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Recent Advances in Science Learning Games for Informal Science Education for K-12 Students Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, and.

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Presentation on theme: "Recent Advances in Science Learning Games for Informal Science Education for K-12 Students Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, and."— Presentation transcript:

1 Recent Advances in Science Learning Games for Informal Science Education for K-12 Students Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, and Craig Brown

2 Mixed reality games for informal science education for K-6 students and families

3 Web-based science learning games for informal science education for K-6 students and families

4 Semiconductor/nanotech fabrication training game

5 Goal: Develop cyberinfrastructure for regional, national and international networks of SLG-based science centers Tier 1: Individual player connection: your Internet connection at home. Tier 2: Local institutional connection: library, science center, school. Tier 3: Regional science center provides local exhibit content connected online. Tier 4: “Gateway” science centers provide open interfaces and extensible content. Tier 5: Science Center Grid: Massive Multiplayer Online Science Learning Games and collaboration infrastructure for informal K-12 science education DinoQuest Web 3.0 System Tier 4 Tier 2 Tier 1 Tier 3 Tier 5


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