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Unit OS B: Comparing the Linux and Windows Kernels

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1 Unit OS B: Comparing the Linux and Windows Kernels
Windows Operating System Internals - by David A. Solomon and Mark E. Russinovich with Andreas Polze

2 Copyright Notice © 2000-2005 David A. Solomon and Mark Russinovich
These materials are part of the Windows Operating System Internals Curriculum Development Kit, developed by David A. Solomon and Mark E. Russinovich with Andreas Polze Microsoft has licensed these materials from David Solomon Expert Seminars, Inc. for distribution to academic organizations solely for use in academic environments (and not for commercial use)

3 Roadmap for Section B A Brief History of Windows and Linux
Comparing the Windows and Linux kernel architectures Linux: becoming more like Windows Benchmarks and other lies What does the future hold? The Linux operating system is being developed as an open source project and builds on experiences made with many existing commercial operating systems. It is particularly interesting to contrast architectural design decisions made by the designers of the Windows operating system family with those made by the Linux community. This module compares and contrasts the Linux 2.6 kernel with Windows XP and Windows Server 2003 in areas such as kernel design, process and thread model, scheduling, memory management, I/O, and security.

4 Scope We’re going to look at the technology of the kernels
We’re not going to look at: Cost Support Applications Management Use as a desktop system

5 The History of Linux The real history of Linux starts in 1969, when Ken Thompson developed the first version of UNIX at Bell Labs After Dennis Ritchie, designer of the C programming language, joined the project it debuted to the research community in an academic paper in 1974 Bell Labs released the first commercial version in 1976 as UNIX Version 6 (V6) UNIX spread throughout universities and in 1978 Bell Labs released UNIX Time-Sharing System, a version with portability in mind

6 Linux History Continued
Because Bell Labs distributed UNIX with source code, the early 1980’s saw three major branches grow on the UNIX tree: UNIX System III from Bell Lab’s UNIX Support Group (USG) UNIX Berkeley Source Distribution (BSD) from the University of California at Berkeley Microsoft’s XENIX The UNIX market fragmented further in the 1980’s, despite the IEEE’s POSIX standard and the X/Open Group’s Portability Guide

7 Linus and Linux In 1991 Linus Torvalds took a college computer science course that used the Minix operating system Minix is a “toy” UNIX-like OS written by Andrew Tanenbaum as a learning workbench Linus wanted to make MINIX more usable, but Tanenbaum wanted to keep it ultra-simple Linus went in his own direction and began working on Linux In October 1991 he announced Linux v0.02 In March 1994 he released Linux v1.0

8 The History of Windows (NT)
The history of Windows really begins in the mid-1970s, when Dick Hustvedt, Peter Lipman and David Cutler designed the VMS operating system for Digital’s 32-bit VAX processor Digital shipped VMS v1.0 in 1978 Cutler moved to Seattle to open DECWest and worked on the Digital Mica OS for a new CPU codenamed Prism 12 engineers went with him and the facility grew to 200 In 1988 Digital cancelled the project

9 The History of Windows Continued
Bill Gates wanted a UNIX rival He hired Cutler and 20 Digital engineers in 1989 The new project was called NT OS/2 because it focused on OS/2 backward compatibility With the success of Windows 3.0’s 1990 release Gates refocused the project on Windows compatibility The project renamed to Windows NT Microsoft released Windows NT 3.1 in August 1993

10 Windows and Linux Both Linux and Windows are based on foundations developed in the mid-1970s 1970 1980 1990 2000 UNIX public Linux v1.0 v2.0 v2.1 v2.2 v2.3 v2.4 v2.6 UNIX V6 UNIX born 1970 1980 1990 2000 VMS v1.0 NT 4.0 Windows XP Server 2003 Windows 2000 Windows NT 3.1

11 Comparing the Architectures
Both Linux and Windows are monolithic All core operating system services run in a shared address space in kernel-mode All core operating system services are part of a single module Linux: vmlinuz Windows: ntoskrnl.exe Windowing is handled differently: Windows has a kernel-mode Windowing subsystem Linux has a user-mode X-Windowing system

