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By: Casey Dillon  Video game technology combined with fitness  Mimics and develops skills and motions of real sports.  Provides substantial exercise.

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Presentation on theme: "By: Casey Dillon  Video game technology combined with fitness  Mimics and develops skills and motions of real sports.  Provides substantial exercise."— Presentation transcript:

1

2 By: Casey Dillon

3  Video game technology combined with fitness  Mimics and develops skills and motions of real sports.  Provides substantial exercise

4  Nothing appeals to today's kids more than technology  Increase the appeal of physical activity  Makes classroom more entertaining  Gets kids moving!!!

5  Video Projector  Nintendo Wii  Wii Fit Game  Microsoft Excel  Microsoft PowerPoint

6  Projector will allow entire class to participate simultaneously.  Only one projector needed per class  Best Option: BenQ MX613ST  Price: $650  More Info: %20MX613ST_classroom_projector_revie w.htm %20MX613ST_classroom_projector_revie w.htm

7  Quantity: 1  Price: $150  More info:

8  Quantity: 1wii fit board per student  Price: each  More info: now/http://www.wiifit.com/buy- now/

9  Microsoft excel will be used to chart students progress.  Will keep class organized, can keep track of high scores, etc.  Already available in Microsoft Office

10  PowerPoints can be presented to class using video projector.  Already available in Microsoft Office  PowerPoint will provide instruction and demonstration on how to use Wii equipment properly.

11  Technology is everywhere. The sooner it is brought into physical education the better  Equipment is affordable  Kids will love it!


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