Presentation on theme: "A Frontier Scenario Travel Game. Instructions The very first thing students are to do is form into families of 4. A family of 5 may be created if an odd."— Presentation transcript:
A Frontier Scenario Travel Game
Instructions The very first thing students are to do is form into families of 4. A family of 5 may be created if an odd number of students exists. There must be one boy in each group. Students will decide upon roles of the family. One will be the father, one the mother, and the others will be the children. The father has the job of leading the group and will be doing most of the dice rolling. The mother is to play a supportive role to her husband and make sure the group is staying on task. The children have the chore of keeping track of supplies along the journey west and adjust their numbers after each scenario. The father will pick a job from a hat. Each job will require you to take certain supplies with you. These items will either help the family on the journey or help them once you arrive to Oregon, if they make it. Doctor: doctor’s bag, feather bed, and bedding Blacksmith: blacksmith tools, anvil, bellows for fire, and grinding stone Farmer: 50lb bag of seeds, hoe, and ox yoke repair kit
Instructions Continued Rules for Packing Your Wagon: Look at the Oregon Trail Supply List and begin filling your wagon with items. Record the items your profession requires first and then add to your personal supply chart until you have a total of 1,000 lbs. in your wagon. You will use this supply chart you create throughout the journey in each scenario. You will continuously have to deduct food from your chart and other items as they are used or lost.
Instructions Continued Scenario Rules: At the outset of each scenario (fortnight) each team will need to calculate and subtract their food usage. If not hunting: Subtract 50 lbs. of food If hunting: Subtract 25 lbs of food Subtract 1 keg of gun powder ‘ Subtract 1 case of bullets *Once hunting supplies run out subtract 50lbs. of food for the remainder of the fortnights. Any time a wagon cannot fulfill the allotted food requirements, they will lose one family member from the wagon. The loss of family members will increase workload and food consumption of living members, so food scenario food amounts will not change, despite deaths. If all family members die along the way, the journey is over and the group has lost the game.
April 19, 1841-Fortnight #1 You have just arrived at the Platte River in Nebraska. The water is 5 ft. deep at your location. You must decide if you are going to Ford the River, Float the River, or Pay a fee for a ferry. (Roll 5-6) You were able to afford the ferry and crossed unharmed and wagon in tact. You lost no supplies. (Roll 3-4) You decided to caulk your wagon and float across. You made it across but your children were scared by the rushing waters hitting your wagon. In their panic some items fell overboard so you lost 20lbs of supplies. (Roll 1-2) You tried to ford the river against the better advice from your wagon train. The river was too deep in this location and you ended up tipping your wagon. Supplies floated down the river but you and your family members rushed to gather as much as you could. You ended up losing 100lbs of supplies despite your best efforts to save everything.
May 6, 1841-Fortnight #2 Travelling on the trail is tough on you and extremely tough on your wagon. There are some trails laid out but no leveled out roads. Although your conestoga wagon is tough things do break. As you are passing Chimney Rock, a wonderful natural wonder created to look like a chimney, the terrain became more rugged all of a sudden. Your yoke breaks and your oxen have run away scared. You need to find your oxen quick and get the yoke repaired so you can continue on your journey before winter starts. If you brought the ox yoke repair kit then you repair the yoke quickly without much delay. Luckily your oxen didn’t stray too far and are able to continue on without any penalties. If you brought the tool assortment or the blacksmith tools you are able to fashion a suitable replacement for your yoke utilizing a random assortment of materials. You find your oxen grazing in a small patch of open grass closer to your wagon than you thought. You lost a week on your trip, which cost you 30lbs of food or 20lbs of food if you brought supplies to hunt. If you didn’t bring the ox yoke repair kit, tool assortment, or blacksmith tools then you must wait for someone to come to your aid. It takes a fortnight before you find your oxen and someone stumbles upon your location. They assist you but you have to trade 20 BWUs of supplies and lose 50lbs of food or 25lbs if you brought supplies to hunt.
May 20, 1841-Fortnight #3 You have arrived at Fort Leramie, one of the many places to resupply along the Oregon Trail! Supplies shouldn’t be too low you realize you forgot some key supplies and you recently made some money trading with Native Americans. This is your chance to get those essential supplies to make sure you finish your journey. Roll the dice and times that number by 20, that is how many pounds of supplies you get to add to your wagon. UH-OH! If you roll a 2 or 4, your wagon was raided while it was parked outside, you must remove 100 pounds of supplies from your wagon!
