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Presented by Group 1 Kelly Nightengale Patti Rose Learn what it is Learn what it can do Learn how it can be used in education
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The overlay of computer-presented information on top of the real world Combines real and virtual realities Interactive in real time Registered in 3D Not the same as “virtual reality”
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Virtual reality Immerses the viewer into computer-generated environments Requires equipment which completely obstructs visual view of physical objects in the real world Augmented reality Augments or adds graphics, audio, and other sensory enhancements to the natural world as it exists
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Virtual and real environments are at opposite ends of this continuum AR is closer to the real environment
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1957-62 – Morton Heilig, Sensorama 1966 – Ivan Sutherland, head-mounted display 1975 – Myron Krueger, Videoplace 1989 – Jaron Lanier coined the term Virtual Reality 1992 – Tom Caudell coined the term Augmented Reality
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1994 – Julie Martin, AR Theater 1999 – Hirokazu Kato, AR Toolkit 2000 – Bruce Thomas, ARQuake 2008-09 – Wikitude, AR Travel Guide and Navigation System 2009 – AR Toolkit ported to Adobe Flash
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Requires Internet connection Can be accomplished in two ways by: 1. Looking at a screen showing visible and augmented objects 2. Looking through a device using the generated screen display
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Yellow “first down” line Direction of ice hockey puck Giant logos or ads on athletic fields World record lines for swimming events
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Creative photography Navigation systems
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Drivers: video games, cell phone apps Display types: 1. Head-mounted, or heads-up, displays 2. Handheld displays 3. Spatial displays
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Combines and displays physical world images and virtual graphical objects SVGA Head-Mounted DisplayVehicle Heads-Up Display
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Small handheld computing device Uses global positioning systems (GPS) iPhone Applications
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Nothing to wear and/or carry Uses digital projectors to display information Marker-based and markerless devices AR KeyboardAR Phone Keypad
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Wireless mobile devices Anywhere, anytime access State-of-the-art cell phones Available applications
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Promote products via interactive AR applications Movie character speaks to you when you pass her outdoor movie poster City Sites Tour
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Assist consumers on location with ratings, reviews, and other information Restaurant searchSocial shopper
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Compare the data of digital mock-ups with physical mock-ups Provide instructions, specs, and training for mechanics and machine operators
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Visualize 3D phenomena Display interactive analysis of terrain characteristics Whole body PET scan Terrain rendering
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Create art over real art Simulate construction projects Create virtual objects on locations
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Launch interactive AR music videos Visit historical sites and step back in time
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Project AR into musical stage shows Duran Duran Animated character at concert
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Provide powerful contextual, explorative, and discovery learning experiences Show network learning Facilitate collaboration among distributed team members Create 3D graphics of curriculum content Overlay factual onto view of real world
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Teach critical thinking, science, and social studies through AR gaming Racetrack Pit Strategy Game Military Strategy Game
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Generate models in different settings Have books come alive
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Astronomy Google’s SkyMap pUniverse Architecture ARSights Computer Science Student Guides
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http://www.youtube.com/watch?v=ZKw_Mp5 YkaE http://www.youtube.com/watch?v=ZKw_Mp5 YkaE http://www.youtube.com/watch?v=1El- kW1rebs&feature=watch_response http://www.youtube.com/watch?v=1El- kW1rebs&feature=watch_response http://www.youtube.com/watch?v=5M- oAmBDcZk&feature=related http://www.youtube.com/watch?v=5M- oAmBDcZk&feature=related
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Expanding a PC screen into the real world “Holodecks” Replacement of cell phone and vehicle navigation screens Virtual everything Virtual gadgetry Subscriptions to group-specific AR feeds Virtual retinal displays AR-enabled contact lenses
