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Glue Engine Create games in less than 10 minutes Presentation.

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Presentation on theme: "Glue Engine Create games in less than 10 minutes Presentation."— Presentation transcript:

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2 Glue Engine Create games in less than 10 minutes Presentation

3 Phone : | Page 2 Our Vision Our Mission To develop high quality innovative games and applications and to play an important role in this market. To create the best products for gamers around the world.

4 Phone : | Page 3 Do you have any idea how long it takes to learn programming ? Programming Skills Most graphics engines give you headaches, are too complicated and it takes you more time to make a game We live in the Century of speed Give customers a choice Royalty Fee One of the major problems in game development engines Already programmed graphics missing The graphics are not rendered instantly Lightmap calculations Is missing. Life si too short Instant shader programming ?

5 Phone : | Page 4 More people are playing videogames than ever before. In our global population of over 7 billion, only about two and a half billion people use the Internet. $65BILLION WORLDWIDE GAMING SPEND

6 Phone : | Page 5 Revenue from games and game content is up and on par with the movie industry. Consumers spent billion dollars on video games, hardware and accessories in In 2014, this number is predicted to be $24 billion. Revenue from games and game content is up and on par with the movie industry. Consumers spent billion dollars on video games, hardware and accessories in In 2014, this number is predicted to be $24 billion. Asia is still the hotbed for gaming. Asia is still the hotbed for gaming. 20.3% 22.2% 4.9% 52.6%

7 Phone : | Glue Engine Glue Engine marks the beginning of a new era where gamers across the world can expect the best from us. Page 6 Glue Engine Glue Engine - The 1st class engine for everyone. Create games in less than 10 minutes. Is very easy to use it marks casual and professional developers and regular users. The engine will be very easy to use the graphics are already integrated and we also offer simplicity in game mechanics, gameplay mechanics and we will let developers do what game they want. What is the difference What is the difference between our platform and what exists on the market today: - Create a game in less than 10 minutes. - No programming skills needed. - No Royalty fee. - Already programmed graphics with real time tweaking. The sun will be automatically reverse itself to moon and also you can change the clouds density. - Shader programming lets you program your game's graphics and instant apply the finished.fx shader into your scene. - No lightmapping calculations. The graphics are rendered instantly just one click and the executable will be created with all the levels and elements necessary for the game.

8 Phone : | Page 7 graphics engine Our graphics engine has the following features: - Programming language specifically designed for this graphic engine ( GLS Script ). - Fast light and Shadow. - Fast object implementation and visualization. - High performance processing rendering. - Fast normal mapping and specular processing. - High performance processing rendering. - No lightmap calculations. Fast Light and Shadow Fast Light and Shadow: Quickly renders lights and shadows.

9 Phone : | Page 8 High performance processing Fast object implementation and visualization High performance processing: Is based on a core that can render polygons massive number maintaining the frame rate to 30 maybe even 35 that billions of polygons. Fast object implementation and visualization: Fast normal mapping and specular processing Rapidly introduce objects into the scene smoothly and instantly processed shadows. Fast normal mapping and specular processing: Combines two textures and unite to form realism in graphics, brightness, shadows, etc. High performance processing rendering High performance processing rendering: Effective math enhancing quality graphics, calculations were rendered on the CPU and GPU processor.

10 Phone : | Page 9 No lightmap calculations: After placing the lights the shadow renders automatically without any progress process. Easy custom programming language Easy custom programming language: Entering just a few lines of codes in some parts just one line (no c++ or c# or java). Easy texture applying Fast level designing, not just by importing objects but modelling objects in the editor itself very fast and precise multiple tools for placement, precisement.

11 Phone : | Page 10 Professional or casual gamers and game developers Professional or casual gamers and game developers. Are between years. Women play more games, and so is the older generation. 29% of the players are over 50 years old. However, 89% of parents are more involved than ever in the procurement of their children and play and they in turn.

12 Phone : | “Create games in less than 10 minutes“ Our product offers new features in addition to any graphic engine available today. Every gamer can create their own game in less than 10 minutes and make money from it. - Glue Engine Page 11

13 Phone : | Page 12 Sales cycle will last a few days, during this time the target customes will acknowledge about the features and benefits of the platform and why it will be the best choice for them. Resellers also will play an important role. We will get to the target audience, through intensive promotion and advertising on specialized sites. - Joindota.com - in2lol.com - - mystarcraft.de - gameworld.gr – gamezone.com - eurogamer.net - Facebook. Colaboration with Novi Unlimited ( Novi Umlimited is a global Pr & Marketing consultancy service specialising in gaming, mobile entertainment and consumer electronics ) for press release draft and amends, press release distribution, media communications with top tiered sites. Partner websites where the promotion will be free: - acleague.ro - pcmhz.com - itfiles.ro - techzone.ro - infonewsit.ro - overheat.ro - devicer.ro - goty.ro - mysport.gsp.ro/esports/ - alexmatei.com.

14 Phone : | Page 13 Purchasing a client will be through intensive advertising and promotion on specialized sites. The platform will become known and the news of its existence will be transmitted through communities. The lifetime value of a user: Items and 3D Models from the Market €50 X 5 years = €250 in total revenue ( or €50 per year ) Glue Engine license 30 Euro per year. €30 X 5 years = €150 in total revenue ( or €30 per year ) On a calculation of one year, with 30,000 Euros invested in marketing, in a year we will manage to bring 30,000 customers. Basically it would cost us 1 Euro an user. In a year, 30,000 users will buy our product and the amount that will get is 900,000 Euros.