June 3, 1841-Fortnight #4 While setting up camp for an overnight stay in the eastern part of the Nebraska Territory you are hit by a tornado. Your wagon family suffers losses during the storm, but some of you were smart enough to prepare for such a tragedy. If you packed: ALL OF THESE ITEMS : weaving loom to repair the canopy, a pick axe to dig out of the rubble, blacksmith tools to repair the yoke, a doctor’s bag to help with injuries, a 6in bar of soap to wash off the dirt, and children’s toys to occupy to children through this tough time YOU LOSE NOTHING, GREAT PLANNING! THREE OF THESE ITEMS: weaving loom, pick axe, blacksmith tools, doctor’s bag, 6in bar of soap, or children’s toys LOSE 5 pounds TIMES THE NUMBER ON A ROLL OF A DIE. TWO OF THESE ITEMS: weaving loom, pick axe, blacksmith tools, doctor’s bag, 6in bar of soap, or children’s toys -----LOSE 10 pounds TIMES THE NUMBER ON A ROLL OF A DIE ONE OF THESE ITEMS: weaving loom, pick axe, blacksmith tools, doctor’s bag, 6in bar of soap, or children’s toys -----LOSE 20 pounds TIME THE NUMBER ON A ROLL OF A DIE NONE OF THESE ITEMS YOU LOSE 150 pounds OF SUPPLIES
June 17, 1841-Fortnight #5 You are taking a break to rest your animals while trekking through the Great Plains. Since you have some time on your hands you take the opportunity to replenish some of your food supplies and decide to go hunting and/or gathering. You’ve heard stories of great herds of large animals and wild berries and edible roots are located in this area. Men, grab your gun, some bullets, and gunpowder if you packed them and go get some food for your family. Women, you are off to gather some berries and roots. Hunting (Father rolls the dice): (Roll 5-6) You were able to shoot one of the great buffalo that you have heard about. This large animal has lots of useful meat, fat, and a large hide. Even though the buffalo weighs as much as your wagon you are only able to carry the hide weighing 50lbs and 150lbs of food and 50lbs of food for every male child in your family. (Ex. Father and 2 boys = 250lbs of food) (Roll 3-4) You were able to shoot some large rabbits and a prairie dog. Although it isn’t much, it is better than nothing. You are able to bring back 50lbs of food for your family and some nice pelts weighing 25 lbs. (Roll 1-2) You aren’t the skilled marksman you thought you were. Practice makes perfect, and you probably should have done some of that before you left on this journey. You had several chances at shooting an animal, because they are plentiful in this region but you missed every single one of them. You brought back 0lbs of food.
*If you brought 4 animal traps with you add 50lbs of food to your inventory and 10 lbs. of animal pelts. You were able to successfully trap some rabbits and other small game while you and your family were out hunting and gathering. Gathering (Mother rolls the dice): (Roll 5-6) Way to go mom! All the studying you did on plants of this region paid off. You were able to gather 25lbs of food and 10lbs of food for every female child in your family. (Ex. Mother and 2 girls = 45lbs of food) (Roll 3-4) Berries are easy, but roots aren’t your strong suit. You were able to gather some berries that amounted to 10lbs and 5lbs for each female child you have in your family. (Roll 1-2) You gathered a lot of wild berries and roots, but none of them were edible. They give your family bad stomach pains and discomfort for a fortnight. You can’t go on until the pain stops. If you have a first aid kit or doctor’s bag you are able to heal yourself quickly may continue on without taking the food penalty. If you don’t have either of those supplies subtract 50lbs of food from your supplies and one child member of your family.
July 1, 1841-Fortnight #6 Your journey has been moving along, but now a sickness is afflicting one of your family members. Possibly it is a stomach virus and may not be anything that a few days rest won’t fix, but there is a lingering fear that it may be more. Mother has been feeling tired more and more lately. She doesn’t seem to be able to keep up with all of the cooking and duties that she normally has no problems managing. Your suspicions are confirmed, when her water breaks and mother begins her very painful child labor. If you brought two items from the Dr’s bag, the first aid kit, and the baby cradle- Congratulations you came prepared-Subtract no supplies! If brought only one of the 3 needed items-subtract 15 lbs of your goods, which will be needed to trade and get the needed supplies. If you brought none of the none of the needed supplies subtract 30 lbs of supplies which will be needed in trade to get the supplies you need. **** With the new addition to your family and the extra work to care for a newborn, please add and additional 5 lbs. of food usage to each scenario from here on out.
You have encountered members of a Native American tribe, known as the Sioux Indians, on your journey west. The Natives in this region could be very helpful or a hindrance to the success of your trip. You’ve heard stories of both. As one of them approaches you on horseback you feel nervous about the encounter. Gun in hand you are expecting the worst but hoping for the best. You tell your family to get inside the wagon and take cover. (Roll 5-6) The members of the Sioux Indian tribe were very friendly and helpful. Members of this tribe often aided settlers on their journey west. They tell you that you were off the original trail and how to get back to Independence Rock, a large granite rock sticking out of the ground that rises 130ft. high.. This saves you a fortnight in added travel on your journey giving you an extra 50lbs of food. July 15-Fortnight #7
(Roll 3-4) The members of the Sioux Indian tribe offer to help you, but not without gaining something in return. You are required to give the tribe 30 pounds worth of supplies, your choice, or face the same consequences of those who rolled a 1-2. If you give them the supplies the tribe thanks you for your generosity and safely guides you through the land of a neighboring hostile tribe. You are grateful for their help because without it you probably wouldn’t have made it through that territory alive. (Roll 1-2) You have encountered a hostile rogue group of Sioux Indians. The leader approaches you and tells you to give him your wagon. You tell him that it is all you have and he isn’t going to get it without a fight. You aim your rifle at the aggressor on horseback and tell him to leave. The native man signals with his hand and four other natives come riding toward your wagon. You run behind your wagon and begin exchanging gunfire. Bullets fly back and forth. You make a lucky shot and take down the man who first rode up to you. As he goes down the others ride off into the distance. You hear a shriek coming from inside your wagon. One of your children has been shot during the fight. If you have the first aid kit or doctor’s bag you are able to quickly provide aid to your child. You will need to deduct an extra 25lbs of food for his recovery. If you don’t have the first aid kit or doctor’s bag you are unable to provide the aid your child needs quickly. You will need to deduct an extra 50lbs of food in order to nurse your child back to health.
