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LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d4 10 d8+d2 ASSETS Healthy as a Horse.

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Presentation on theme: "LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d4 10 d8+d2 ASSETS Healthy as a Horse."— Presentation transcript:

1 LIBERTY ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d4 10 d8+d2 ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days d6 d4 d6 Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2,400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20-ton shuttles. Infirmary in hold #2. Mule. Price: 2,600 credits (+ 50,000 credits on loan for parts and equipment ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative d8 d6 d8 d2 d4 10 d8+d2 ASSETS Healthy as a Horse Loved COMPLICATIONS Everybody has one Seen better days d6 d4 d6

2 LIBERTY Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2,400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20-ton shuttles. Infirmary in hold #2. Mule. Price: 2,600 credits (+ 50,000 credits on loan for parts and equipment ATTRIBUTES Agilityd8 Strengthd6 Vitalityd8 Alertnessd2 Intelligenced2 Willpowerd4 Life Points10 Initiatived8 + d2 ASSETS Healthy as a Horsed8 Lovedd4 COMPLICATIONS Everybody has oned4 Seen better daysd8

3 THE CREW OF THE LIBERTY Michael Chan Zak Grizzelle Mercedes Wingate Alix Sullivan Sy Granger Riley Etheridge Ping Lu "Lucy" Sealy Olivia Smith

4 MICHAEL CHAN ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d6 d10 d8 d6 d10 20 d6+d8 d10+d10 d8+d10 d6+d8 d8+d8 d10+d8 d6+d8 d6+d10 SKILLS Astrogation Brawling Conversation Cooking Empathy Ground Veh Maint/Rep Ground Veh Operation Intimidation Mech Eng Maint/Rep Mid-Bulk Transports Persuasion Pistol Sensors/Comm Systems Short-Range Shuttle Shotgun Space Survival d4 d10 d6 d2 d4 d2 d12 d6 d8 d2 d4 ASSETS Ain’t got Time to Bleed Born Behind the Wheel Steady Calm Tough as Nails Trustworthy Face d6 d4 d2 COMPLICATIONS Branded:Syndicate Credo: Protect Women Loyal: Crew of Liberty Phobia: Small Spaces Dark Secret d4

5 ZACHARIAH “ZAK” GRIZZELLE ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d8 d6 d8 d10 d8 18 d8+d10 d6+d6 d8+d8 d8+d10 d8+d8 d6+d8 d8+d10 d8+d8 SKILLS Brawling Comp Programming Computer Operation Concentration Create Mech Device Deduction Elec Systems Electronics Ground Veh Maint/Rep Hacking Mech Eng Maint/Rep Mid-Bulk Transports Pistol Plumbing Sensors/Comm Systems Short-Range Shuttle Stealth Tech Eng Maint/Rep d6 d4 d6 d4 d2 d6 d2 d12 d12* d4 d8 d4 d2 d6 d2 ASSETS Healthy as a Horse Steady Calm CompTech Tough as Nails Talented: Mech Eng Maint/Rep d6 d4 d8 d2 COMPLICATIONS Branded: Osiris Credo: Robin Hood Loyal: Crew of Liberty Prejudice: Blue Sun Dark Secret d4

6 MERCEDES WINGATE ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d6 d4 d8 d4 d10 18 d6+d4 d4+d4 d8+d10 d6+d4 d8+d8 d4+d8 d10+d4 d10+d10 SKILLS Negotiation Bureaucracy Computer Operation Deduction General Busuness History Knowledge Law Leadership Literature Mental resistance Morale Oratory Persuasion Pistols Seduction Sensors/Comm Systems Short-Range Shuttle d6 d2 d8 d4 d2 d6 d4 d2 d8 d6 d4 d10* d2 d6 d2 ASSETS Allure Highly Educated Light Sleeper Talented: Persuasion Quick Healer d4 COMPLICATIONS Branded: Alliance Hyper-Focused Loyal: Crew of Liberty Prejudice: Alliance Prejudice: Far Yukon d4

