Presentation on theme: "Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training."— Presentation transcript:
Referee Options By Jim Kritzberg September 15, 2010 TCSRA Chapter Training
Referee Options Understand the Powers of the Referee related to: 1.Fouls (3) 2.Misconduct (2) 3.Injury (1) 2 Objective:
Referee Options …And where the referee has options We will have an exercise to list: 1.List the referee Powers (looking for 6) 2.List the 4 P’s of Advantage 3.List the 3 P’s of Dissent 4.List the ATR of the Technical Area 3 Objective:
Referee Options …So have a buddy keep notes and you will be the presenter. 4 Objective:
Referee Options 5 We’ve all see the high level games There have been decisions few observers can agree with, so: What Professional Referees are being told?
Referee Options 6 What Professional Referees are being told: 1.10% of decisions should have been a “no call / no card” 2.10% of “no calls” were “must call” 3.40% of goals / goals denied card / no (or wrong) card card / no (or wrong) card …involve the wrong decision
Referee Options 7 So how about you? 1.Are 20% of your decisions “wrong”? 2.Isn’t 75% passing on the test? 3.Are 40% of goals / goals denied card / no (or wrong) card card / no (or wrong) card in your games due to your wrong use of “Powers” (options)? in your games due to your wrong use of “Powers” (options)?
Referee Options 8 Where do referee Powers come from? USSF LOTG FIFA LOTG USSF ATR FIFA I&G USSF Directives & Memorandum
Referee Options 9 Where else is there information? Referee Week in Review “A Summary of Instruction” “Ask a Referee”
Referee Options 10 Referee “Powers” – Law 5 “Powers” are “Options”
Referee Options 11 Referee Powers –Law 5 (Options): Referee Powers – Law 5 (Options): Fouls (3) 1. Stops the match, at his discretion, for infringements of the Laws 2. Punishes the more serious offense (player commits more than one) 3. Allows play to continue (give Advantage)
Referee Options 12 Referee Powers – Law 5 (Options): Misconduct (2) 1. Takes action against players / substitutes guilty of cautionable and sending-off offenses 2. Takes action (warn and expel at his discretion) irresponsible team officials
Referee Options 13 Referee Powers – Law 5 (Options): Injury (1) 1. Stops the match if, in his opinion, a player is seriously injured Why didn’t I list?: “ensures that any player bleeding leaves the field of play”
Referee Options 14 Elements of Options (Powers): 1.The “no call” decisions (10%) 2.What are the other “options”? (80%) 3.The “must call” decisions (10%)
Referee Options 15 Consider: You have options for most decisions you make in the game. The Laws of the Game give us some Flexibility Flexibility Discretion Discretion Your job is to make the best decision based on available options.
Referee Options 16 Examples of “decisions”: Was it a Foul/No FoulWas it a Foul/No Foul Was it a Caution/SendoffWas it a Caution/Sendoff Was it a Dive/No DiveWas it a Dive/No Dive Corner kick, Goal kick, Throw-inCorner kick, Goal kick, Throw-in Offside/No OffsideOffside/No Offside And many moreAnd many more
Referee Options 18 The “no call” (10%): 1.Is every challenge with physical contact a foul? 2.Is there doubt? 3.Is it trifling? Do You Have Options?Do You Have Options?
Referee Options 19 The “no call” (10%): If your call is… 1.Not a foul 2.Doubtful 3.Trifling …then what impact does your decision have on the game?…then what impact does your decision have on the game?
Referee Options 21 The “options” (80%) Card: Is every “reckless” challenge a card? Do You Have Options?Do You Have Options?
Referee Options 22 Philosophy on Cautions: Consider “mandatory” and “discretionary”: 1. Was the act, even if an offense, trifling? 2. Does the act meets the generally accepted and understood meaning of the offense?
Referee Options 23 Philosophy on Cautions: Consider “mandatory” and “discretionary”: 3. Will a caution for this misconduct likely have desirable results for game and/or player management? How about using “Command Presence”?
Referee Options 24 The “options” (80%) Card: Consider: 1.Does the player need the card? 2.Does the game need the card? 3.Does the game need the card now? Again...What does Advice to Referees say?
Referee Options 25 What are the “options” (80%): 1.Ignore (players don’t want the call) 2.Wait & See (only means no quick whistle) 3.Use Command Presence Nonverbal messagesNonverbal messages Verbal messagesVerbal messages 4.Call the foul / enforce misconduct
Referee Options 26 What are the “options” (80%): Does the location of the foul have an impact on your decision? 1. Near the touchline (*) 2. Near the goal line (*) 3. In front of bench areas (*) (*) = Probably should make the call
Referee Options 27 The Advantage “options” (80%): Apply Advantage by using… The 4P Principle (must have all 4) 1.Possession 2.Potential 3.Personnel 4.Proximity (~30 yard arc from Goal)
Referee Options 28 The Dissent “options” (80%): Consider Dissent by using… The 3P Principle 1.Public 2.Personal 3.Provocative Is giving a card “Optional” if all 3 are present?
Referee Options 29 The Irresponsible Behavior “options” (80%): Address Irresponsible Behavior by using… The AT(T)R Process 1.Ask 2.Tell 3.Tell again (consider like persistent infringement) 4.Remove
Referee Options 30 What are the “options” (80%): Factors to keep in mind: Time of gameTime of game SeveritySeverity ScoreScore AtmosphereAtmosphere Player(s) involvedPlayer(s) involved LocationLocation
Referee Options 31 What are the “must call” (10%): Factors to keep in mind: 1.100% Misconduct 2.Red Card Tackles 3.Certain Technical Area offenses leave you: no choiceoffenses leave you: no choice
Referee Options 32 The “must call” Situations (10%): 1.100% Misconduct 2.Serious Foul Play Uses excessive force or brutality when challenging for the ballUses excessive force or brutality when challenging for the ball A challenge that endangers the safety of a playerA challenge that endangers the safety of a player 3.Violent Conduct Uses excessive force or brutality when NOT challenging for the ballUses excessive force or brutality when NOT challenging for the ball or endangers the safety of a player (or other person)or endangers the safety of a player (or other person)
Referee Options 33 The “must call” Situations (10%): 4.Spitting 5.DOGSO (by Hand or by Foul) 6.Some Technical Area acts (No Ask, tell…)
Referee Options 34 The “must call” “100% Misconduct”: 2009 Directive – Tactical Fouls 1.Usually in attacking end of the field 2.Attackers have a numerical advantage 3.Defenders need time to defend (shape) 4.Prevent the ball and/or player from advancing 5.Defender knows he is beat 6.Minor nature of the challenge
Referee Options 35 The “must call” – Red Card Tackles: Using Excessive Force (SIAPOA): 1.(S) Speed of play and the tackle 2.(I) Intent 3.(A) Aggressive nature 4.(P) Position of the tackler (height of the leading leg / follow-up action by the trailing leg) 5.(O) Opportunity to play the ball 6.(A) Atmosphere of the game
Referee Options 36 The “must call” – Technical Area: 1.(*) Leaving technical area (including entering the field) to dispute/dissent a call 2.(*) Throwing/kicking anything while disputing a call 3.(*) Directed abusive, insulting or offensive language and/or gestures
Referee Options 37 The “must call” – Technical Area: 4.(*) Inflammatory and/or aggressive behavior (verbal and/or physical) with the opposition 5.Interfering with the restart of play and field players 6.(*) Making unwanted and/or aggressive contact with opposing players 7.(*) Interfering with the AR or fourth official in the performance of their duties