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Jacob Feldman, Ph.D. 732-662-7233 NJ office 732-306-0685 cell Experience with CP Products & Applications.

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Presentation on theme: "Jacob Feldman, Ph.D. 732-662-7233 NJ office 732-306-0685 cell Experience with CP Products & Applications."— Presentation transcript:

1 Jacob Feldman, Ph.D. 732-662-7233 NJ office 732-306-0685 cell Experience with CP Products & Applications

2 2 Outline Customer’s CP Applications –Brief Review –Two examples of workforce management apps –From Batch to Interactive Engines Interactive Constrained Environments –Architecture –Constrained GUI and Interactive Constraint Engine –Practical Examples

3 3 Selected Customer’s Applications IRS, Washington DC  Strategic Workforce Planning: integrated use of constraint and linear programming. The objective: maximize long-term revenue given an initial workforce, potential workload, and expected budget. Major Wall Street Institutions  Decision engine for a wealth management system  Minimization of Rules Violations  Rule Processing System for large financial portfolios integrated with ILOG CPLEX Keyspan Energy, Long Island  Interactive Scheduling engines for maintenance and construction jobs FAA, Maryland  Decision Support Tool for the Reduced Vertical Separation Minimum. RVSM was intended to increase airspace capacity, improve aircraft operating efficiency at the minimum cost. Developed a Logistic Simulator to monitor airspace operations that allocated scarce resources to flights and airports in a way to provide the required coverage of flights over a fixed period.

4 4 Selected Customer’s Applications (2) Exigen Group  Optimal selection of calling plans for telecom vertical solution  Insurance underwriting CPRail, Canada  Grain Train Configuration and Scheduling Sandia National Labs, New Mexico  Supply Chain Scheduling for textile industry FastMan (Ottawa) / Manugistics  Manufacturing Scheduling Engine for a supply-chain software vendor Solution Dynamics / I2 Technologies  Optimal Container Loading for Warehouse management systems CNN, Atlanta  Advertisement/Show Scheduling MCI, Colorado Springs  Configuration and scheduling system for teleconferencing Solution Dynamics, NJ  Transportation routing with different business constraints to possible routes

5 5 IRS Strategic Compliance Planning Model Internal Revenue Service (IRS): 150,000 people nationwide, virtually unlimited workload, limited yearly budget. US Government wants to make IRS more revenue-driven while satisfying many other constraints and policies The objective of the SCPM is to identify that allocation of resources by location, position, and grade for each year of a defined planning period which will tend to maximize the collection of taxes owed (including direct and indirect revenues). In two words: Reshape workforce to maximize revenue over years

6 6 Generic Object Model Consumes HIRE TRANSACTIONS TRANSACTIONS CareerLadder, Transfer, Fire

7 7 Examples of Constraints Expected annual budgets Allocation of funds to non-compliance activities IRS personnel rules and practices Attrition Minimum coverage Minimum staff size (geographically dependent) “Front-loaded" funding

8 8 Examples of Constraints (2) Geographic movement of employees Transfer between positions (e.g., Revenue Agent to Appeals) Competitive promotions Reductions in force Annual comparability pay increase Locality pay Base salaries Training requirements

9 9 Limitations The amount of money available –nationwide –per location The availability of work bundles The direct time resources needed to work each bundle The time and expense required to obtain needed skills

10 10 Workforce Measurements Capacity: Hours / FTEs / Cost Max Requirement: Hours / FTEs / Revenue Min Requirement (to support min coverage) After each Workload-Driven Engine Run: –Workload Requirement: Required Hours / FTEs Produced Revenue –Workforce Surplus: Hours / FTEs / Cost

11 11 Workload Measurements For each year and total: –Coverage Percent –Total Yield –Required Workforce Hours / FTEs / Cost –Produced Revenue based on actual Y/toC

12 12 Transitions Between Positions and Grades Engine generates “vertical” and “horizontal” transitions to cover missing FTEs required by selected workload bundles One more dimension: locations P1 P2P3P4P5 G13 G12 G11 G9 Time