7 ALIX SULLIVAN ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d8 d4 d6 d10 d6 d8 14 d8+d10 d4+d4 d6+d8 d8+d10 d6+d6 d4+d6 d6+d10 d6+d8 SKILLS Pick Mechanical Lock Seduction Sleight of Hand Stealth Haggle Mech Eng Maint/Repair Intuition Search Singing Stringed Instruments Ground Vehicle Operation Ground Vehicle Maint/Repair Hacking Brawling Sensors/Comm Systems Computer Operation d6 d2 d6 d8 d4 d8 d4 d6 d2 d10* d2 d4 ASSETS Sweet and Cheerful Talented - Hacking Trustworthy Gut CompTech d4 COMPLICATIONS Credo: “Good Thief” Combat Paralysis Dark Secret Loyal: Crew of Liberty d4

8 Ping Lu Sealy "Lucy" ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d8 d6 d8 D6 14 d8+d8+d4 d6+d6 d8+d8 d6+d6 d8+d8 d8+d6 SKILLS Barter First Aid Grenade Intuition knife Martial Arts Mental Resistance Morale Painting Ride: Horse Stealth Streetwise Submachine Gun Survival: Land Survival: Space Sword Weaponsmithing: Melee d4 d2 d4 d8 d4 d2 d6 d4 d12 d4 ASSETS Heavy Tolerance Lightenin’ Reflexes Nose for Trouble Tough as Nails d4 COMPLICATIONS Chip on Her Shoulder Credo: Save Others from Reavers Dead Broke Prejudice:Tongs d4

9 Sylas Granger ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d8 d10 d6 d8 18 d8+d6 d10+d10 d6+d8 d8+d6 d6+d6 d10+d6 d6+d6 d8+d8 SKILLS Assault Rifle Brawling Drive: Ground Car Grenade Gunsmithing Intimidation Knife Knowledge Leadership Mental Resistance Pistol Poetry Shotgun Sniper Rifle Survival: Aquatic Survival: Land Tactics d8 d6 d2 d4 d8 d4 d2 d4 d8 d6 d4 d8 d2 d6 ASSETS Fightin’ Type Intimidatin’ Manner Tough as Nails d10 d4 COMPLICATIONS Credo: Protect the Weak Good Samaritan Memorable Prejudice: Alliance Toes the Line d8 d4 d2 d4

10 Reily Ethridge ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d4 d8 d10 d8 16 d4+d8 d4+d4 d8+d8 d4+d6 d8+d8 d4+d8 d10+d8 SKILLS Acting Computer Operation Cultures Deduction Drive: Ground Vehicles First Aid Forensics Genetics Internal Medicine Life Sciences Morale Neurology Pharmacology Piano Read Lips Religion Singing Surgery d4 d2 d4 d2 d6 d4 d12* d6 d4 d6 ASSETS Cortex Spectre Highly Educated Sawbones Talented: Neurology d6 d4 d2 COMPLICATIONS Amnesia Credo: Hippocratic Oath Deadly Enemy Illness d4

11 OLIVIA SMITH ATTRIBUTES Agility Strength Vitality Alertness Intelligence Willpower Life Points Initiative Burst of Strength Endurance Get out of Harm’s Way Resistance Long Haul Memorize Recall d6 d4 d8 d10 d8 D6 14 d8+d10 d4+d4 d8+d6 d6+d10 d8+d8 d4+d8 d8+d10 d8+d6 SKILLS Agriculture Animal Training Barter Carpentry Cooking Drive: Horse-Drawn First Aid Gambling General Business Intuition Morale Pistol Ride: Horse Rifle Seduction Sewing Veterinary Medicine d4 d2 d12 d4 d6 d4 d6 d4 ASSETS Allure Damsel in Distress Heavy tolerance Quick Healer d4 COMPLICATIONS Hooked: Gambling Loyal: Crew of Liberty Memorable Prejudice: Alliance d4

12 LIBERTY description: Like many of her class, Liberty has been through a lot and has also been heavily modified and customized. Recently purchased off of the scrapheap in Boros by Mercedes Wingate, Michael Chan, and Zach Grizzelle, Liberty has been overhauled and is back in service as a cargo transport. She has an infirmary and some hidden cargo spaces, so if nothing else, Liberty is versatile. Her shuttles are balky, and the pulse drive can be a bit tetchy. But she’s a good ship and she’s a good place to call home. ATTRIBUTES: Agi d8, Str d6, Vit d8, Ale d2, Int d2, Wil d4 DERIVED ATTRIBUTES: Life Points: 10, Initiative: d8 + d2 ASSETS: Loved (Major) Healthy as a Horse (Minor) COMPLICATIONS: Everybody Has One (Minor) Seen Better days (Major) SKILLS: Aerial Transport Operations/Firefly d2 Space Transport Operations/Firefly d2 Complexity: Very Low Maintenance Costs: 320 credits / month Tonnage: 2,400 tons. Speed Class: 4 cruise/6 hard-burn. Fuel Capacity: 60 tons (600 hours). Cargo Capacity/Maximum deck Load: 400/460 tons in hold #1. Passenger Capacity: Two double cabins, two single cabins; aft of hold #2. Gear: Two 20-ton shuttles. Infirmary in hold #2. Mule. Price: 2,600 credits (+ 50,000 credits on loan for parts and equipment)

