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RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas i: Some challenges … What is.

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Presentation on theme: "RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas i: Some challenges … What is."— Presentation transcript:

1 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas i: Some challenges … What is pervasive learning? What is best practice? Paralysing fear The social implications of pervasive learning Connectivity Dealing with the past? Quest for new literacies

2 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Pervasive learning is a social process that connects learners to communities of devices, people, and situations so that learners can construct relevant and meaningful learning experiences, that they author themselves, in locations and at times that they find meaningful and relevant. Challenge one: What is pervasive learning? Mama knows best… The easy ( but not entirely accurate ) answer: a learning situation that incorporates pervasive technologies Pervasive technology good learning Convergence Over-defining Working definition:

3 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge two: What is best practice? Few examples of anywhere, all the time. Pervasiveness doesn’t really exist… Uncharted territory, with a caveat…

4 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge three: Dealing with the past How to avoid reinventing the wheel, again and again Pervasive learning is interdisciplinary -Erkki Huhtamo: late 19 th c ‘photographic pest’ parallels with modern day camera phone user Hidden histories of mobile media, -Tom Standage Victorian Internet: Electric telegraph hype, scepticism, hackers, on-line romances and weddings, chat- rooms, flame wars, information overload, predictions of imminent world peace -Kevin Lynch and imageability [location] percent drop in sales [convergence]

5 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge four: Quest for new literacies Locational literacy (satellite vs. street) Wayfinding skills: Audio, video, smell, touch

6 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge five: Connectivity Bluetooth, GPRS, SMS, wifi, landlines Always on education=always connected? Seamless experience

7 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge six: Social implications Privacy & Security Longevity: if learning involves making mistakes… Psychology of being always connected/ always within reach

8 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Challenge seven: Paralysing fear ‘Paralyscope’: massive scale can be paralysing Reconsidering role of trainer: can’t be everywhere, all of the time Learners and time management

9 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Possible model MMORPGs, pervasive/ alternate reality games Constructivist, cooperative, situated, CSCL, distributed, multimodal learning, social development theory Background: 2001, MUDs, MOOs, Majestic, Nokia Game, proving a point. ii: What enhances/ impedes the problems

10 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas What is Pervasive Learning? Pervasive—or ubiquitous or ambient—learning is “always on” education. Always on education: available 24 hours a day, 7 days a week, anywhere, at anytime. Need to emphasise: Vast difference between a pervasive or ubiquitous learning experience and pervasive or ubiquitous technology. Emphasis is on social process not pervasive or ubiquitous technology

11 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Community Relationality Locationality Autonomy Pervasive learning is a social process that connects learners to communities of devices, people, and situations so that they can construct relevant and meaningful learning experiences, that they authored themselves, in locations and at times that they find meaningful and relevant

12 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas 13 Principles of Pervasive Learning Model can be used for design or evaluation

13 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Community Going to happen anyway Rethinking of role of trainers/ instructors Principle One. Relationship Building : Architect Situations but Forsake the Blueprints Principle Two. Conversation Instances : Don’t Shut the Door on Collaboration Principle Three. Learner Roles : Resist the Urge to Typecast

14 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Autonomy Principle Four. It’s All About Control: Give Learners the Power Principle Five. Content Ownership: Let Them Author and They Will Stay Principle Six. Multiple Solutions : Give Learners Freedom to Explore Possibility Principle Seven. Prior Experience, Future Growth: Make Knowledge a Valued Commodity

15 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Locationality Need to Principle Eight. Choice: Let the Learner Choose When and Where Principle Nine. Dynamic Content, Dynamic Environments: Design for Always On Not Always the Same Principle Ten. No Learner is an Island: Don't Deny Learners Their Context.

16 RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Relationality Need to Principle Eleven. Personal Environments: Help Learners Personalize Public Spaces Principle Twelve. Personal Goals: Let Them Achieve Their Mission, Should They Decide to Invent It… Principle Thirteen. Personal Meaning: Account for Learner Perspective

17 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Research & Development Collaborations with other disciplines Training & Education: exchanging ideas and best practice International perspective, collaborations iii: Suggestions for solutions!

18 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Ongoing work in four areas of model e.g. community and user placed RFID stickers Low tech solutions (can it work) High-tech (experimental) Psychology, social implications Research & Development

19 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Traditional and non-traditional business collaborations to deliver material e.g. urban design and banking or SFA Commercial and academic: apply theoretical knowledge, conduct evaluations, usability research But also education: a lot of academic work being done on collaboration techniques, etc. that isn’t purely theoretical Collaborations with other disciplines

20 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas How to seminars, workshops, tutorials Project lists: post-mortems and lessons learners Producing resources: tech sheets Important background reading Education and Training

21 Research & Development Workshops on Pervasive Learning Siobhan Thomas RESEARCH & DEVELOPMENT WORKSHOPS ON PERVASIVE LEARNING Siobhan Thomas Sharing resources e.g. simply translating Technical: scandinavia vs. the world Knowledge exchange: pervasive projects spaink, large scale m-learning canada, mobile platforms for engineering education in jordan International perspective


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