2 Offensive LineRT/LT will be our most athletic lineman. Must be able to run, block in space, and set the edge on outside runsRG/LG will be our biggest and most physical lineman. Must be able to get push up to second level and short pull.C will be our smartest and most fundamentally sound lineman. He must know everyone’s job.
3 BacksH will be our most athletic B or our best receiving TE. Must be able to catch the football, set the edge on outside runs, and lead block on misdirection.B must be able to lead block and run the veer.A must be able to see the hole and hit the hole. Also needs to run veer from the gun.
4 Tight Ends and Wide Receivers TE is pretty much a sixth offensive lineman. Must be able to down block, block in space, and set the edge on outside runs. Will be asked to run intermediate routes.WR have to block in the run game. If we can’t run the ball, passing becomes extremely difficult.
5 QuarterbackQB will be the player who has best combination of athleticism, speed, and throwing ability. QB needs to know what all 11 players are doing on every play. QB also needs to be able to effectively relay information from the sidelines to the players on the field.
6 Run GameVeer: 3 players have the opportunity to get the football on any given play.Iso: straight forward smash mouth football play.Hump: our counter to veer.Izzy: our version of inside zone and our complement to Iso.Cut: our complement/misdirection to Izzy.
7 Blocking Calls/Schemes O-line:“Dallas” double team between guard and tackle.“Denver” double team between center and guard.We have two different types of “Dallas” and “Denver”: hard and softHard is our typical “track meet” double trying to get vertical push as fast as we can.Soft is our post and pull double team. The covered lineman posts the DL and the uncovered pulls to over take. This is more of horizontal double team.Hard doubles will be used playside on Veer, Iso, and Hump. Soft doubles will be used playside on Izzy and Cut, and backside on all runs.“Bama” means block down on the first man inside of you.“Fan” means block out on the first man outside of you.
8 Veer Right vs. 30 Front LG, C, RG all Denver. Playside Tackle veer steps to backside LB.Backside Tackle veer steps playside safety.TE best release up to playside safety.
10 Veer Right vs. 40 Front TE best release to first man outside RG/RT hard dallasLG/C soft denverLT veer steps
11 Veer Left vs. 40 Front LT veer steps LG/C hard denver RG/RT soft dallasTE best release
12 Veer Adjustments -Veer Left Playside Backer comes to the line pre-snap.LT will down block the backer. NO penetration!!!B
13 Veer Adjustments -Veer Left C: Sees himself and both guards are covered.He yells BAMA Right BAMA Right.We always BAMA away from the play call.BB
14 Veer Adjustments -Veer Left LT- J stepWe will call J Step when a T has been pinching or playing heavy in B gap.J Step means we outside release looking for inside backer.
15 Iso vs. 30 Front -the backer in red is the iso backer RT: Take T where he wants to go. Ideally we FAN.LG,C,RG: Denver NLT: Veer StepsTE: FAN
16 Iso Lt vs. 30 Front -the backer in red is the iso backer LT: Take T where he wants to go. Ideally we FAN.LG,C,RG: Denver NRT: Veer StepsTE: Best Release
17 Iso Rt vs. 40 Front RG, RT, TE: All FAN LG/C: Hard Denver LT: Veer Steps
18 Iso Lt vs. 40 Front RG/RT: Soft Dallas LG/C: Hard Denver LT: FAN TE: Best Release
19 Iso Adjustments -Iso Right Iso backer walks up to the line. O line if you can see his feet he is on the line.This will be a BAMA call for the line. If you can still DOUBLE, then DOUBLE.Now the playside DE is getting iso-ed, and the play will hit of the LT’s outside hip.BB
20 Iso Adjustments -Iso Rt. Iso backer walks up into the hole. Playside guard is cover on both sides.BAMA Left BAMA Left should be called. As always if you can still double,then double.Now playside outsideis the iso backer.B
21 Hump Rt v. 30 Front TE: FAN RT: Influence Block RG/C: Hard Denver LG: Skip/Long PullLT: Veer steps looking toseal off cutback
22 Hump Lt v. 30 Front TE: Best Release RT: Veer steps seal inside for cutbackRG: Skip/Long PullLG/C: Hard DenverLT: Influence Block
23 Hump Rt v. 40 Front TE: FAN RT: FAN RG: FAN C: DOWN LG: Skip/Long pull LT: Veer steps seal insidefor cutback
24 Hump Lt. v. 40 Front LT: FAN LG/C: Hard Denver RG: Skip/Long Pull RT: Cut/Quick reachB gap playerTE: Best Release seal offinside for cutback
25 Hump Adjustments B C,RG,RT,TE: all BAMA away fromthe playPlayside Guard: both gaps are covered BAMA call.BAMA tells the pulling guard that his pull will be longer.LG: Skip/Long pullLT: Veer steps sealinside for cutbackB
26 Stretch Rt. v. 30 Front LT: Veer Steps C: Influence Block TE: Influence BlockLG: Long Pull lookingfor first open hole,you are the cutbackblockRT: Influence BlockRG: Uncovered Long Pulllooking for first openhole
27 Stretch Rt. v. 30 Front TE: Influence Block RT/RG: Soft Dallas C/LG: Soft DenverLT: Veer Steps
28 Stretch Lt. v. 30 Front LT/LG: Soft Dallas RT: Veer Steps, must get a piece of LBTE: Best ReleaseC/RG: Soft Denver
29 Stretch Rt v. 40 Front C/LG: Soft Denver TE: Down or Influence depends on where DE isLT: Veer StepsRT/RG: Soft Dallas
30 Stretch Lt. v. 40 Front RG/RT: Soft Dallas LT: Influence Block -either reach him orrun him to the sidelineTE: Best ReleaseLG/C: Soft Denver
31 Pass Protection Right Formation -Center declares the right MLB as the MIKECovered you are BOB-big on bigUncovered you help to theMIKE callFSSSBBCBBCTNTZCRGRTLTLGTEXLG/RG: both help theCenter with their eyesOn their LBA/B: Step up andwork inside out.If OLB comes he isyours.ABQB
32 Pass Protection Right Formation -Center declares the right MLB as the MIKECovered you are BOB-big on bigUncovered you help to theMIKE callFSSSBBCBENTECZCRGRTLTLGTEXB: Steps up thenout. He isresponsible forOLB.A: Steps up, if ILBcomes he’s yoursABQBLG/C: double the Nw/ eyes on the MIKE