15 Phone : | Page 14 Catalin Biga C.E.O./Founder Catalin Biga C.E.O./Founder Founder of Glue Engine. President of ACL eSports and ACL TV. Electronic games competitions organizer and TV Producer. Alexandru Matei C.T.O./Founder Alexandru Matei C.T.O./Founder Founder of Glue Engine. 10 years experience in software and programming. Founder of MateiSoft. Mihaela Biga Customer Care Mihaela Biga Customer Care Vice President of ACL. Electronic games competitions organizer and TV Producer. A unique team of professionals focused on niche of Gaming.

16 Phone : | Page 15 Catalin Biga C.E.O./Founder Catalin Biga C.E.O./Founder Founder of Glue Engine. President of ACL eSports and ACL TV. Electronic games competitions organizer and TV Producer. A unique team of professionals focused on niche of Gaming. Founder of Glue Engine. President of the Association of gamers in Romania “ACL”. Arena Cyber League (ACL) is a Romanian organization founded in January 2007, that organize gaming competitions in online and offline system. Our mission is to promote Electronic Sports in Romania. CEO & Founder at ACL TV: Online television addresses both gamers and a wider range of audience, being found in our programs broadcast liking all IT enthusiasts. TV Producer of Inside Game at 6TV channel and ACL eSports at GSP TV Channel. My goal is to bring each project closer to achieving goals and become a successful business.

17 Phone : | Page 16 Alexandru Matei C.T.O. /Founder Alexandru Matei C.T.O. /Founder Founder of Glue Engine. 10 years experience in software and programming. Founder of Mateisoft A unique team of professionals focused on niche of Gaming. Founder of Glue Engine. CEO & Founder at Mateisoft. 10 years experience in software and programming. Knowledge in: Unreal Engine, 3D World Studio, Valve Hammer, Google Sketchup, Lighting artist, Level designer, Graphics programmer, Fusion HTML Editor(editor site-uri HTML), WebRun(Web Browser navigator). Programming Languages: visual basic, c#, dark basic professional. Projects: Glue Engine ( graphic engine ). Games: The Rising of Ottoman Empire (history simulator), Underground Rush (First Person Shooter), Dungeon Plague (First Person Shooter), Old Center Bucharest(Simulator that shows the old center of Bucharest), Infinity Ops Multiplayer(First Person Shooter Multiplayer), The Arena 3(First Person Shooter Multiplayer), Clumsy Parrot(2D mobile game), Infected Blood(First Person Shooter), The Dekoder(First Person Shooter), Under Universe(First Person Shooter), Crystal Night(3rd Person), HexTowers(Joc Strategic), Middle Eastern(Joc 3rd person), Project Golden Sand(First Person Shooter).

18 Phone : | Page 17 Mihaela Biga Customer Care Mihaela Biga Customer Care Vice President of ACL. Electronic games competitions organizer and TV Producer. A unique team of professionals focused on niche of Gaming. Experience in Customer Care over - 9 years. Experience in Customer Care Survey - 5 years. Experience in gaming domain over 7 - years. Experience : Romcarton S.A - Export Sales Coordinator. Amraz Romania - Deputy Commercial Manager. Automobile Bavaria - Customer Care. ACL eSports - Vice president. Certificate in Management for Customer Service Excellence - Supply Chain certificated by IKEA. Project Management Ceritificated in Romanian top 10 Young Managers in Packaging Industry Certificate - Capital.

19 Phone : | Page 18 The graphics engine will cost 30 Euro per year. Developers can upload on our store 3D models and maps for sale - 10% our commission from sale. Our business model is: Freemium - Ad-Funded - Online shopping or e -shopping - Affiliate marketing. In order to become profitable we need affirmation and visibility on specialized sites.

20 Phone : | Page 19 Stage of graphic engine development: Beta ( It is a more advanced version of a product before launch it on the market. Beta testing is the final stage of a product ). We target to dominate the market, to attract as many customers and to enlarge the number of professional people in our team, in order to accelerate the development of our product.

21 Phone : | Page 20 The amount required for this project is 200,000 Euro calculated for one year, time that we bring about 30,000 users. The share for that amount is 8%. The platform takes up to two months of development from Beta to a Stable release. Money will be spent on marketing campaigns, salaries, work space, computers, software licenses and various collaborations.

22 Phone : | Page 21 Our competitors are: Unreal Engine, Unity, Frosbite, CryEngine, FPS Creator. What is their Strengths / Weaknesses ? Strengths of competitors are: Present on the market for many years and already made ​​ database. Present on the market for many years and already made ​​ database. Weaknesses of competitors are: High price of services and fewer facilities. Our product offers games at the lowest prices, new features in addition to any engine available today.

23 Phone : | Page 22 Microsoft - BizSpark program - helping start-ups who consumed > $ 1,000 per month in Cloud. This program will require that within 12 months they will cover a consumption of $ 5,000 per month for 1 year ($ 60,000 investment).

24 Phone : | Page 23 Already programmed graphics Century of Speed Create games in less than 10 minutes No Royalty Fee and small prices No lightmapping calculations Instant Shader programming No programming skills needed Glue Engine

25 Miscellaneous Phone : | Page 24 Key to success: Key to success: New features and lower prices compared to competitors. Promotional campaigns. Visibility on specialized sites. Teamwork. What could affect our business: Financial collapse, natural disasters, PC gaming market crash, a substantial increase in tariffs of internet. What could affect our business: Financial collapse, natural disasters, PC gaming market crash, a substantial increase in tariffs of internet.

26 Thats It ! Thank You ! Phone : Skype ID : biga.catalin Website:


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