12 Hardware Dependent Code Hardware Dependent Code
Kernel Architectures Device Drivers Process Management, Memory Management, I/O Management, etc. Win32 Windowing Application System Services User Mode Kernel Mode Hardware Dependent Code Windows Device Drivers Process Management, Memory Management, I/O Management, etc. X-Windows Application System Services User Mode Kernel Mode Hardware Dependent Code Linux

13 Linux Kernel Linux is a monolithic but modular system
All kernel subsystems form a single piece of code with no protection between them Modularity is supported in two ways: Compile-time options Most kernel components can be built as a dynamically loadable kernel module (DLKM) DLKMs Built separately from the main kernel Loaded into the kernel at runtime and on demand (infrequently used components take up kernel memory only when needed) Kernel modules can be upgraded incrementally Support for minimal kernels that automatically adapt to the machine and load only those kernel components that are used

14 Windows Kernel Windows is a monolithic but modular system
No protection among pieces of kernel code and drivers Support for Modularity is somewhat weak: Windows Drivers allow for dynamic extension of kernel functionality Windows XP Embedded has special tools / packaging rules that allow coarse-grained configuration of the OS Windows Drivers are dynamically loadable kernel modules Significant amount of code run as drivers (including network stacks such as TCP/IP and many services) Built independently from the kernel Can be loaded on-demand Dependencies among drivers can be specified

15 Comparing Portability
Both Linux and Windows kernels are portable Mainly written in C Have been ported to a range of processor architectures Windows i486, MIPS, PowerPC, Alpha, IA-64, x86-64 Only x86-64 and IA-64 currently supported > 64MB memory required Linux Alpha, ARM, ARM26, CRIS, H8300, i386, IA-64, M68000, MIPS, PA-RISC, PowerPC, S/390, SuperH, SPARC, VAX, v850, x86-64 DLKMs allow for minimal kernels for microcontrollers > 4MB memory required

16 Comparing Layering, APIs, Complexity
Windows Kernel exports about 250 system calls (accessed via ntdll.dll) Layered Windows/POSIX subsystems Rich Windows API ( functions on top of native APIs) Linux Kernel supports about 200 different system calls Layered BSD, Unix Sys V, POSIX shared system libraries Compact APIs (1742 functions in Single Unix Specification Version 3; not including X Window APIs)

17 Comparing Architectures
Processes and scheduling SMP support Memory management I/O File Caching Security

18 Process Management Windows Process Threads Linux
Address space, handle table, statistics and at least one thread No inherent parent/child relationship Threads Basic scheduling unit Fibers - cooperative user-mode threads Linux Process is called a Task Basic Address space, handle table, statistics Parent/child relationship Basic scheduling unit Threads No threads per-se Tasks can act like Windows threads by sharing handle table, PID and address space PThreads – cooperative user-mode threads

19 Scheduling Priorities
Windows Two scheduling classes “Real time” (fixed) - priority 16-31 Dynamic - priority 1-15 Higher priorities are favored Priorities of dynamic threads get boosted on wakeups Thread priorities are never lowered 31 15 16 Fixed Dynamic I/O Windows

20 Scheduling Priorities
Windows Two scheduling classes “Real time” (fixed) - priority 16-31 Dynamic - priority 1-15 Higher priorities are favored Priorities of dynamic threads get boosted on wakeups Thread priorities are never lowered Linux Has 3 scheduling classes: Normal – priority Fixed Round Robin – priority 0-99 Fixed FIFO – priority 0-99 Lower priorities are favored Priorities of normal threads go up (decay) as they use CPU Priorities of interactive threads go down (boost)

21 Scheduling Priorities (cont)
31 15 16 Fixed Dynamic I/O Windows 140 100 99 Fixed FIFO Fixed Round-Robin Normal CPU I/O Linux