July 29, 1841-Fortnight #8 You have reached a pass along the trail that you researched in a guidebook called, The Emigrants Guide to Oregon and California, written by Lansford Hasting. In this book it says Hastings Cutoff will cut your travel by 400 miles. You have a choice to make. You can either take the pass or go the route the rest of the wagon train is taking. (Roll 5-6) You were smart enough to not take the pass. You don’t lose anything and you are making great time on your journey to Oregon. Great decision making. (Roll 3-4) You take the pass but the rough terrain causes you to break a wagon axel. The father has to go back down the mountain to find help. This takes a fortnight costing you 25lbs of food (even if you hunt) and he has to trade 50 pounds of supplies in order to get the help needed from a Native American tribe. Good thing father told you to ration out the food while he was gone. This could mean the survival of your family for the next two fortnights.
(Roll 1-2) You take the pass and get lost. The guidebook was wrong and it adds 100 miles to your journey. Your wagon breaks an axel and you must stop for the night in order to make your repairs. A snowstorm sneaks in over night and you are trapped in 12-foot snowdrifts. Your family is trapped for 4 fortnights. You ration out your supplies but require 150lbs. of food as you slowly navigate through the pass when weather allows. If you have enough food, you’re lucky to make it out. If you don’t, the Sierra Nevada mountains will tear your family apart.
August 14, 1841-Fortnight #9 While crossing the Rocky Mountain you run into a snow storm at the higher altitudes. Nothing like experiencing the last snows of winter. Who would have planned for that? Hopefully, you did…… If you packed: ALL OF THESE ITEMS: snow shoes to help with traversing the deep snow, a box of wood to set up a quick fire for heat, a Bible because morale is low and your wagon family needs hope, a rug so that your wagon family can sit on something dry and warm, and 15yards of material to make extra coats and blankets…… AWESOME FORESIGHT!!! YOU LOSE NOTHING!!!! THREE OF THESE ITEMS: snow shoes, a box of wood, a Bible, a rug, or 15 yards of material …….LOSE 5 pounds TIMES THE NUMBER ON A ROLL OF A DIE. TWO OF THESE ITEMS: snow shoes, a box of wood, a Bible, a rug, or 15 yards of material …….LOSE 10 pounds TIMES THE NUMBER ON A ROLL OF A DIE. ONE OF THESE ITEMS: snow shoes, a box of wood, a Bible, a rug, or 15 yards of material …….LOSE 20 pounds TIMES THE NUMBER ON A ROLL OF A DIE. NONE OF THESE ITEMS: LOSE 150 pounds OF SUPPLIES.
August 28, 1841-Fortnight #10 Spring snow melts off of the Rocky Mountains causing the Snake River to flood making your crossing more difficult, luckily….some of your are prepared! If you packed: ALL OF THESE ITEMS: 100ft of rope that allows you to reach the other side of the river so that you can pull the others across, 5 candles for warmth and waterproofing the wagon, extra boots to change into after crossing the river, axle grease to keep the wagon’s axles from rusting, family heirlooms for the children to look through as they dry off, and a clothing chest to keep your clothes dry while crossing….YOU LOSE NOTHING! THREE OF THESE ITEMS: 100ft of rope, 5 candles, extra boots, axle grease, family heirlooms, and a clothing chest…. LOSE 5 pounds TIMES THE NUMBER ON A ROLL OF A DIE. TWO OF THESE ITEMS: 100ft of rope, 5 candles, extra boots, axle grease, family heirlooms, and a clothing chest…. LOSE 10 pounds TIMES THE NUMBER ON A ROLL OF A DIE. ONE OF THESE ITEMS: 100ft of rope, 5 candles, extra boots, axle grease, family heirlooms, and a clothing chest…. LOSE 20 pounds TIMES THE NUMBER ON A ROLL OF A DIE. NONE OF THESE ITEMS: LOSE 150 pounds OF SUPPLIES.
The Ending You have made it to Oregon, hopefully. You and your family, or what may be left of them, are excited the trip is over. While the travel may be over, much hard work is just beginning. You now have to start to build a homestead, clear land, and make the farm that you dreamed of and faced this long and dangerous journey for, a reality. What success and failures you have will all now rest on you and your family’s shoulders. You may have lost loved ones along the way, it is up to you to know move forward and start your new life.