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Exposure to learning experiences Connected to many learning opportunities Learn from anywhere and share with anyone Used to enhance collaborative tasks Support of seamless interaction between real and virtual environments Use of a tangible interface metaphor for object manipulation Ability to transition smoothly between reality and virtuality
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Learning goes beyond space and time to extend past the current semester Community-Community Interaction Learners get real time, up-to-date information Aggregation Learners combine online content with online resources to enhance learning Mash Up
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Learners apply visualizations (2D and 3D) to enhance learning Info-Viz Learners use mobile devices to gain knowledge Mobile learning Learners use distant network servers for web applications Cloud computing
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Accuracy Large margin of error Standards No open standards among AR browsers Availability of AR-capable devices SmartPhones only
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ARhrrrr - An AR Shooter http://www.youtube.com/watch?v=cNu4CluFOcw &feature=player_embedded http://www.youtube.com/watch?v=cNu4CluFOcw &feature=player_embedded ARIS Mobile Media Learning Games http://arisgames.org http://arisgames.org Mirror Worlds http://www.augmentedenvironments.org/lab/200 9/10 http://www.augmentedenvironments.org/lab/200 9/10
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Wikitude World Browser http://www.wikitude.org/world_browser http://www.wikitude.org/world_browser Wimbledon Seer App http://www.fastcompany.com/blog/kit- eaton/technomix/augmented-reality-hits- wimbledontennis-championship http://www.fastcompany.com/blog/kit- eaton/technomix/augmented-reality-hits- wimbledontennis-championship
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Augmented Learning: An Interview with Eric Klopfer (Part One) http://henryjenkins.org/2008/07/an_interview_with_e ric_klopfer.html http://henryjenkins.org/2008/07/an_interview_with_e ric_klopfer.html (Henry Jenkins, Confessions of an Aca-Fan, 7 July 2008.) Augmented Reality in a Contact Lens http://spectrum.ieee.org/biomedical/bionics/augment ed-reality-in-a-contact-lens/0 http://spectrum.ieee.org/biomedical/bionics/augment ed-reality-in-a-contact-lens/0 (Babak Parviz, IEEE Spectrum Feature, September 2009.)
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If You Are Not Seeing Data, You are Not Seeing http://www.wired.com/gadgetlab/2009/08/augme nted-reality/ http://www.wired.com/gadgetlab/2009/08/augme nted-reality/ (Brian Chen, Wired Gadget Lab, 25 August 2009.) Map/Territory: Augmented Reality Without the Phone http://radar.oreilly.com/2009/08/mapterritoryaug mented-reality.html http://radar.oreilly.com/2009/08/mapterritoryaug mented-reality.html (Brady Forrest, O’Reilly Radar, 17 August 2009.)
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Visual Time Machine Offers Tourists a Glimpse of the Past http://www.sciencedaily.com/releases/2009/08/09 0812104219.htm http://www.sciencedaily.com/releases/2009/08/09 0812104219.htm (Science Daily, 17 August 2009.) Delicious: Simple Augmented Reality http://delicious.com/tag/hz10+augmentedreality http://delicious.com/tag/hz10+augmentedreality
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What is AR? The ability to overlay computer graphics onto the real world What can AR do? Combines real and virtual realities to turn an empty space into a very rich educational experience How can AR be used in education? Offers seamless interaction between the real and virtual worlds, a tangible interface metaphor, and a means for transitioning between real and virtual worlds to create learning opportunities and knowledge connections
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http://wp.nmc.org/horizon2010/chapters/simple-augmented-reality/ Retrieved September 25, 2010. http://wp.nmc.org/horizon2010/chapters/simple-augmented-reality/ http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures. Retrieved October 9, 2010 http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures Retrieved October 9, 2010. http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures http://www.howstuffworks.com/augmented-reality.htm http://www.howstuffworks.com/augmented-reality.htm Retrieved October 7, 2010. http://www.britannica.com/EBchecked/topic/1196641/augmented-reality http://www.britannica.com/EBchecked/topic/1196641/augmented-reality Retrieved October 7, 2010. http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures.# Retrieved October 13, 2010. http://www.bing.com/images/search?q=Augmented+reality+pictures&FOR M=IGRE&qpvt=Augmented+reality+pictures.# http://www.newhorizons.org/strategies/technology/billinghurst.htm http://www.newhorizons.org/strategies/technology/billinghurst.htm Retrieved October 7, 2010..
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https://spreadsheets.google.com/viewform?hl= en&pli=1&formkey=dDB5QUgzMU51M19Yd0 JoRXpWdFVoV0E6MQ#gid=0
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