22 Linux Scheduling Details
Most threads use a dynamic priority policy Normal class - similar to the classic UNIX scheduler A newly created thread starts with a base priority Threads that block frequently (I/O bound) will have their priority gradually increased Threads that always exhaust their time slice (CPU bound) will have their priority gradually decreased “Nice value” sets a thread’s base priority Larger values = less priority, lower values = higher priority Valid nice values are in the range of -20 to +20 Nonprivileged users can only specify positive nice value Dynamic priority policy threads have static priority zero Execute only when there are no runnable real-time threads

23 Real-Time Scheduling on Linux
Linux supports two static priority scheduling policies: Round-robin and FIFO (first in, first out) Selected with the sched-setscheduler( ) system call Use static priority values in the range of 1 to 99 Executed strictly in order of decreasing static priority FIFO policy lets a thread run to completion Thread needs to indicate completion by calling the sched-yield( ) Round-robin lets threads run for up to one time slice Then switches to the next thread with the same static priority RT threads can easily starve lower-prio threads from executing Root privileges or the CAP-SYS-NICE capability are required for the selection of a real-time scheduling policy Long running system calls can cause priority-inversion Same as in Windows; but cmp. rtLinux

24 Windows Scheduling Details
Most threads run in variable priority levels Priorities 1-15; A newly created thread starts with a base priority Threads that complete I/O operations experience priority boosts (but never higher than 15) A thread’s priority will never be below base priority The Windows API function SetThreadPriority() sets the priority value for a specified thread This value, together with the priority class of the thread's process, determines the thread's base priority level Windows will dynamically adjust priorities for non-realtime threads

25 Real-Time Scheduling on Windows
Windows supports static round-robin scheduling policy for threads with priorities in real-time range (16-31) Threads run for up to one quantum Quantum is reset to full turn on preemption Priorities never get boosted RT threads can starve important system services Such as CSRSS.EXE SeIncreaseBasePriorityPrivilege required to elevate a thread’s priority into real-time range (this privilege is assigned to members of Administrators group) System calls and DPC/APC handling can cause priority inversion

26 Scheduling Timeslices
Windows The thread timeslice (quantum) is 10ms-120ms When quanta can vary, has one of 2 values Reentrant and preemptible Linux The thread quantum is 10ms-200ms Default is 100ms Varies across entire range based on priority, which is based on interactivity level Reentrant and preemptible 100ms 200ms 10ms Fixed: 120ms 20ms Foreground: 60ms Background

27 Multiprocessor Support
Windows Supports symmetric multiprocessing (SMP) Up to 32 processors on 32-bit Windows Up to 64 processors on 64-bit Windows All CPUs can take interrupts Supports Non-Uniform Memory Access systems Scheduler favors the node a thread prefers to run on Memory manager tries to allocate memory on the node a thread prefers to run on Supports Hyperthreading Scheduler favors idle physical processors when it has a choice Doesn’t count logical CPUs against licensing limits Ready Thread 1 3 4 Physical CPU 0 Physical CPU 1

28 Multiprocessor Support
Windows Supports symmetric multiprocessing (SMP) Up to 32 processors on 32-bit Windows Up to 64 processors on 64-bit Windows All CPUs can take interrupts Supports Non-Uniform Memory Access systems Scheduler favors the node a thread prefers to run on Memory manager tries to allocate memory on the node a thread prefers to run on Supports Hyperthreading Scheduler favors idle physical processors when it has a choice Doesn’t count logical CPUs against licensing limits Linux Supports SMP No upper CPU limit: set as kernel build constant All CPUs can take interrupts Supports Non-Uniform Memory Access systems Scheduler favors the node a thread last ran on Memory manager tries to allocate memory on the node a thread is running on Supports Hyperthreading Scheduler favors idle physical processors when it has a choice

29 Virtual Memory Management
Windows 32-bit versions split user-mode/kernel-mode from 2GB/2GB to 3GB/1GB Demand-paged virtual memory 32 or 64-bits Copy-on-write Shared memory Memory mapped files Linux Splits user-mode/kernel-mode from 1GB/3GB to 3GB/1GB 2.6 has “4/4 split” option where kernel has its own address space Demand-paged virtual memory 32-bits and/or 64-bits Copy-on-write Shared memory Memory mapped files 2GB 4GB User User System 3GB 4GB System