13 Michael Chan Customer Service / Pilot description: At 18, Michael left the family farm to seek his fortune in the big city. The chance meeting of a Syndicate leader’s daughter kicked off his career as Syndicate “muscle” where he learned to fight bare-handed and with a gun. Ironically it was his ability to talk that was his greatest asset to his bosses. during a meet that had gone very badly – several dead and more wounded, Michael persuaded his opponents of the benefits of joining his side. Owing to the fact that the pilot was one of the wounded, that was also the day Michael began his piloting career. Michael continued his new duties flying and negotiating for the Syndicate until an Alliance inspector confiscated both the ship and cargo with which he had been entrusted. Michael escaped consequences with the Alliance, but not the Syndicate. Banished, Michael headed for safer fields away from Syndicate control. Currently Michael is lead pilot on the Liberty. ATTRIBUTES: Agi d6, Str d10, Vit d8, Ale d8, Int d6, Wil d10 DERIVED ATTRIBUTES: Life Points 20; Initiative d6 + d8 ASSETS: Talented – Conversation d2 Steady Calm d4 Tough as Nails d8 Ain’t Got Time to Bleed d6 Born Behind the Wheel d4 COMPLICATIONS: Credo: Protective of women d4 Branded: Syndicate d4 Things don’t Go Smooth d4 Phobia: Confined Spaces d4 Loyal: Crew of Liberty d4 SKILLS: Artistry / Cooking d6 Guns / Pistol d6, Shotgun d6 Influence / Conversation d10*, Intimidation d4, Persuasion d6 Knowledge d2 Mechanical Engineering / Machinery Maintenance d2 Perception / Empathy d6 Pilot / Astrogation d4, Mid-Bulk Transports d10, Short Range Shuttles d6, Space Survival d4 Planetary Vehicles / Industrial Vehicles d4, Ground Vehicle Repairs d4 Unarmed Combat / Brawling d10

14 Zachariah “Zak” Grizzelle Mechanic / Hacker description: Zak has come along way from his comfortable upbringing on the core world of Osiris. While working as an office drone intern in one of Blue Sun Corporation’s myriad of offices, Zak stumbled across some suspicious data. Before long, he had hacked into their system and uncovered corporate secrets that changed his life. disillusioned with wealth and the Alliance, Zak found a new life in the Osiris underground. This way of life was exciting and dangerous, and, inevitably, Zak was caught. His parents pulled strings to spare him from prison or being sent into the Alliance infantry, but with the condition that he no longer could call Osiris home. Zak moved to Hera, the heartland of the Independents, and learned a new trade – mechanic. He has spent the past few years toiling in relative anonymity, helping the Independents by fixing their ships and diverting Blue Sun funds to Independent causes. The recent turn of events has Zak now employed as the full-time mechanic of Firefly-class scavenger ship Liberty, with new friends and adventures ahead. Zak is in his late 20’s, usually wears jeans and Blue Sun t-shirts (he enjoys the sense of irony). ATTRIBUTES: Agi d8, Str d6, Vit d8, Ale d10, Int d8, Wil d8 DERIVED TRAITS: Life Points 18; Initiative d8 + d10 ASSETS: Healthy as a Horse d6 Steady Calm d4 CompTech d4 Talented: Mechanical Repair d2 Tough as Nails d8 COMPLICATIONS: Branded: Osiris d4 Credo: ‘Robin Hood mentality’ d4 dark Secret d4 Loyal: Crew of Liberty d4 Prejudice: Blue Sun d4 SKILLS: Covert d2 /Stealth d6 discipline / Concentration d4 Guns / Pistols d8, Shotguns d2 Knowledge d2 Mechanical Engineering / Maintenance d10, Repair d12*, Plumbing d4 Perception / deduction d6 Pilot / Mid-Bulk Transports d4, Short-range Shuttles d2 Planetary Vehicles / Ground Vehicle Repair d4 Technical Engineering*/ Communication Systems d4, Computer Programming d4, Hacking d12, Repair d4 Unarmed Combat / Brawling d6