13 13 SCPM Framework Hybrid use of CP (Solver/Constrainer) and LP (CPLEX/GLPK) for optimal workload/workforce allocations Interactive Workforce Modifications with automatic constraint propagation Using rule engine for workload forecasting and generation “Small” and “Big” engines working under control of the same constraints Live Demo

14 14 Scheduling and Resource Allocation for a Utility Company LILCO – gas and electric utility Batch constraint-based engine that allocates resources (teams of specialists, equipment, vehicles) to different field services jobs under control of constraints/rules –Initial success –A practical need for constant customer interaction –Scheduling Engine as a company employee that constantly “learns and adjusts” to the real-world situations “Big” and “small” constraint engines working under control of the same constraints Live Demo

15 15 LILCO – Job View

16 16 LILCO – Resource View

17 17 CP Products Horizontal CP Products –ILOG Solver/Scheduler™ (used) –Java Constrainer™ (developed, transferred to Exigen) Vertical Products –Utility Scheduler™ (developed)  Resource Allocation & Scheduling engines for service and utility jobs –Load Optimizer (developed, transferred to I2)  Truck loading software

18 18 Integer, Boolean, and Floating-point constrained variables with very efficient domain implementations All major Constraints and Constrained Expressions Ability to handle Symbolic Expressions (!) Generic reversible environment Efficient event notification and constraint propagation mechanisms Predefined search Goals and Selectors Ability to write problem specific constraints and search algorithms Basic scheduling classes (jobs, resources) and constraints on them Java Constrainer

19 19 The same logical constraint in: –ILOG C++ Solver: IlcIfThen(IlcAbs(x-5)>10, x*z10 -> x*z { "@context": "", "@type": "ImageObject", "contentUrl": "", "name": "19 The same logical constraint in: –ILOG C++ Solver: IlcIfThen(IlcAbs(x-5)>10, x*z10 -> x*z


21 21 "100 queens": C++ = 0.12 Java = 0.13 "500 queens": C++ = 3.72 Java = 3.40 "1000 queens": C++ = 18.93 Java = 17.31 Java Constrainer vs. C++ Solver: Efficiency

22 22 Interactive Constraint Satisfaction Interactive Constrained Environments –Architecture –Problems –Approaches

23 23 Interactive Problem Definition A Quote from 1999 Constrainer’s Brochure: “AI increasingly confronts real world problems, in expert systems and robotics, for example, we are increasingly likely to encounter situations where, rather than searching for a solution to a problem, we must, in a sense, search for a problem we can solve"  Eugene C. Freuder. Partial Constraint Satisfaction, 1996 Today interactive problem definition under control of rules/constraints defined by business (non-technical!) people became even more important

24 24 Interactive Constraint Propagation When it comes to managing jobs and resources, change is the name of the game. Users want to update and fine-tune schedule in a flash, allowing: –a scheduling engine to react to the constant changes –inform them about possible consequences of manual overrides –automatically adjust the schedule after manual changes These problems are common whether you are trying to assign people to jobs, connect plants to the supply chain, or to minimize travel time for different field service crews Dynamic constraint propagation becomes a must functionality of any practical constraint-based system. It assumes the ability to add and/or remove (!) constraints on the fly to redefine the problem and find the appropriate solution

25 25 Between 0 to 100% Scheduling Automation It is unreal to achieve 100% automation for scheduling: Permanent changes in job priorities and resource availability The efficiency and constraint satisfaction are crucial Compromise between time and quality 0% automation still should allow users to do scheduling better what they did before: Warn a user about problems without being too “talkative” Allow a user to violate constraints A “Big” Scheduling Engine should be able to provide 100% automation, but with respect to manual overrides. There are no pure “advisory” or “manual” modes: always a combination!

