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N KNOCK OUT BUNKERS Battle Drill 5, p. 4-18 NOT DRAWN TO SCALE OBJECTIVE This is a MOVEMENT TO CONTACT (MTC) that develops into a KNOCK OUT BUNKERS (KOB)

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Presentation on theme: "N KNOCK OUT BUNKERS Battle Drill 5, p. 4-18 NOT DRAWN TO SCALE OBJECTIVE This is a MOVEMENT TO CONTACT (MTC) that develops into a KNOCK OUT BUNKERS (KOB)"— Presentation transcript:

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2 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE This is a MOVEMENT TO CONTACT (MTC) that develops into a KNOCK OUT BUNKERS (KOB) battle drill. During the MTC the SL determines (METT-TC) that his/her squad can suppress the enemy with one (1) fire team (SUPPORT). He/she also determines that the fire team (ASSAULT) not in contact can maneuver and flank to the right in order to attack and knock out the bunker. The SL directs or leads the assault team into position to assault and KOB.

3 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE REQUIRED ACTIONS 1. The squad initiates contact (if not engaged first by the enemy). 2. The SL determines if the squad/team can maneuver (METT-TC). 3. The PL determines which bunker is to be assaulted first and directs one squad (not in contact) to knock it out. 4. The SL repositions the squad or fire team to isolate the bunker as well as to continue suppressive fires. 5. The assaulting team, with the SL move along the covered and concealed route and take action to knock out the bunker. NOTE: This is a technique and is METT-TC dependent. Guidance and direction from higher MUST also be considered during execution.

4 N KNOCK OUT BUNKERS Battle Drill 5, p AA SECURITY LD LD LD TL G R AR TL AR R G SL NOT DRAWN TO SCALE OBJECTIVE RALLY POINT

5 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TL G R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy - Squad Column Formation - Traveling Overwatch Mvt. Technique

6 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy Suppress w/ one Fire team? YES Can we maneuver and flank? YES

7 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR RALLY POINT TL AR RG SL 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack

8 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR RALLY POINT TL AR RG SL 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack

9 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR RG SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack

10 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack NOTE: Battle handover is key. The signal(s) for SHIFT FIRE and LIFT/ CEASE fire are critical in order to maintain the initiative and element of surprise.

11 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack NOTE: Battle handover is key. The signal(s) for SHIFT FIRE and LIFT/ CEASE fire are critical in order to maintain the initiative and element of surprise. SL positions him/herself where he/she can best control his/her teams.

12 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack SL positions him/herself where he/she can best control his/her teams.

13 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR R G SL RALLY POINT 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack SL positions him/herself where he/she can best control his/her teams. Person w/ the grenade cooks it off for 2 sec. MAX and shouts FRAG OUT – while throwing it into the bunker or laying it near the front hole (aperture) of the bunker. Once the grenade explodes, The person covering the bunker exit enters the bunker, firing short bursts, to destroy the enemy.

14 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR TL AR RALLY POINT R G SL 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack SL INSPECTS the bunker to ensure that it has been destroyed.

15 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE TLG R AR LOA RALLY POINT SL TL AR R G 1. Seek Cover and Return Fire 2. Locate the Enemy 3. Suppress the Enemy 4. Attack Once the assaulting team has seized the enemy position, the SL establishes local security. What occurs next is METT-TC dependent. At the conclusion of the assault, the squad is most vulnerable. The SL signals for the supporting team to move up into designated positions. The SL calls for SPECIALTY TEAMS (EPW, AID & LITER, AND DEMO) as required.

16 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE RALLY POINT TL G R AR TL AR R G SL 1. Consolidate and reorganize -ACE -SALUTE -SITREP 2. Report to higher Once the assaulting team has seized the enemy position, the SL establishes local security. What occurs next is METT-TC dependent. At the conclusion of the assault, the squad is most vulnerable. The SL signals for the supporting team to move up into designated positions. The SL calls for SPECIALTY TEAMS (EPW, AID & LITER, AND DEMO) as required.

17 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE ORP SECURITY RALLY POINT TL AR R G SL TL G R AR Execute withdrawal plan -Fire in the hole 1 (Aslt Team leaves) -Fire in the hole 2 (Spt Team and others leave) -Fire in the hole 3 (Demo Team leaves)

18 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE ORP SECURITY RALLY POINT 1. Consolidate and reorganize -ACE -SALUTE -SITREP 2. Report to higher If the squad has to quickly move off of the enemy position (METT-TC) and/or as directed, then consolidation and reorganization will occur at the established ORP.

19 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE This is a MOVEMENT TO CONTACT (MTC) that develops into a KNOCK OUT BUNKERS (KOB) battle drill. During the MTC the SL determines (METT-TC) that his/her squad can suppress the enemy with one (1) fire team (SUPPORT). He/she also determines that the fire team (ASSAULT) not in contact can maneuver and flank to the right in order to attack and knock out the bunker. The SL directs or leads the assault team into position to assault and KOB.

20 N KNOCK OUT BUNKERS Battle Drill 5, p NOT DRAWN TO SCALE OBJECTIVE REQUIRED ACTIONS 1. The squad initiates contact (if not engaged first by the enemy). 2. The SL determines if the squad/team can maneuver (METT-TC). 3. The PL determines which bunker is to be assaulted first and directs one squad (not in contact) to knock it out. 4. The SL repositions the squad or fire team to isolate the bunker as well as to continue suppressive fires. 5. The assaulting team, with the SL move along the covered and concealed route and take action to knock out the bunker. NOTE: This is a technique and is METT-TC dependent. Guidance and direction from higher MUST also be considered during execution.


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