30 Physical Memory Management
Windows Per-process working sets Working set tuner adjust sets according to memory needs using the “clock” algorithm No “swapper” Linux Global working set management uses “clock” algorithm No “swapper” (the working set trimmer code is called the swap daemon, however) LRU Reused Page LRU Process Reused Page LRU Other Process

31 I/O Management Windows Linux Centered around the vnode
Centered around the file object Layered driver architecture throughout driver types Most I/O supports asynchronous operation Internal interrupt request level (IRQL) controls interruptability Interrupts are split between an Interrupt Service Routine (ISR) and a Deferred Procedure Call (DPC) Supports plug-and-play Linux Centered around the vnode No layered I/O model Most I/O is synchronous Only sockets and direct disk I/O support asynchronous I/O Internal interrupt request level (IRQL) controls interruptability Interrupts are split between an ISR and soft IRQ or tasklet Supports plug-and-play IRQL Masked

32 File Caching Windows Linux Single global common cache
Virtual file cache Caching is at file vs. disk block level Files are memory mapped into kernel memory Cache allows for zero-copy file serving Linux Single global common cache Virtual file cache Caching is at file vs. disk block level Files are memory mapped into kernel memory Cache allows for zero-copy file serving File Cache File System Driver Disk Driver File Cache File System Driver Disk Driver

33 Security Windows Linux Two models: Users are defined with:
Very flexible security model based on Access Control Lists Users are defined with Privileges Member groups Security can be applied to any Object Manager object Files, processes, synchronization objects, … Supports auditing Linux Two models: Standard UNIX model Access Control Lists (SELinux) Users are defined with: Capabilities (privileges) Member groups Security is implemented on an object-by-object basis Has no built-in auditing support Version 2.6 includes Linux Security Module framework for add-on security models

34 Monitoring - Linux procfs
Linux supports a number of special filesystems Like special files, they are of a more dynamic nature and tend to have side effects when accessed Prime example is procfs (mounted at /proc) provides access to and control over various aspects of Linux (I.e.; scheduling and memory management) /proc/meminfo contains detailed statistics on the current memory usage of Linux Content changes as memory usage changes over time Services for Unix implements procfs on Windows

35 Windows’ Evolution Towards Linux
Services for Unix really targeted at POSIX, not Linux POSIX threads, full POSIX subsystem (Interix) X Window clients+server (X-Win32 LX) nfs, NIS, pam proc-file system for Windows Configurability / Module Management Windows XP Embedded Target Designer/Component Designer/ Component Management Database Editions targeting new Application Domains Windows Compute Cluster Server 2003 POSIX compatibility in Windows actually predates Linux and was one of the original design goals

36 Linux’s Evolution Towards Windows
I/O processing Kernel reentrancy Kernel preemptibility Per-processor memory allocation O(1) scheduler and per-CPU ready queues Zero-Copy SendFile Wake-One socket semantics Asynchronous I/O Light-weight synchronization

37 I/O Processing Linux 2.2 had the notion of bottom halves (BH) for low-priority interrupt processing Fixed number of BHs Only one BH of a given type could be active on a SMP Linux 2.4 introduced tasklets, which are non-preemptible procedures called with interrupts enabled Tasklets are the equivalent of Windows Deferred Procedure Calls (DPCs)

38 Kernel Reentrancy Ingo Molnar stated in rebuttal:
Mark Russinovich’s April 1999 Windows NT Magazine article, “Linux and the Enterprise”, pointed out that much of the Linux 2.2 was not reentrant Ingo Molnar stated in rebuttal: “his example is a clear red herring.” A month later he made all major paths reentrant cpu 1 Non-reentrant cpu 2 cpu 1 Reentrant cpu 2 Time Saved

39 Kernel Preemptibility
A preemptible kernel is more responsive to high-priority tasks Through the base release of v2.4 Linux was only cooperatively preemptible There are well-defined safe places where a thread running in the kernel can be preempted The kernel is preemptible in v2.4 patches and v2.6 Windows NT has always been preemptible