26 26 J1 J2 J3 R1 R2R3 Scheduling Engine uses a specialized search strategy to solve this CSP. It modifies the state of the constrained environment Scheduling Engine Typical CP Engine

27 27 J1 J2 J3 R1 R2R3 Scheduling Engine Batch Scheduling Engines DB GUI

28 28 J1 J2 J3 R1 R2R3 Scheduling Engine Initial Step to Constrained Graphical Interface DB GUI C++ and ILOG Java and Constrainer

29 29 J1 J2 J3 R1 R2R3 Scheduling Engine Common Core for both GUI and Scheduling Engine DB GUI

30 30 Manual and automatic Actions modify the state of the constrained environment under control of the same constraints Interactive Consistent Constrained Core - CCC J1 J2 J3 R1 R2R3 Action “Big Scheduling Engine” Action User Actions: ”Small” Engines

31 31 CCC: Business & Constrained Objects Business Objects reflect the current state of the “visual” objects allow non-monotonic changes Constrained Object only monotonic changes when not in action, they are in the initial state with static constraints propagated after actions executed, save their state in the business object and restore

32 32 Consistent Constrainer Core: Business & Constrained Cores Business Core: Job(s) Resource(s) Skill(s) Assignment(s) Constrained Core: Constrained Job(s) Constrained Resource(s) Live Scheduling Server Web Browser Windows Scheduling Clients Request Business Action Constrained Action Response Question Event

33 33 Business & Constrained Actions Business actions work on business objects only and generate the proper constrained actions Constrained actions work on constrained objects and save results in the business objects, which generate responses, questions, and/or events Common Constrained Goals to support different constrained actions

34 34 Constrained Graphical Interface vs Interactive Constraint Engine Constrained Graphical Interface: Constraint Engine “always” runs (demons are active) Constraint Engine could handle GUI events Immediate business actions can add/remove constraints Interactive Constraint Engine: Engine can run for a long time Engine provides a GUI update every X sec A user can pause/resume the Engine’s run While the Engine is paused, a user can add/remove constraints, and “resume” engine execution or start it over

35 35 How to deactivate constraints? Different approaches  Attempt to restore the state of constrained variables after a constraint removal  Restore everything  Differentiate between removable (soft) and frozen (hard) constraints defined by business users  Activation of a removable constraint creates a choice point Recent new findings  Use of filtering algorithms for soft constraints (J-C Regin, J-F Puget, T. Petit) can dramatically improve efficiency  Latest ILOG Solver’ infeasible constraints can call a user- defined demon instead of causing a global failure. This allows an application to determine how to react to constraint failures. Can be used for constraint removal? Looking for more discussions and further research

36 36 Interactive Constraint Engine Implementation ideas: Engine’s run is a special CCC goal “activate” Check GUI events:  in a choice point  every 10 sec, after 200 failures, etc. Pause:  saves the state of all decision variables in the business objects Allow a user to modify the saved values Resume:  Add saved values to the list of activated constraints  Activate the same goal

37 37 A User At a Choice Point Choice Point Batch SearchInteractive Search

38 38 Chess as a model for the Interactive CSP (1) Man vs Man

39 39 Chess as a model for the Interactive CSP (2) Man vs Computer Kasparov Deep Blue

40 40 Chess as a model for the Interactive CSP (3) (Man+Computer) vs (Man+Computer) Analogies: –Racing (Formula-1) –Player = Scheduling Analyst, Plant Manager –Game = Process of Ongoing Improvements

41 41 Choice Point Visualization Any chess position (choice point) has a “shape” favorable or unfavorable at this particular moment to this particular player “I can hear the moves” (V. Nabokov. “The defense”) Dynamically configurable strategies –“They tuned it to play against me personally”  Kasparov about the “Deep Blue”

42 42 Interaction in a Choice Point A man with a computer in a choice point What to present to a human about the current search situation: –Search Size Estimate –Search Time Estimate –Search Complexity Estimate –Preferable resulting positions (no knights, “boring” position, minimum inventory, minimized overtime, etc.)

43 Thank You. Q&A

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