15 Alix Sullivan Acquisitions description: Quirky, geeky, sarcastic. Witty, pretty, cool. These are all good descriptions of Alix Sullivan. She is above average height and has a wispy frame. She has a stylish short haircut, and likes to keep one strand of her dyed a different color than her natural autumn tone. She typically dresses very casually, and trendy by Border planet standards. On Boros, Alix lived and worked with her father at his salvage yard. In order to stave off boredom, Alix took up thievery. Never anything that most folk would miss, and never anything that would get her into too much trouble. If she was ever caught, that is. She is pretty handy with machinery and electronics, too. About to turn 20, Alix has moved away from home and is ready for adventure. And if anyone can keep others around her from getting too grumpy during the downtime of space travel, it’s Alix and her shiny disposition ATTRIBUTES: Agi d8, Str d4, Vit d6, Ale d10, Int d6, Wil d8 DERIVED TRAITS: Life Points 14; Initiative d8 + d10 ASSETS: Sweet and Cheerful d4 Talented - Hacking d4 Trustworthy Gut d4 COMPLICATIONS: Credo-Only Steal from Those Who Can Afford to Lose It d4 Combat Paralysis d4 Things Don’t Go Smooth d4 SKILLS: Covert / Disable Device d6, Open Locks d6, Sleight of Hand d6, Stealth d8 Influence / Barter d8 Knowledge d2/ Appraisal d4 Mechanical Engineering / Mechanical Repair d4 Perception / Intuition d8, Search d8 Performance / Singing d4, Guitar d6 Planetary Vehicles / Cars d2, Ground Vehicle Repair d2 Technical Engineering / Hacking d10 Unarmed Combat / Brawling d2

16 Sylas Granger Bodyguard / Laborer description: Sy is an imposing black man and big in stature (nearly 6'3"). He's tough, and obviously has military training. Truth is, he was drafted into the U-War by the Alliance, and was really good at soldiering. Sy had no trouble fighting an enemy that was armed and fighting back. But when the Alliance sent him on a strange mission to raze a villiage of civilians, Sy turned his back on the Alliance. He spent five years in military prison before being granted his release. Since then, he resurfaced on Hera, the planet that was basically the heart of the Independents. He has toiled in relative anonymity as a laborer for Far Yukon Company. His reputation as a tough guy landed him an assignment as the bodyguard of Mercedes Wingate, so Sy now travels as part of the crew of her ship, Liberty. While he might seem like the type you don't want to run into, Sy is actually pretty easygoing - as long as you're not Alliance and as long as you're not picking on someone who can't defend themselves. ATTRIBUTES: Agi d8, Str d10, Vit d6, Ale d6, Int d6, Wil d8 DERIVED TRAITS: Life Points 18; Initiative d8 + d6 ASSETS: Fightin’ Type d10 Intimidatin’ Manner d4 Tough as Nails d8 COMPLICATIONS: Credo-Protect the Weak d8 Good Samaritan d4 Memorable d2 Prejudice - Alliance d4 Toes The Line d4 SKILLS: Artistry / Poetry d6 discipline / Intimidation d8, Leadership d4, Mental Resistance d8 Guns / Assault Rifle d8, Gunsmithing d4, Pistol d6, Shotgun d4, Sniper Rifle d8 Knowledge d2 Melee Weapon Combat / Knives d4 Perception / Tactics d6 Ranged Weapons / Grenade d4 Survival / Aquatic Survival d2, General Navigation d2, Land Survival d2 Unarmed Combat / Brawling d6