40 Per-CPU Memory Allocation
Keeping accesses to memory localized to a CPU minimizes CPU cache thrashing Hurts performance on enterprise SMP workloads Linux 2.4 introduced per-CPU kernel memory buffers Windows introduced per-CPU buffers in an NT 4 Service Pack in 1997 Buffer Cache 0 Buffer Cache 1 1 CPUs

41 Scheduling The Linux 2.4 scheduler is O(n)
If there are 10 active tasks, it scans 10 of them in a list in order to decide which should execute next This means long scans and long durations under the scheduler lock Ready List 103 112 112 101 Highest Priority Task

42 Scheduling Linux 2.6 has a revamped scheduler that’s O(1) from Ingo Molnar that: Calculates a task’s priority at the time it makes scheduling decision Has per-CPU ready queues where the tasks are pre-sorted by priority Highest-priority Non-empty Queue 101 103 112 112

43 Scheduling Windows NT has always had an O(1) scheduler based on pre-sorted thread priority queues Server 2003 introduced per-CPU ready queues Linux load balances queues Windows does not Not seen as an issue in performance testing by Microsoft Applications where it might be an issue are expected to use affinity

44 Zero-Copy Sendfile 0-Copy 1-Copy
Linux 2.2 introduced Sendfile to efficiently send file data over a socket I pointed out that the initial implementation incurred a copy operation, even if the file data was cached Linux 2.4 introduced zero-copy Sendfile Windows NT pioneered zero-copy file sending with TransmitFile, the Sendfile equivalent, in Windows NT 4 File Data Buffer File Data Buffer 0-Copy 1-Copy Network Network Network Adapter Buffer Network Driver Network Driver

45 Wake-one Socket Semantics
Linux 2.2 kernel had the thundering herd or overscheduling problem In a network server application there are typically several threads waiting for a new connection In v2.2 when a new connection came in all the waiters would race to get it Ingo Molnar’s response: 5/2/99: “here he again forgets to _prove_ that overscheduling happens in Linux.” 5/7/99: “as of my wake-one implementation and waitqueues rewrite went in” In Linux 2.4 only one thread wakes up to claim the new connection Windows NT has always had wake-1 semantics

46 Asynchronous I/O Linux 2.2 only supported asynchronous I/O on socket connect operations and tty’s Linux 2.6 adds asynchronous I/O for direct-disk access AIO model includes efficient management of asynchronous I/O Also added alternate epoll model Useful for database servers managing their database on a dedicated raw partition Database servers that manage a file-based database suffer from synchronous I/O Windows I/O is inherently asynchronous Windows has had completion ports since NT 3.5 More advanced form of AIO

47 Light-Weight Synchronization
Linux 2.6 introduces Futexes There’s only a transition to kernel-mode when there’s contention Windows has always had CriticalSections Same behavior Futexes go further: Allow for prioritization of waits Works interprocess as well

48 A Look at the Future The kernel architectures are fundamentally similar There are differences in the details Linux implementation is adopting more of the good ideas used in Windows For the next 2-4 years Windows has and will maintain an edge Linux is still behind on the cutting edge of performance tricks Large performance team and lab at Microsoft has direct ties into the kernel developers As time goes on the technological gap will narrow Open Source Development Labs (OSDL) will feed performance test results to the kernel team IBM and other vendors have Linux technology centers Squeezing performance out of the OS gets much harder as the OS gets more tuned

49 Linux Technology Unknowns
Linux kernel forking RedHat has already done it: Red Hat Enterprise Server v3.0 is Linux 2.4 with some Linux 2.6 features Backward compatibility philosophy Linus Torvalds makes decisions on kernel APIs and architecture based on technical reasons, not business reasons

50 Further Reading Transaction Processing Council: www.tpc.org
SPEC: NT vs Linux benchmarks: The C10K problem: Linus Torvald’s home: Linux Kernel Archives: Linux history: Veritest Netbench result: Mark Russinovich’s 1999 article, “Linux and the Enterprise”: The Open Group's Single UNIX Specification:


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