estimated High Price Likely Range Microprocessor/ Microcontroller/ FPGA $0.58 (8bit Pic) $150 (High speed Z80) $3-$20 DSP/Micro for GPS $3$300$3-$20 GPS Chip$30$60$30-$60 RF Link Transceiver $10$40$10-$40 Optical$100$300$40-$100 DSP/Micro for RF Link $10$50$10-$30 Power/connectors/ casing/misc. $30$200$45-$150

15 Safety  Low voltage/ Low current system will be fairly harmless to users.  Low power IR light is harmless.  You can’t prove that RF signals are harmful so HAH!  Common sense.

16 Schedule

17 Risks  Unable to get parts.  Price of adding feature is too expensive.  Complexity of feature is too hard to implement in a semester time frame.  Scheduling issues.

18 Contingency  Modular system eliminates need some compatibility issues since we will have a communication protocol for between components.  Modular system we can drop a module without having to completely redesign our system.  If a system can’t be implemented to complexity we can remove that module for the time being.  SVN software/ /weekly meetings.

19 Who and What  John: Main board Communications  TJ: RF link GPS  Jen-Yuan: Power supply Circuit Modeling  Richard: Coding Documentation

20 Questions ??


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