17 Riley Ethridge doctor description: Riley was born on Osiris and raised by his parents in a nice neighborhood with excellent schools. At puberty, he developed Reiger’s Syndrome, a neurological ailment that affects the brain’s ability to control the muscles in the body. Riley’s muscles don’t respond quickly to impulses - gross motor skills are affected, but not fine motor skills. Riley turned his focus to finding a cure. He completed med school and began a career as a doctor, focusing on neurology. Eight months ago, Riley woke up in a trash dumpster on Beylix with a devastating headache. When he sought answers as to why, he discover two very frightening things: 1) his record in the Cortex had been scrubbed, and 2) he had lost three years of his life. Riley is looking for people he can trust to help him find what happened to his life. ATTRIBUTES: Agi d4, Str d4, Vit d8, Ale d8, Int d10, Wil d8 DERIVED TRAITS: Life Points 16; Initiative d4 + d8 ASSETS: Cortex Specter d6 Highly Educated d4 Sawbones d4 Talented: Neurology d2 COMPLICATIONS: Amnesia d4 Credo: Hippocratic Oath d4 Deadly Enemy d4 Illness d4 SKILLS: Discipline / Concentrate d8, Morale d4 Knowledge d2/ Cultures d4, Medicine d8, Religion d4 Medical Expertise / General Practice d6, Genetics d4, Internal Medicine d4, Neurology d8, Pharmaceuticals d6, Surgery d10 Perception / Deduction d4, Read Lips d4 Performance / Keyboard Instruments d4 Scientific Expertise / Life Sciences d4

18 Ping Lu Sealy "Lucy" Security / Bartender description : Lucy was raised in the rim world of Hei Ban (Black Rock), where the 14K Tongs are in control. Her family tried to resist the Tongs, and the inevitable Tong response resulted in a bloody ambush, that became a massacre when Reavers arrived on Hei Ban. Lucy barely survived the harrowing experience, having saved several innocents, including a few of the Tong in the process. Since then, she has survived as a bartender, bouncer, and mercenary. She is 5’3”, athletic, and extremely skilled with her sword. When she’s not busy fighting, Lucy can clean up well. However, she rarely has time or interest in any real social life. ATTRIBUTES: Agi d8, Str d6, Vit d6, Ale d8, Int d8, Wil d6 DERIVED TRAITS: Life Points 14; Initiative d8 + d8 + d4 ASSETS: Heavy Tolerance d4 Lightnin' Reflexes d4 Nose for Trouble d4 Tough as Nails d4 COMPLICATIONS: Chip on the Shoulder d4 Credo: Save others from Reavers d4 Dead Broke d4 Prejudice: Tongs d4 SKILLS: Artistry / Painting d4 Covert / Stealth d6, Streetwise d4 discipline / Concentration d8, Mental Resistance d8, Morale d4 Guns / Pistols d2, Submachine Guns d2 Knowledge d2 Medical Expertise / General Practice d2 Melee Weapon Combat / Knives d4, Swords d12 Perception / Intuition d4 Ranged Weapons / Grenades d2, Throwing Knives d4 Survival / Land Survival d4, Space Survival d4 Unarmed Combat / Kung Fu d8

19 Mercedes Wingate Negotiator / Captain description: A willowy woman in her late 20’s, Mercedes stands out in the rugged crowd typically found on most Border planets. She ties her deep brown hair up neatly and wears glasses of the latest fashion. Her precise walk, impeccable business suit, and fine leather briefcase give her an air of professional austerity inconsistent with her engaging smile and rich voice. One minute of conversation tells you she’s both articulate and intelligent. Her perspicacity (hey, we know big words, too!) and magnetism are her chief assets as a labor advocate (now former labor advocate). Unfortunately, Mercedes has more smarts than sense. She’s consumed by her compulsion to rebel against her conservative father. She really does love him and she’s secretly saddened by their split, but she buries those feelings. Seems she’s also got a weakness for big damn hero types … ATTRIBUTES: Agi d6, Str d4, Vit d8, Ale d4, Int d10, Wil d10 DERIVED TRAITS: Life Points 18; Initiative d6 + d4 ASSETS: Allure d4 Friends in High Places d2 Friends in Low Places d2 Highly Educated d2 Talented: Persuasion d4 COMPLICATIONS: Loyal/crew of Liberty d4 Prejudice: Alliance d4 Prejudice: Far Yukon Corporation d4 Straight Shooter d4 SKILLS: discipline /Leadership d4, Mental Resistance d8, Morale d6 Guns / Pistols d2 Influence / Administration d6, Barter d6, Bureaucracy d4, Persuasion d10, Seduction d6 Knowledge d2 / History d4, Law d8, Literature d4 Perception / Deduction d8 Performance / Oratory d4 Pilot / Short Range Shuttles d2


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