Presentation on theme: "E3 DAD ‘our knowledge and ideas after the brainstorm- session on 6 th of December.’"— Presentation transcript:
E3 DAD ‘our knowledge and ideas after the brainstorm- session on 6 th of December.’
Contents Brainstorm-session Conclusions Next steps Possibilities People present at brainstorm-session Agenda Design – according the architects Remarks Practice
The Brainstorm-session summarized
IPO - center for user-system interactions: Dr. ir. J.B. Martens (Jean-Bernard) Prof dr A. Rauterberg (Matthias) M.sc. D. Aliakseyeu (Dima) Mathematics en informatics - computer graphics: Dr. ir. J. van Wijk (Jack) Architecture - Design Systems: Dr. ir. H. Achten (Henri) Ir. N. Segers (Nicole) Dr. ir. B. de Vries (Bauke) Guests: Ir. arch. L. Stiphout (Lars - 5 years of experience) Dhr. J.A. Pruyn (Joop - 50 years of experience) Dhr. F. van Dillen (Frank - 15 years of experience) Ir. arch. B. van de Moosdijk (Bas - 6 years of experience) People present at Brainstorm-session:
Agenda of the Brainstorm-session Introduction Every architect explained how the design-process works for him. Presentation of DDDOOLz Presentation of VIP Idea-retrieval from architects A few words
DESIGN - according to architects ArchitectUser / Client Knowledge and Ideas: Technical knowledge Costs Rules (Bouwbestluit) Site (incl. History etc.) Design The brief Means Steps Thoughts Presentation
Presentation: Organisation [section plan] Small scale model [3D view] Text / words [explaining / concept] Sketch [Atmosphere / idea] ArchitectUser / Client Knowledge and Ideas: Technical knowledge Costs Rules (Bouwbestluit) Site (incl. History etc.) Design The brief Means Steps Thoughts Presentation
Means: Sketch (Transparent paper!!) Mass models Collage Making a presentation ArchitectUser / Client Knowledge and Ideas: Technical knowledge Costs Rules (Bouwbestluit) Site (incl. History etc.) Design The brief Means Steps Thoughts Presentation
Materialisation (which materials to use, how it will look) with respect to the surroundings of the design. The first idea is drawn by hand, but after there is some intuition or notion of the design, it will be further worked in the computer. The mass-study, for example, he does in the computer so he can experience what the depth is and the height of the design. Ideas are tested for area, technical possibility, site, etc. Steps: Chaotic process in beginning Function analysis and location of functions in building design and site. ArchitectUser / Client Knowledge and Ideas: Technical knowledge Costs Rules (Bouwbestluit) Site (incl. History etc.) Design The brief Means Steps Thoughts Presentation
Thoughts: Conditions / Site /Shapes / Esthetics Ideas / Concepts /Function / Eyecatcher ArchitectUser / Client Knowledge and Ideas: Technical knowledge Costs Rules (Bouwbestluit) Site (incl. History etc.) Design The brief Means Steps Thoughts Presentation
Remarks Testing is done on paper by hand: the computer is too much trouble to control. The pitfall of using the computer: Perspective: gives more information than sections and plans. The insight is better. Expectations: people expect that everything is on the image, so misunderstanding is the consequence. The good thing about VIP is that it leaves room to seeking, moving and changing. It provides the possibility to work together (on a long distance). A tool for making a bubble-diagram is not necessary, for it is way much faster doing it by hand. Sketching is a very good way to find the right ideas and shapes in making a design. The double lines are multi-interpretable. They are not very clear and will therefore be open to interpretation in a different way. This works inspiring, it stimulates creativity.
Practice There are several types of clients, ranging from a private client - semi- professional - professional client. When it comes to the point, neither of the architects feel much like altering the design 'realtime' with the client. They prefer to design at home. The architect gets his background information and inspiration by looking at other buildings, experience, analysing other works and by coincidences. In fact it is 90 % of reasoning and hard work and only 10 % inspiration. Impact decision
Conclusions Actually every new tool might be handy. The architects don't know what they would want, but they are happy to try anything. Sketching is in fact much faster and more direct than using the computer. A vague representation is needed, for it leaves room for interpretation... Ideas arise often from coincidences. Atmosphere plays an important role in the images that the architect uses to communicate with himself and with his client.
Next steps: 1.Available tools (with comment and +/-) 2.Find out what the user requirements are. 3.Summary on natural interfaces / ergonomics for architects 4.Work out ideas and criticize on them. 5.Architectural (process) theory
E3DAD – possibility 1 VIP has lots of possibilities to develop a tool for designing. An example is Stick, which is an idea still in an early stage of concept. Some changes should be examined and made.
E3DAD – possibility 2 DDDOOLz is a ‘3D-sketching- tool’ which can be used as a design- tool as well. Some changes should be examined and made.
E3DAD E3DAD – possibility 3 Modeling like with Sculptor Sketch like with tablet or pencil This program is capable of shifting a sketch or multiple sketches to a 3D model. The computer- generated model can be altered by changing the sketches or changing the model. The emphasis on some parts in the plans (or sections) helps the computer to determine what the model will look like.