Training Seminar z“What makes a good tutor?” yQualities zRole Play yTutor, student and observer zTwo Modules yComputer Programming yArchitecture
Qualities zPatient zApproachable/Friendly zTutor helps student to solve the problem
Example Role Play Student: Student:Yesterday you missed the lab ‘cos you have a job. But if you’re not signed in for the lab, you could get in trouble with the college and with your parents. Luckily, you see the lab tutor in the corridor and approach him to get him to sign you in. Tutor: Tutor: A student, missed a lab and wants to talk to you about it. Observer: Observer: Ideally the tutor needs to be patient but firm. Also the emphasis should be on explaining the importance of the labs rather than the impossibility of signing him in.
Two Modules zComputer Programming (CA165) yTwo 2-hour lab sessions per week zComputer Architecture (CA103) yOne 2-hour lab session per week
Purpose of Feedback Form to take positive action if particular student seems to be having trouble. to update the lectures based on possible problems in the lab. to help improve the labs for next year. to help identify lab tutors for next year.
Evaluation of the System zStudent Perspective yMonica Ward zTutor Perspective yDave Donnellan
Results zVery positive reaction to the system: yTutors x“I enjoyed getting to know more people.” x“It gave me a better understanding of last year’s work.” yStudents x“I liked the friendly relaxed environment” x“Help is at hand when you need it.”
Good Experience zRevision y“Getting to go over the first year course has really improved my knowledge of Java.” zHelping Tutees y“satisfaction of helping students understand” zMoney y“Not having to get a part time job.”
Conclusion zLab Tutor System: Positive Experience yStudents get extra tuition. yTutors get enjoyable work and get to revise. yStaff can more easily tune in to how students are coping with the course.